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1381. Dominion Faction Ship Feedback - in Test Server Feedback [original thread]
Originally by: Baron Agamemnon Navy Scorp: Kind of meh compared to the other faction tier 1s. Less dps then Raven, more tank. Why do we need this? At least let it has 6 launchers and grid for utuility like two heavy neuts. It's gettin...
- by Merin Ryskin - at 2009.09.29 09:41:00
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1382. Why do ppl say gallente suck? - in Ships and Modules [original thread]
Originally by: kessah Megathron Get an Armageddon or torp Raven. Quote: Arazu Unfortunately a very situational ship, and probably the least-useful of the recons. As long as damps remain over-nerfed, it's a pretty underwhelmi...
- by Merin Ryskin - at 2009.09.29 09:27:00
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1383. THE BEGINER'S GUIDE TO PIRACY 2.0 - in Crime and Punishment [original thread]
Originally by: Bunzan Cardinal Originally by: Merin Ryskin Up to the top again. -----------
- by Merin Ryskin - at 2009.09.29 09:19:00
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1384. Why do ppl say gallente suck? - in Ships and Modules [original thread]
Because you have exactly four ships which are even worth undocking: 1) Taranis. Overrated as hell, and mediocre for doing the job of an interceptor (tackling). 2) Ishkur. Nice, but way too expensive to justify flying. 3) Ishtar. Solid nano H...
- by Merin Ryskin - at 2009.09.29 09:14:00
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1385. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Edited by: Merin Ryskin on 29/09/2009 09:00:27 Originally by: Gypsio III Originally by: Merin Ryskin Unless there's been another update since 9/18? More forum whoring, Merin! Huh. That's what I get for earning myself...
- by Merin Ryskin - at 2009.09.29 08:59:00
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1386. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Originally by: Veryez No torps don't, using the setup you posted, a max skilled torp raven pilot will have a Explosive velosity of ~ 106.5 m/s and an explosive radius of 450, to do full damage on a Apoc, the apoc would have to be webbed a...
- by Merin Ryskin - at 2009.09.29 08:49:00
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1387. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Merin Ryskin Uh, since when is the Typhoon getting a boost? The new faction Typhoon will have some nice dps, but if you're going to talk about faction battleships, then we need to compare i...
- by Merin Ryskin - at 2009.09.29 08:28:00
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1388. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Edited by: Merin Ryskin on 29/09/2009 06:53:54 Originally by: Allen Ramses Originally by: Liang Nuren You keep talking the phoon up, so I'm really curious what fit you envision taking the universe by storm. -Liang If you cou...
- by Merin Ryskin - at 2009.09.29 06:51:00
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1389. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Originally by: Allen Ramses Quote: PPS: torp fitting is fine. If you can't fit your torp Raven, try training your fitting skills beyond level 1. Mine fits just fine. If you can fit a tank 'n gank Torp Raven without needing a pair o...
- by Merin Ryskin - at 2009.09.29 05:18:00
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1390. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Originally by: Allen Ramses 1) So you want rockets and light missiles to have the same DPS as HAMs and heavies? Please tell me you are kidding. Base damage is irrelevant, what matters is the final result once fitted on a ship . While ...
- by Merin Ryskin - at 2009.09.29 03:52:00
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1391. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
Originally by: Allen Ramses Originally by: Davinel Lulinvega If you want to convince anyone you need to do the following: 1. Justify why you are changing things. Rockets are obvious, torps not so much. 2. Give comparisons to the cu...
- by Merin Ryskin - at 2009.09.29 03:45:00
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1392. What can be done to fix missiles, take two. - in Ships and Modules [original thread]
How to fix missiles in four easy steps: 1) Double (yes, double) rocket and light missile damage. 2) Either increase grid/CPU on all missile-armed frigates, or decrease grid/CPU use of the launchers and reverse the grid/CPU requirements of rock...
- by Merin Ryskin - at 2009.09.28 22:41:00
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1393. Dominion Faction Ship Feedback - in Test Server Feedback [original thread]
Originally by: Ulstan Edited by: Ulstan on 28/09/2009 17:00:54 Originally by: A Ingus Pirate Bonus: Yeah, it's missile, but it's a weak missile bonus I agree with this. +50% missile velocity really doesn't help the worm at...
- by Merin Ryskin - at 2009.09.28 17:10:00
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1394. Why Crow, not Raptor? - in Ships and Modules [original thread]
Originally by: Katarlia Simov Originally by: Duchess Starbuckington Actually what I don't get is the widespread bashing of the Raptor. Of course it's going to suck if you use it like a Crow, but if used as it's supposed to be as a ...
- by Merin Ryskin - at 2009.09.28 07:01:00
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1395. Best solo PVP ship?? - in Warfare & Tactics [original thread]
High-skill faction-fitted nano Curse with an experienced pilot. Post-faction-boost-patch, the nano Gila will also become an appealing option. Also, depending on your tastes, other nano HACs and recons may be a good alternative. -----------
- by Merin Ryskin - at 2009.09.27 07:34:00
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1396. Tech 1 frigate? what to do with them? - in Ships and Modules [original thread]
T1 frigates have two purposes: 1) PvP for newbies who can't afford anything better. 2) Suicide tackling for a gang. Buy a stack of them, and expect to lose them all. For anything else, there are much better alternatives. If you bring one for ...
- by Merin Ryskin - at 2009.09.27 03:35:00
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1397. THE BEGINER'S GUIDE TO PIRACY 2.0 - in Crime and Punishment [original thread]
Up to the top again. -----------
- by Merin Ryskin - at 2009.09.26 23:32:00
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1398. Are ships finally balanced? - in Ships and Modules [original thread]
Originally by: Yakia TovilToba Your intelligence is quite low it seems. Let's compare it with a dog: if a dog does something bad and gets beaten for it, it stops doing the bad thing (according to Pavlov). You were posting insults in the pa...
- by Merin Ryskin - at 2009.06.28 16:46:00
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1399. Are ships finally balanced? - in Ships and Modules [original thread]
Edited by: Merin Ryskin on 28/06/2009 16:14:49 Originally by: Yakia TovilToba So, now you are talking about scram and web ranges - why not taking a neutron blaster domi ? You're an idiot. Here's a small hint: you don't need to be...
- by Merin Ryskin - at 2009.06.28 16:14:00
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1400. The end of the Amarr Empire? - in Warfare & Tactics [original thread]
I guess that would be the other possible outcome: they realize how much the FW mechanics suck and find something better to do.
- by Merin Ryskin - at 2009.06.28 15:50:00
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