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121. Contracts - in Revelations Testing and Development [original thread]
Forgot a sticky for contracts...
- by Mephysto - at 2006.10.27 12:21:00
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122. New CEO - alliance tools - in Revelations Testing and Development [original thread]
ok, have a sticky.
- by Mephysto - at 2006.10.27 11:43:00
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123. Wreck Testing - in Revelations Testing and Development [original thread]
Wrecks now drop in place of the old cargo containers. They cause no more or less lag than the cans did. As stated above, they do not pop when emptied because you also have the new ability to salvage wrecks, and potentially find components for rig ...
- by Mephysto - at 2006.10.27 11:41:00
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124. NO MORE THREADS ABOUT LOGIN ISSUES ON SINGULARITY. WE KNOW ITS BROKE. - in Game Development Forum [original thread]
Thank You.
- by Mephysto - at 2006.10.27 09:34:00
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125. Unable to connect to singularity reason: unknown - in Game Development Forum [original thread]
Kali has bugs, what can I say?
- by Mephysto - at 2006.10.27 09:33:00
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126. Invention discussion - in Revelations Testing and Development [original thread]
Originally by: Eilie Now than, the important questions are: 1) How many RP does a datacore cost? 2) What is the highest chance of success you can get with max Invention, Encryption, and [Specific] Research skills? 1) this value is no...
- by Mephysto - at 2006.10.27 09:32:00
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127. Question about races - in Revelations Testing and Development [original thread]
In short, and as mentioned above, the only real difference between the races is you starting attributes, and thus your training times. And even that is only a minor difference as all races have the same total number of stats.
- by Mephysto - at 2006.10.27 09:26:00
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128. Local and BM Nerf. - in Revelations Testing and Development [original thread]
Local will not be removed for the foreseeable future. BM changes are still under discussion afaik.
- by Mephysto - at 2006.10.27 09:23:00
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129. The new regions w/ Kali, NPCs? - in Revelations Testing and Development [original thread]
NPC's in the new regions are Rogue Drones.
- by Mephysto - at 2006.10.27 09:22:00
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130. Node Death - in Revelations Testing and Development [original thread]
I dont see anything constructive here, and as I have mentioned a few times before, Kali has bugs. *click*
- by Mephysto - at 2006.10.27 09:19:00
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131. Is anything going to be done? - in Revelations Testing and Development [original thread]
Nothing constructive here, plus there is a thread for this discussion here . *click*
- by Mephysto - at 2006.10.27 09:15:00
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132. Oh No, XXX has been nerfed and isn't worth its current value - in Revelations Testing and Development [original thread]
Dont see anything constructive here. *click*
- by Mephysto - at 2006.10.27 09:14:00
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133. invention slots ? - in Revelations Testing and Development [original thread]
Please discussion all things Invention related here
- by Mephysto - at 2006.10.26 23:30:00
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134. No queue complaining...... - in Revelations Testing and Development [original thread]
What? Kali has bugs?
- by Mephysto - at 2006.10.26 20:59:00
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135. Drone Hitpoints Should be Increased Too - in Revelations Testing and Development [original thread]
Use this thread please.
- by Mephysto - at 2006.10.26 19:44:00
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136. Fighters - in Revelations Testing and Development [original thread]
Use this thread please.
- by Mephysto - at 2006.10.26 19:44:00
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137. New Kali Patch requirements - in Revelations Testing and Development [original thread]
We will be running requirement tests on the client once we get closer to a stable and releasable build, ans we will post that info as soon as we have it.
- by Mephysto - at 2006.10.26 19:32:00
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138. Ship attributes and Calibration points - in Revelations Testing and Development [original thread]
Ships have varying values of calibration, generally smaller will have less than larger, t2 more than t1. Calibration is apparently not working at present though.
- by Mephysto - at 2006.10.26 19:29:00
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139. Turning off seamless map option? - in Revelations Testing and Development [original thread]
I will talk to the programmers about this possibility. This is not a guarantee it will happen.
- by Mephysto - at 2006.10.26 19:23:00
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140. TEST patches - in Game Development Forum [original thread]
Which translates to: dont download a patch until we actually release it
- by Mephysto - at 2006.10.26 16:19:00
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