Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 [50] |
981. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
Shemar, only partial agreement here. The loot in the wrecks I'm with you on; when I salvage "abandoned" loot the game mechanics allow you a shot at retaliating, making us "enemies" (to use your word) by operation of game mechanics. Of course, it i...
- by Marlenus - at 2006.12.03 20:36:00
|
982. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
Originally by: Yllse I hope those of you scanning out other folks' missions and salvaging are checking with the owners FIRST. I've always used a looting ship for my missions, I just changed ships, configured a ferox as looter/salvager and ...
- by Marlenus - at 2006.12.03 18:49:00
|
983. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
"Well, first of all weÆre adding a new mini-profession, Salvaging." -- SoniClover, Senior Game Designer
- by Marlenus - at 2006.12.03 18:34:00
|
984. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
Just to update after another good day of salvaging. I helped a non-salvaging friend all day. He was finishing a lvl 4 mission when I logged in, so I salvaged all the wrecks from that; then I helped him do a lvl 4 Angel Extravaganza, and salvaged a...
- by Marlenus - at 2006.12.03 15:11:00
|
985. the only way that salvaging will work .. - in EVE General Discussion [original thread]
The market and the contracts are your friends. Swap the ones you get for the ones you want. Easy peasy.
- by Marlenus - at 2006.12.02 20:19:00
|
986. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
Shemar, I'm not sure where you get that salvaging was intended as "a little extra for mission runners." It's always been described as a mini-profession of its own. I do understand that salvaging is messing up the mission runner experience. And I ...
- by Marlenus - at 2006.12.02 18:51:00
|
987. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
I actually like that a single salvage module requires several tries. It gives incentive to put together dedicated salvage ships with 4+ salvagers on board, and gives an advantage to dedicated salvagers versus folks who squeeze a salvager aboard wi...
- by Marlenus - at 2006.12.02 17:37:00
|
988. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
Yah, there's room for improvement, it's early days. But I wanted a positive feedback thread for CCP, to counter all the whine threads condemning wrecks and salvage and asking for a return to the "good old days" where everything is in cans. This r...
- by Marlenus - at 2006.12.02 16:57:00
|
989. Am I the only one who LOVES new salvaging feature? - in EVE General Discussion [original thread]
Because I do. Salvaging has doubled my gameplay fun. Great new feature. I love love love it. Yeah there are some downsides and stuff yet to be tweaked. But if they never tweaked a thing, I'd still love it. Hi, I'm Marlenus, and I'm addicted to ...
- by Marlenus - at 2006.12.02 15:21:00
|
990. Mission loot stolen - in EVE General Discussion [original thread]
Originally by: OneSock But you know it's entirely possible for someone to probe out a Lv4 runner, and follow him through looting and salvaging. Even if you get an agro timer for stealing from cans, if you in the previous deadspace pocket...
- by Marlenus - at 2006.12.01 20:54:00
|
991. Rigs, eh? Where? - in EVE General Discussion [original thread]
Disagree. Right now the demand for rigs is unlimited and the drop rate for salvage is frustratingly low, sure. But that's a GOOD thing. I'm a salvager, see. I *enjoy* salvaging, and I want the salvaged goods to have real value. At these drop rat...
- by Marlenus - at 2006.12.01 03:42:00
|
992. Scanning / Probe confusion in Revelations - in EVE General Discussion [original thread]
Originally by: Elliot Reid I'm red green colour-blind so it's going to be fun for me Me too. The samples in the linked thread are indistinguishable to me. I'm hoping there's a tooltip or other way to see the actual values, otherwise ...
- by Marlenus - at 2006.11.26 21:24:00
|
993. Logistic ships (Guardian) - in EVE General Discussion [original thread]
Yeah. I never whine about "nerfs" because I can usually see the logic, whether I agree with it or not. And game balance is the Dev's expertise, not mine. But this one has me baffled. For as long as I've played this game, I've been hearing "ther...
- by Marlenus - at 2006.11.26 15:56:00
|
994. Shield Repping Osprey Setup - in Ships and Modules [original thread]
I do much the same, and it adds a level of security to the tricky level fours that my friends greatly enjoy. One thing I'd suggest is mixing at least one good named cap battery into the midslots with your cap rechargers. That increases the size ...
- by Marlenus - at 2006.11.26 05:32:00
|
995. A logger's view on EVE - in EVE General Discussion [original thread]
1) Do I find logging off to be a valid tactic? Sure! Here's why. I'm not here to fight player characters. I don't pay my subscription to provide YOU with amusement. Don't get me wrong. EVE is exciting precisely because there are malevolent hum...
- by Marlenus - at 2006.11.25 18:31:00
|
996. Destroyers and Interdictors... - in Revelations Testing and Development [original thread]
If I recall, the stats on the Tech I versus Tech II destroyers aren't all that different pre-patch, either. I remember doing a close comparison about a month ago and being surprised at how similar the base armor, shields, etc. were. Yeah, there wa...
- by Marlenus - at 2006.11.25 02:31:00
|
997. New colored jammer? - in Revelations Testing and Development [original thread]
Edited by: Marlenus on 23/11/2006 15:53:00 Originally by: HankMurphy I dont think there is any argument that can be made against making the game MORE accessable to ppl, but engineering towards ppl being color blind can be very difficu...
- by Marlenus - at 2006.11.23 15:39:00
|
998. New colored jammer? - in Revelations Testing and Development [original thread]
Edited by: Marlenus on 22/11/2006 23:37:29 Er, you're missing the point. Of course we'll keep doing what we've been doing. But if CCP is going to put color coding in the game so that other players can see this stuff "at a glance", is it real...
- by Marlenus - at 2006.11.22 23:35:00
|
999. New colored jammer? - in Revelations Testing and Development [original thread]
Originally by: Ithildin By the way, isn't anchored cans distinguishable by the little ^ underneath it? That's only if you own the cans. Secure cans owned by others have only a navigation beacon to indicate whether or not they are anchor...
- by Marlenus - at 2006.11.22 20:26:00
|
1000. New colored jammer? - in Revelations Testing and Development [original thread]
Originally by: Tuxford This was brought up at a dev chat after we changed the icon for multis to be the same as for racial jammers. Having different colored icons was really simple to use and very useful for non colorblind people. It'd ...
- by Marlenus - at 2006.11.22 20:13:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 [50] |
First page | Previous page | Next page | Last page |