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81. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Carniflex wrote: Interesting. Pity about CNR nerf tho Can you give me a scenario where the CNR post June 5th won't be better than it is now?
- by Malcanis - at 2013.05.14 09:13:00
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82. Dust 1/10th of eve? - in EVE General Discussion [original thread]
Destiny Corrupted wrote: Malcanis wrote: Destiny Corrupted wrote: FPSMMOs generally don't "grow" after release... Neither do MMOs in general. Generally in general, yes. The thing about EVE is that it started really small. It could e...
- by Malcanis - at 2013.05.14 08:40:00
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83. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Caitlyn Tufy wrote: Malcanis wrote: In this thread alone, "the community" has complained both that the Fleet Typhoon is "useless" and "grossly OP". Similar dichotimies are presented for the other ships. Which view should we be representing...
- by Malcanis - at 2013.05.14 08:24:00
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84. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Gimme more Cynos wrote: The reason is infact the raw-damage boost, just go out in a proper fitted raven, and see what this is doing with cruisers. One Volley and they are at less than 10% Armor.. And with the CNR, one volley and they'll...
- by Malcanis - at 2013.05.14 08:19:00
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85. Dust 1/10th of eve? - in EVE General Discussion [original thread]
Destiny Corrupted wrote: FPSMMOs generally don't "grow" after release... Neither do MMOs in general.
- by Malcanis - at 2013.05.14 08:11:00
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86. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Animal Nitrate wrote: I'm pretty sure we elected the CSM to be spokesmen and representatives for the community, we didn't vote you in as game designers. Less of the holier than thou and more listening to your community please. You'll be plea...
- by Malcanis - at 2013.05.14 08:02:00
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87. CSM results - in Jita Park Speakers Corner [original thread]
Indahmawar Fazmarai wrote: People who quit rather than try and make themselves listened. Sorry, can't help.
- by Malcanis - at 2013.05.14 07:46:00
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88. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Yeah it's amost like an advantage in one area is balanced by a disadvantage in other areas.
- by Malcanis - at 2013.05.14 06:56:00
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89. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Grath Telkin wrote: Yea i know its better but I'm trying to put these changes into terms the lvl 4 mission runners and mechanic nubbin crowd might understand because one guy literally honest to go was mad that its not a fall off bonus....on las...
- by Malcanis - at 2013.05.14 06:43:00
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90. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Grath Telkin wrote: Ok then Malcanis just made my enemy list. FOREVER MALCANIS, YOU HEAR ME, FOREVER. I hope the evident fact that we didn't voice them very effectively will one day give me a chance for redemption.
- by Malcanis - at 2013.05.14 06:42:00
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91. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Grath Telkin wrote: And thus we have the problem. If you want to know what a 37.5% tracking bonus looks like on a napoc, fit 5 tracking enhancers and look at the tracking on a mega pulse two. Its not that hard, this isn't quantum physics here...
- by Malcanis - at 2013.05.14 06:36:00
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92. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
James Amril-Kesh wrote: Well I've been moderately converted. I do believe (which I didn't before) that the tracking bonus on the Apoc and Napoc is an improvement over what we had before. I still believe however that lasers are in need of a lo...
- by Malcanis - at 2013.05.14 06:33:00
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93. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Sorry I can't hear you over my Geddon's massive drone bay and superior range and being able to instantly switch ammo type and having a utility high slot.
- by Malcanis - at 2013.05.14 06:27:00
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94. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Grath Telkin wrote: Malcanis wrote: Grath Telkin wrote: Crash Lander wrote: So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc. I think we all underst...
- by Malcanis - at 2013.05.14 06:24:00
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95. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Dr Ngo wrote: Malcanis wrote: Grath Telkin wrote: Crash Lander wrote: So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc. I think we all understand th...
- by Malcanis - at 2013.05.14 06:16:00
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96. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Grath Telkin wrote: Crash Lander wrote: So you abandoned the Amarr re-balancing thread despite the heavy criticism on the Apoc changes and made the same changes the the napoc. I think we all understand the meaning of asking for feedback a l...
- by Malcanis - at 2013.05.14 06:09:00
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97. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Destoya wrote: Kind of sad my torp CNR got murdered; no longer any good as a herocat capital killer. Still, I can switch right over to the navy phoon so it's not a huge deal to me. If by "murdered" you mean "got an 11% DPS boost compared to...
- by Malcanis - at 2013.05.14 06:07:00
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98. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Doctor Carbonatite wrote: Malcanis wrote: Can you propose a scenario where the CNR will be worse on June 5th than it is right now? POS-bashing with torps. 8 effective launchers vs. previous 9.3. Wrong. Those 8 effective launchers wil...
- by Malcanis - at 2013.05.14 06:00:00
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99. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
MeBiatch wrote: Fonac wrote: Is there any plans on the torpedo's ? As Liang has already "proved" .. the raven is put up for being a cruise missile ship, and torpedos are still bad. torps are not bad on a raven or stealth bombers... cuss ...
- by Malcanis - at 2013.05.13 21:47:00
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100. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Liang Nuren wrote: Malcanis wrote: Smoking Blunts wrote: the cnr having the same base dps as the raven isn't a good thing imo, ok I know it will be better applied in this version but forcing it to use 8 launchers instead of the 6 of the...
- by Malcanis - at 2013.05.13 21:44:00
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