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1. Worst battleships? - in Ships and Modules [original thread]
Gregorius Goldstein wrote: Valkin Mordirc wrote: Not to mention that the Naga completely over takes the Rohk as a rail sniper. Faster, better sensor strength, and better damage I guess THAT is the biggest problem that the Rokh has. The re...
- by Malcanis - at 2017.02.08 20:03:09
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2. T2 Battlecruisers with weapon range bonus of the T1 - in Ships and Modules [original thread]
Do Little wrote: They cut roughly a month from the training time for Command Ships with Ascension and we've been promised a balance pass "soon". When you consider these ships in their intended fleet support role, the training isn't unreasonable...
- by Malcanis - at 2017.01.09 19:25:42
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3. Minmatar ships and Projectile Turrets. - in Ships and Modules [original thread]
I find myself pretty content with med & large arty in practical useage. Medium ACs are laughabke though.
- by Malcanis - at 2017.01.09 18:42:31
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4. Best Blockade Runner ship for blops fuel truck? - in Ships and Modules [original thread]
Is the MSE even worth it?
- by Malcanis - at 2017.01.02 20:44:53
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5. Help with Raven Fit - in Ships and Modules [original thread]
Tiberius Glaber wrote: Thank you for the help, would it be worth it to throw a target painter on there? Yes. The TP won't be stacking penalized with your rigor rigs, and it will be a big help for blapping smaller targets. As you accumulate ...
- by Malcanis - at 2016.12.28 13:24:51
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6. Help with Raven Fit - in Ships and Modules [original thread]
No shield purges. Ravens do not work well with passive tanking. Drop the cap rigs also and use an ancillary shield booster. 2x rigor 1x flare rigs gives the best results IIRC. ASB + an invuln + rat specific hardener is ample tank for a raven wit...
- by Malcanis - at 2016.12.27 11:18:47
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7. Fast hard hitting ship for piracy - in Ships and Modules [original thread]
Omar Alharazaad wrote: Cynabal maybe? Agreed. A little considered aspect of the Cynabal is the warp speed bonus. Add a T2 warp speed rig and you're warping faster than a Sabre.
- by Malcanis - at 2016.12.26 11:06:24
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8. Looking for a navy osprey pve fit for alpha clone. - in Ships and Modules [original thread]
Wouldn't a navy caracal be better?
- by Malcanis - at 2016.12.25 16:03:41
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9. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
baltec1 wrote: Best buff for assault frigates is for t3d to be nerfed down to the level of t1 destroyers, each "mode" bumps the affected stats up to t2 level. T3d would still be adaptable without shitting on everything around them. AFs wer...
- by Malcanis - at 2016.12.25 14:11:06
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10. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
baltec1 wrote: Serendipity Lost wrote: If they got an AB bonus, so they could keep their speed up when scrammed - that would be Fozzielicious! They did, it was horribly broken. Also the Sansha ships already have an AB bonus, disqualif...
- by Malcanis - at 2016.12.22 18:28:41
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11. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
Actually, one genuinely unique role that they might fill is "accessibility". Reduce the AF skill prerequirement to racial frigate IV, add Assault Frigates I-III or IV to the list of alpha skills, and reduce the production cost of AFs by about 2/3....
- by Malcanis - at 2016.12.22 07:45:55
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12. Assault Frigates. I just don't get 'em. - in Ships and Modules [original thread]
Gizzie Haslack wrote: They're almost as fast as Interceptors, have the tank of dessies, and the guns of a scanner frigate. What's the point when you can just rig up a dessie and pay 1/25th the price? Have I missed something here? They just...
- by Malcanis - at 2016.12.22 07:32:27
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13. Command Ships in solo play - in Ships and Modules [original thread]
Lucy Callagan wrote: Sleip or Artarte Both are fine ships. CCP, please either fix the Nighthawk or put it out of its misery.
- by Malcanis - at 2016.12.09 18:58:46
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14. Naga setup - in Ships and Modules [original thread]
W0lf Crendraven wrote: I miss the old naga, and the old talos and the old nado, those were awesome ships. But ccp overnerfed them to **** :(. At last you say something I can agree with. o7 old Naga, you were the mostest fun.
- by Malcanis - at 2016.11.25 20:29:55
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15. Question about Mining - What am I missing? - in Ships and Modules [original thread]
I'd be tempted to go Invuln + EM and a CDFE rig. Fll that resist hole properly.
- by Malcanis - at 2016.10.01 21:02:39
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16. Missile Guidance Enhancers - Why does hardly anyone fit those? - in Ships and Modules [original thread]
Gregorius Goldstein wrote: I have a question about Missile Guidance Enhancers (MGE): Why do most missle boat fits I see prefer a third or even fourths ballistic controll system (BCS) over one of those modules? The MGE II has 25 ft less compute...
- by Malcanis - at 2016.09.30 17:21:47
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17. Stiletto - in Ships and Modules [original thread]
I mainly use them as a bubble-immune shuttle, for which role they are excellent.
- by Malcanis - at 2016.09.26 16:51:02
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18. T3D Balance. - in Ships and Modules [original thread]
Sansha ships own the AB role bonus now;AFs will never have it.
- by Malcanis - at 2016.09.19 05:47:23
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19. T3D Balance. - in Ships and Modules [original thread]
oiukhp Muvila wrote: Nikea Tiber wrote: michaeltward wrote: The T3D's are obviously op no one really disputes that. They have made assault frigates practically irrelevant AFs have always been in a bad place compared to basically ev...
- by Malcanis - at 2016.09.18 21:35:19
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20. T3D Balance. - in Ships and Modules [original thread]
Svipul could use a bit more grid.
- by Malcanis - at 2016.09.18 19:28:47
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