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1. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
RogueCorsair wrote: where can i find the final stats on boosting? my alt has so many at 5 it would really **** me off that its all but useless now(been gone awhile) am i correct in assuming there will be no sp reimbursement? just testing the wa...
- by Malcanis - at 2016.12.28 10:50:03
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2. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Easyfail wrote: i've read most of the posts, it took aprox 1 hour, i still dont understand... WHY? tl;dr CCP don't want keep roles to be AFK alt territory.
- by Malcanis - at 2016.11.13 14:34:34
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3. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
frightning wrote: I may have missed the confirmation but when are Small Engineering Arrays & Small Citadels being released? There are no "small citadels". Small deployables are things like MTUs, mobile depots, &c. Citadels start at m...
- by Malcanis - at 2016.10.19 21:39:39
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4. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Fuzzy TheBear wrote: Pandora Carrollon wrote: Look guys- The intent seems to be to force mining to be a more interactive thing. I mean, CCP heard the miners and is giving them a bump limit. Now, it looks like they've heard CODE and others ...
- by Malcanis - at 2016.10.06 07:53:04
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5. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Galinius Valgani wrote: If i get the 2 Devblogs right... I could just take a Porpoise fit a Shield and Mining Burst, Load all Boost Ammo Types, Max all Skills and due to be able to reload all 30s( Command Burst Specialist) I may provide all boo...
- by Malcanis - at 2016.10.06 05:02:22
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6. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Balder Verdandi wrote: As for the Nightmare, my bad I haven't had my coffee ... it's the Nighthawk. When's the last time you saw one of those actually in combat? Or how about any T2 BC Command Ship? You don't see any of the command ships actua...
- by Malcanis - at 2016.09.28 21:34:58
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7. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I feel like I'm repeating myself here but a boosting Orca only needs to be in belt for as long as it takes to warp out again.
- by Malcanis - at 2016.09.28 20:54:24
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8. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: what CCP needs to do is a pass on the CBCs they were skipped when they did the T1 BCs they should have more tank (even shield CBCs are losing tank now that the processor is a rig) Would be nice if the caldari/amarr were j...
- by Malcanis - at 2016.09.23 07:29:13
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9. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Hey Mike, good to see you posting. You're always weclome in my mining fleet GÖÑ
- by Malcanis - at 2016.09.18 19:30:09
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10. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Laurens Punani wrote: Tsukino Stareine wrote: it doesn't change the fact that this boost will be used by far fewer people due to the risk averse nature of miners less ore overall, higher prices for the little guy who likely never had these ...
- by Malcanis - at 2016.09.18 19:21:04
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11. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Lord Mudeki wrote: Tsukino Stareine wrote: It's a direct nerf yes but people can't see the big picture. Overall this will help the game imo. No it wont, all its going to do is cause a lot of people to unsub accounts, rorquals will either ...
- by Malcanis - at 2016.09.18 19:16:48
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12. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Nevyn Auscent wrote: Lugh Crow-Slave wrote: they kinda just sounds like a bad idea... all that would do is cause people to brick tank their ships with no damage mods for any fight expected to get that large. E-war would become pointless as y...
- by Malcanis - at 2016.09.12 11:50:11
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13. Announcement:EXEFILE Login To Be Discontinued On September 20th - in EVE Information Portal [original thread]
Ded Akara wrote: WHY oh why! Wonder how many players EVE loses this time. Screw the launcher for logging in multiple accounts, it sucks. Does anyone have a good method to log in multiple accounts quickly using the launcher? Click the little...
- by Malcanis - at 2016.09.06 11:58:44
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14. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
GROUND XERO wrote: 4-5 no the fleet positioning/darting on and of grid/need for multiple boosters would not have been there in nearly the same way. if they just forced them on grid you could do what boosters do now when forced on grid. sit th...
- by Malcanis - at 2016.09.06 06:26:06
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15. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Ima Wreckyou wrote: Teckos Pech wrote: Every Free2Play game I have tried (admittedly not many as I saw the handwriting on the wall) was "Pay2Win" in the sense that by going to your wallet you: progressed faster got better damage dealing am...
- by Malcanis - at 2016.09.06 06:22:45
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16. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Ima Wreckyou wrote: Daylan Vokan wrote: EvE is a subscription game that is going to adopt a free play mode instead of limited time trial, If the alpha gets to a point where he wants to join the ranks of Omega's he subscribes - Not pay2win. I...
- by Malcanis - at 2016.09.05 18:35:36
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17. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Sarina Aideron wrote: Ugh. Im not sure if i like this change. It could revitalize or destroy the game. Its very risky. I wouldnt be surprised if we see a huge inflation after the change because F2P players are often hardcore grinders. Also the...
- by Malcanis - at 2016.09.05 18:34:11
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18. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
Neodell wrote: I think this is a good idea. The amount of times I have told people how great Eve is only to see their eyes fog over the second I say you have pay for it, or play long enough to get a plex, they walk away soon after that. It wo...
- by Malcanis - at 2016.09.05 12:07:09
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19. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
voetius wrote: Decreasing the cost of faction guns and launchers would be a very good move. In previous threads in Features and Ideas that mentioned this I suggested that they could remove the NPC buy orders for navy insignias as they set a fl...
- by Malcanis - at 2016.09.05 12:05:40
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20. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
GROUND XERO wrote: 1. Command ships are COMMAND ships ...they should be top in all stats ...so why are there any ship give a greater range on link effects??? 2. Why should the super and titan blobbers get extra bonuses ..... is it an ncpl thinn...
- by Malcanis - at 2016.09.05 10:26:31
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