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21. Since the moa/eagle/ferox/raptor got a extra turret... - in Ships and Modules [original thread]
Originally by: Bronson Hughes Originally by: AKULA UrQuan Didn't catch the nerf to the Eos's turrets along with it's drone nerf. You obviously don't fly an Eos then. That nerf was all Eos pilots could talk about for a while....
- by MaidMarion - at 2008.04.18 20:03:00
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22. Why does it look like the Nighthawk and Drake are equal? - in Ships and Modules [original thread]
Originally by: Verrain Ravenlark So I have been playing around with EFT to see if it was worth training Cruisers V and Battlecruisers V for a Nighthawk, vs the Drake. I rat an run missions primarily, so I'm not worried about any PvP stuff,...
- by MaidMarion - at 2008.01.03 21:18:00
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23. Drake: Viable for small gang PVP? - in Ships and Modules [original thread]
You can drop the T2 launchers in favor of Malkuth ones, thus freeing up enough CPU to fit a gang mod, which could be usable by small gangs.
- by MaidMarion - at 2007.12.01 02:57:00
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24. Drake advice - in Ships and Modules [original thread]
For lv3s you don't even need rigs on the Drake.
- by MaidMarion - at 2007.12.01 02:12:00
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25. raven vs drake vs cerberus - in Ships and Modules [original thread]
For lv3s, Drake or Cerberus, both breeze through lv3s with little trouble. Cerberus is however more expensive and more skill intensive - without very high skill levels its just an overpriced Caracal. Both the Drake and Cerberus have trouble with ...
- by MaidMarion - at 2007.11.30 22:59:00
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26. 3 BILLION for a Jump Freighter seem a bit high? - in Ships and Modules [original thread]
Originally by: Imperator Jora'h I just did the math on what it'll cost to build a Rhea Jump Freighter (Caldari) and came up just a bit shy of 3 billion ISK. That is absurd. I know people hate real world comparisons but still...the real wo...
- by MaidMarion - at 2007.11.01 01:56:00
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27. Force recons - role and caldarilove. - in Ships and Modules [original thread]
Originally by: Grunanca They are all good 1 vs 1, however if you meet a gang you are dead. I took down a falcon down with the help of one interceptor some weeks ago. Was in vagabond myself. Its limited how many ships it can jam. A Rapier ...
- by MaidMarion - at 2007.09.06 03:38:00
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28. Tempest Sniper setup ! - in Ships and Modules [original thread]
Originally by: Matuk Grymwal Sarmaul's setup is the way to go IMO. For smaller more mobile ops I would juggle things a little by swapping the large rep for a MWD to get range and get out of bubbles (including a swap of a tracking computer ...
- by MaidMarion - at 2007.08.09 12:46:00
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29. Nighthawk l4 solo - in Ships and Modules [original thread]
Yea, Vulture can fit a mean passive tank, tho I fit active tank + cap inj when running with 3 - 4 gang mods.
- by MaidMarion - at 2007.08.09 12:43:00
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30. Remote Sensor Dampener Change Proposal - in Ships and Modules [original thread]
yes, please nerf RSDs, I *almost* lost my falcon to a nano curse =)
- by MaidMarion - at 2007.08.06 12:45:00
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31. Nighthawk l4 solo - in Ships and Modules [original thread]
NH has great tank, but poor dps compared to raven, which is still the better choice for lv4s. I think i'd invest in a CNR before another Nighthawk, unless we talkin pvp
- by MaidMarion - at 2007.08.05 22:24:00
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32. There is only one salvage ship that does it all (given skills) - in Ships and Modules [original thread]
Originally by: NoNah Originally by: MaidMarion Lol .. are you serious? Myrm has better tank and more high slots - and dont cost as much. besides .. your setup sucks - all extenders and no hardeners melts like snowballs at the equ...
- by MaidMarion - at 2007.07.04 11:58:00
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33. There is only one salvage ship that does it all (given skills) - in Ships and Modules [original thread]
Lol .. are you serious? Myrm has better tank and more high slots - and dont cost as much. besides .. your setup sucks - all extenders and no hardeners melts like snowballs at the equator.
- by MaidMarion - at 2007.07.03 11:51:00
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34. T2 Sentry Drones: Huh? - in Ships and Modules [original thread]
Err no .. Sentrys = long range Heavies = highest dps like comparin rails to you know .. blasters .
- by MaidMarion - at 2007.06.29 17:21:00
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35. Do multiple link modules stack? - in Ships and Modules [original thread]
multiple of the same type wont work, multiple links of same skill (skir / siege / mining etc) will work together.
- by MaidMarion - at 2007.06.18 23:48:00
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36. Nighthawk l4 solo - in Ships and Modules [original thread]
Never put t1 fittings on a command ship .. its just wrong.
- by MaidMarion - at 2007.06.12 22:10:00
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37. Boost caldari! - in Ships and Modules [original thread]
Originally by: Fluffernator With all this gun discusion I gotta throw my two cents in here: I fly sniping caldari ships. When flying a sniping moa or ferox I hit about 140km max range. Any inty that tries to approach me from this range w...
- by MaidMarion - at 2007.03.27 17:19:00
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38. [Rev][Mission] Huricane - in Ships and Modules [original thread]
Edited by: MaidMarion on 31/12/2006 14:05:35 Originally by: Daedalus Romania The 650 and 720 setups works nice, but the ship truly shouts for AC's :) save the ac for pvp when u can fit mwd .. for missions its cannons + missiles + d...
- by MaidMarion - at 2006.12.31 14:04:00
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39. Falcon, is it worth it? - in Ships and Modules [original thread]
Depends on the ship you want to jam, your skills and fittings. Falcon with t2 multispecs will have no problem jamming smaller ships, but I wouldnt bet on permajamming a bs after nerf. T2 Racials are better, but you have to have the right type for ...
- by MaidMarion - at 2006.12.27 00:32:00
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40. Passive "invul" hardner - in Ships and Modules [original thread]
Originally by: AKULA UrQuan Same reason why there isn't a active "invul" armor hardner I guess. with eanmII who needs an active multi-damage armor hardener.
- by MaidMarion - at 2006.12.27 00:26:00
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