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381. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Jared Khanar wrote: Rawthorm wrote: Jared Khanar wrote: Maekchu wrote: You can exchange a Plex for AUR (3500 AUR to be specific). Meaning, this can still be attained with in-game currency only. and the plex doesn-Št mean money for...
- by Maekchu - at 2015.10.19 13:16:15
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382. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Syn'Drakkahr wrote: 1.) Lets make EVE not UNIQUE? Lets all farm SP and EVERYONE gain Max Skills! Yay!! NO!! 2.) PAY 2 WIN Sure, feel free to max your skills and you will find out, that those maxed skills have little relevance on your ab...
- by Maekchu - at 2015.10.19 13:13:27
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383. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Jared Khanar wrote: Maekchu wrote: I would totally agree with you, if the feature was only attainable with IRL money. However, since it is not. This is very similar to a Plex, but instead of ISK you exchange SP. If you are against this idea...
- by Maekchu - at 2015.10.19 13:03:32
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384. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Jeremiah Saken wrote: Maekchu wrote: As has been argued in this argument as well, SP does not matter. Especially combined with how the skills work (80% are trained extremely fast) and how combat works (rock-paper-scissors system). So can we...
- by Maekchu - at 2015.10.19 13:01:08
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385. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Maekchu wrote: But I think, if CCP markets the game correctly, they would be able to explain to possible new players, that SP is not what defines your character. How convenient, that CCP has updated the wiki with 8 golden rules of EvE. http...
- by Maekchu - at 2015.10.19 12:44:07
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386. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Syn'Drakkahr wrote: Think about it, all those in-active accounts. Plenty of SP. Enough to cover ALOT of active accounts. Do you even play EVE? Why are you even here? is their no passion? Eve is UNIQUE! lets keep it that way. Here is my predi...
- by Maekchu - at 2015.10.19 12:22:25
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387. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: I'll flip the argument on you. If you think SP is completely irrelevant to gameplay, why are you arguing in favor of a new mechanic for trading SPs? I am actually an advocate of completely removing skills, and letting ISK alon...
- by Maekchu - at 2015.10.18 22:40:03
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388. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Mike Azariah wrote: Mainly I am trying to figure out WHO this is for and who it benefits. any ideas? m I think, this will mainly attract people who already have friends playing EvE and wants to join whatever they are doing. I'll continue...
- by Maekchu - at 2015.10.18 22:34:59
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389. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: Pay to win means no upper limit. That's the point. The limit only exists to RL poor players. Starvation exists because of politics and logistics. Neither of those affects the EVE market in any way. It would be true, that this...
- by Maekchu - at 2015.10.18 22:24:54
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390. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Sibyyl wrote: Part 2: SP Trading devalues characters. EVE is a personality game. Our personalities are tied to characters, whether or not we admit it to ourselves. Chribba is unmistakably Chribba and no one else has the reputation he does....
- by Maekchu - at 2015.10.18 22:13:21
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391. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Levi Belvar wrote: Have you actually started a new toon lately, you get 400,000 sp's now, they throw skillbooks at you left right and centre , theres all manner of ships to be got running the tuts, when we started there was nothing and 5k there...
- by Maekchu - at 2015.10.18 22:00:20
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392. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Levi Belvar wrote: General Lootit wrote: Maekchu wrote: They were most positive about the fact, that newbies will have an additional goal to work towards. Meaning, one more reason to actually undock and do something, instead of just subb...
- by Maekchu - at 2015.10.18 21:37:23
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393. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Corraidhin Farsaidh wrote: Maekchu wrote: ... They were most positive about the fact, that newbies will have an additional goal to work towards. Meaning, one more reason to actually undock and do something, instead of just subbing for a mont...
- by Maekchu - at 2015.10.18 21:19:47
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394. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Don ZOLA wrote: There is. They cannot overtake top players. Already mentioned numerous time. And you cannot increase sp on one char, you can just change the char. But since you are in Dave`s club, with totally same posting attitude, I am not s...
- by Maekchu - at 2015.10.18 20:54:38
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395. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
BirdStrike wrote: If SP doesn't make you win a fight then there is no need to implement the system or the character bazaar then is there? Its a strawman to say you want injectable SP yet more SP doesn't help you win anything, otherwise you'd b...
- by Maekchu - at 2015.10.18 17:12:34
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396. Thoughts on PLEX prices and what can possibly be done. - in EVE General Discussion [original thread]
Shade Alidiana wrote: I've been told you get 6k AUR for 1 PLEX? One plex is 3500 AUR
- by Maekchu - at 2015.10.18 04:42:18
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397. So here's my plan... To kill this freighter. - in Warfare & Tactics [original thread]
Yeah, you could scoop up the cans yourself. He would still have to manually click an "accept" button to scoop them back up. But you can harass them by scooping the miners loot. You need an industrial to actually do that, cause of the volume of th...
- by Maekchu - at 2015.10.18 04:14:07
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398. So here's my plan... To kill this freighter. - in Warfare & Tactics [original thread]
Most likely outcome, is that he will not touch the can since he has "green" safeties. Consider suicide ganking him instead or just wardeccing the corp.
- by Maekchu - at 2015.10.18 04:00:27
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399. So I went faction - in Warfare & Tactics [original thread]
FCs are extremely different. Some would have taken the fight and some will not. Either go out solo, so you can decide your own pace or try to find a corp with like-minded people. Random public roams are random.
- by Maekchu - at 2015.10.18 03:58:09
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400. Anybody Near Detroit? - in Out of Game Events and Gatherings [original thread]
Honestly, I don't really care about how you act in real life, since the chances of me meeting you are small. And even if I did meet you in real life and you told me your story. I'd still tell you, that it was your own fault and the game is probabl...
- by Maekchu - at 2015.10.18 02:44:47
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