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1. Certificates: Good Idea; Bad Execution - in Player Features and Ideas Discussion [original thread]
I agree that the certificate system is a great idea, however as pointe out, it needs a major overhaul in terms of skills required for the certificates. A reward system for certification could be in the form of ship based certificate 'relevant' bon...
- by Lythandros - at 2009.01.31 23:56:00
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2. Star trek like flash upon 3rd party player warpin or out! - in Player Features and Ideas Discussion [original thread]
Why can't we use both ideas? Have the warp tunnel distortion like 3 secs before you drop out of warp and then as you pass through the event horizon of ftl back to sub-light you get the flare like flash. The basics of the flare effect are in every...
- by Lythandros - at 2009.01.25 18:04:00
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3. Massive Secure Container - in Player Features and Ideas Discussion [original thread]
I agree with the need for more larger volume cans to be available. Don't really care if they're secured or not, but what about the transport of small ships made easy with some space for their fittings. Or the trade and transport fraternity would l...
- by Lythandros - at 2009.01.23 03:37:00
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4. Timer on mining lasers - in Player Features and Ideas Discussion [original thread]
Use your ore scanner to select the roid that's almost depleted in your targeting frames. Then click on the mining laser icon next to the target frame. Hopefully you have an idea of your yield so you can work it pretty accurately.
- by Lythandros - at 2009.01.08 09:00:00
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5. System Waypoints/Bookmark planner - in Player Features and Ideas Discussion [original thread]
What no comment's where are all the explorers?
- by Lythandros - at 2009.01.07 12:23:00
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6. Second T2 Destroyer - in Player Features and Ideas Discussion [original thread]
Not sure if it's possible but can a ship be designed with a bonus that works on a specific hull type? eg bonus against frigate hull types?
- by Lythandros - at 2009.01.06 13:55:00
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7. Make tracking links useful - in Player Features and Ideas Discussion [original thread]
With reference to link's and their usefulness can we see implemented 'projected' links as AOE not targeted with a minor benefit to the whole fleet say capped with max skills at 20% and a 'focused' link that is what current remote links do now.
- by Lythandros - at 2009.01.06 13:23:00
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8. System Waypoints/Bookmark planner - in Player Features and Ideas Discussion [original thread]
This come up as I was trying to place a bookmark mid warp and it places it about .15AU from you exit point regardless of where you hit the 'add bookmark' button. Why can't we have a system that lets us set a point in a system that is not a stellar...
- by Lythandros - at 2009.01.06 13:09:00
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9. Some wishes for traders - in Player Features and Ideas Discussion [original thread]
I see no problem with giving the Uber trade Lords what they want. I do however see a small problem with trying to organise quantum mechanics of a can.
- by Lythandros - at 2009.01.05 16:14:00
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10. Projectile FX - in Player Features and Ideas Discussion [original thread]
As if you could't tell the bombing effects in the middle of the clip weren't real. Still one of those things you can't really appreciate unless your looking at your victim all the FX you add to weapon systems
- by Lythandros - at 2009.01.05 16:06:00
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11. Carebears with TEETH! (Prepare to flame) - in Player Features and Ideas Discussion [original thread]
Just trying to point out that surely there can be a level above the HULK that would make being a miner less risky from pirate ganking but still able to do the mining side of things like a champion. Seriously you really think a HULK should be seen ...
- by Lythandros - at 2009.01.05 15:52:00
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12. Carebears with TEETH! (Prepare to flame) - in Player Features and Ideas Discussion [original thread]
So if I'm a miner my choice goes from mining frigate to cruiser. Grind this for a while getting my barge and mining skills up until I can fly a retriever. From this humbled midway I keep slugging away untill I can run the coveter which surpisingly...
- by Lythandros - at 2009.01.05 14:08:00
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13. new battle coms idea - in Player Features and Ideas Discussion [original thread]
HELL YEAH! After all you are the captain, by now I thought we'd be getting flooded with audio warnings and messages all the time. "Captain, your reaction time in combat is diminishing rapidly, perhaps you need SLEEP!" Voice commands would add ...
- by Lythandros - at 2009.01.05 10:49:00
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14. Warp curve - in Player Features and Ideas Discussion [original thread]
Originally by: Onys Cissalc Edited by: Onys Cissalc on 03/01/2009 17:59:52 the speed of light = 299 792.458 kilometers a second 1 Astronomical Unit = 149 598 000 kilometers So 2au/s and higher is faster than light travel; why can we...
- by Lythandros - at 2009.01.05 09:54:00
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