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141. I'm laughing so hard I'm crying at work right now.... - in Out of Pod Experience [original thread]
I'd like to thank you for this highlight!
- by Lutz Major - at 2011.11.05 18:25:00
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142. Question: Forum Rules Regarding Bosoms - in EVE New Citizens Q&A [original thread]
Did your parents lock Google for nudity searches? Go find your own nipple pics!
- by Lutz Major - at 2011.11.04 20:58:00
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143. question about skill level bonus calculations - in EVE New Citizens Q&A [original thread]
GM Spiral wrote: I am not recalling any exceptions right this minute, sorry. Margin Trading
- by Lutz Major - at 2011.11.03 14:30:00
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144. Question to construction efficiency - in Science and Industry [original thread]
CCP Guard is the master Seer here. I'm only an apprentice but I see some very interesting replies for this thread!
- by Lutz Major - at 2011.11.03 14:20:00
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145. T2 Bss production - in Science and Industry [original thread]
42
- by Lutz Major - at 2011.11.03 14:15:00
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146. So... anyone here a doctor? lol - in Out of Pod Experience [original thread]
It's Lupus!
- by Lutz Major - at 2011.11.03 11:20:00
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147. Best ship to avoid Suicide Ganks? - in Science and Industry [original thread]
Bernd dB wrote: OK and may you be so nice to explain why? The new battle cruiser won't be TECH 3 , they will be Tech 1, Tier 3 . The Cyclone is Tier 1 The Hurricane is Tier 2 The Tornado will be Tier 3 The Tech 2 variants of battle cruise...
- by Lutz Major - at 2011.11.03 10:10:00
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148. Best ship to avoid Suicide Ganks? - in Science and Industry [original thread]
Bernd dB wrote: ? Cruiser T3 Hull costs approx. 200M ISK and you assume a Battlecruiser T3 will cost the same like BC T1 hull? *double facepalm*
- by Lutz Major - at 2011.11.03 09:53:00
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149. Best ship to avoid Suicide Ganks? - in Science and Industry [original thread]
Bernd dB wrote: would imagine T3 BCs will be too expensive for ganking only, so I don't think it will change something. I object. The first few weeks maybe, but I think prices will settle around 40M - 45M per hull
- by Lutz Major - at 2011.11.03 08:38:00
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150. extracting materials for items via MYSQL - in EVE Technology Lab [original thread]
Raw materials can be found the invTypeMaterials table: SELECT * FROM invTypeMaterials, invTypes WHERE invTypeMaterials.materialTypeID = invTypes.typeID AND invTypeMaterials.typeID = 266 -- itemID Extra materials can be found in the ramTypeRe...
- by Lutz Major - at 2011.11.03 07:47:00
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151. Looking for list of ID ranges - in EVE Technology Lab [original thread]
Byteflux wrote: With a clean database to boot, there will end up being a lot of "first time" imports for a while, which is my concern. As Trenker already said: use the AllianceList, maybe together with the ConquerableStations to aquire a fo...
- by Lutz Major - at 2011.11.03 07:25:00
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152. POS BPs. Quick question. - in Science and Industry [original thread]
Material Efficiency research on POS modules is unnecessary, as all components are 'extra' materials which are not affected by ME level. PE is also not really an issue because POS modules don't have high sale numbers.
- by Lutz Major - at 2011.11.03 07:04:00
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153. Unique Bid Auction - in Science and Industry [original thread]
... and the science part of your "service" is what? I'll help you to move your post by reporting this
- by Lutz Major - at 2011.11.03 04:55:00
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154. Looking for list of ID ranges - in EVE Technology Lab [original thread]
L Byteflux wrote: Trenker wrote: Once you have the IDs you can use the AllianceList the public CorporationSheet and the public CharacterSheet to check if the IDs are correct. This way you can also make sure that the Alliance -> Corpo...
- by Lutz Major - at 2011.11.03 04:46:00
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155. Best ship to avoid Suicide Ganks? - in Science and Industry [original thread]
Everyone can be ganked ... question is 'does it pay off?' If a ganker scans your load he will decide it the instant he finds something worthwhile. Create a bookmark 600km+ (better yet 10000km+) from the ejection point of the station and warp the...
- by Lutz Major - at 2011.11.02 10:35:00
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156. As a new polayer did you ever join any fleets? Would joining a fleet help you? - in EVE New Citizens Q&A [original thread]
E man Industries wrote: So wanted to ask newer players As a new polayer did you ever join any fleets? Would joining a fleet help you? Do you feel it would have been more fun to play? I play EVE now for 2 and a half years and I've been in m...
- by Lutz Major - at 2011.11.01 18:30:00
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157. Drinking Games - in Out of Pod Experience [original thread]
You need a game to drink? What happened to "sit together, talk and get drunk"?
- by Lutz Major - at 2011.11.01 07:03:00
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158. BPO BoM Calculations - in Science and Industry [original thread]
To get the actual numbers you must first get the base value. The values in the database dump are the base numbers already. If you base your numbers off the Show Info of a ME 0 BPO, then you must first divide them by 1.1 (drones have only a base w...
- by Lutz Major - at 2011.11.01 04:17:00
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159. Exploits Allowed by CCP - in EVE New Citizens Q&A [original thread]
GM Spiral wrote: ... Then there is always the debate whether or not there should be more information available during station trades, in lieu of having to manually check each item traded. Customer support receives a few concerns in regards to...
- by Lutz Major - at 2011.10.31 13:13:00
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160. Material affected by waste ? - in EVE Technology Lab [original thread]
There are three types of waste, when you produce items: material, skill and production waste: Material waste occures when you build from a non-perfectly researched blueprint and affects only materials which are from the invTypeMaterials table. S...
- by Lutz Major - at 2011.10.31 11:54:00
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