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1. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Liang Nuren wrote: The new CNR simply does not have a role. Oh, of course it has a role, here you go : Malcanis wrote: CNR is going to be the "easymode" ship, where the pilot has to make the least effort and needs the fewest SP to apply th...
- by Lugalzagezi666 - at 2013.05.21 21:11:00
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2. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
No apology, thats just rude... but yeah, it is not surprising. Go back to your hardcore 0.0 carebearing where pirates try to probe your cnr only when you have your drones out and where wasting 8k cruise volleys on frigates instead of letting dro...
- by Lugalzagezi666 - at 2013.05.21 19:29:00
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3. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Jenn aSide wrote: [quote=Lugalzagezi666] Yep wasted that alpha rather than let the frigs close in and then I'd have to chew at them with drones for a lot longer, which would have been dumb. You seem to be hung up on the idea of wasted damage. ...
- by Lugalzagezi666 - at 2013.05.21 17:44:00
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4. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Jenn aSide wrote: Who said anything about diverting? The guy said "it's stupid to use BS weapons on anything but BSs". And I thought, that posting in CNR thread and writing that Im talking about missiles in each post, is enough for people t...
- by Lugalzagezi666 - at 2013.05.21 16:44:00
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5. Got popped in angels 10/10 today Really wierd.. possible glitch? - in Missions & Complexes [original thread]
kingchip randchip wrote: althowe i don't believe he has a hi chance to do a "wrecking" shot... Its not npc specific - every weapon considered turret has this chance. M'iranna wrote: The less single player content Eve will have the more th...
- by Lugalzagezi666 - at 2013.05.21 16:12:00
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6. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Jenn aSide wrote: Oh well, to each his own, do your missions anyway you like, but don't be surprised when the rest of us point in your general direction and laugh. I will be happy earning much more isk/h blitzing my safe hisec misions while b...
- by Lugalzagezi666 - at 2013.05.21 16:00:00
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7. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Lugalzagezi666 wrote: Kagura Nikon wrote: Ok invalidate is a strong word, Minimizes should be a more appropriated word. On battleship scale you hardly ever have issues of capacitor unless you are being neutralized. I...
- by Lugalzagezi666 - at 2013.05.21 15:57:00
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8. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Kagura Nikon wrote: If takes you lets say 9 minutes to dry your capacitor usign all your modules on max capabilities, But you can finish your mission in 8 minutes. How in hell is that a problem? being satable woudl be better? a tiny tiny bit b...
- by Lugalzagezi666 - at 2013.05.21 15:47:00
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9. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Jenn aSide wrote: Lugalzagezi666 wrote: EXIA MIKOSZ wrote: Obvious troll is obvious. Why would I fly that, when I could fly this : [Golem, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldar...
- by Lugalzagezi666 - at 2013.05.21 15:25:00
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10. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Lugalzagezi666 wrote: Rofl, what a crap abaddon fit. 4 cap mods, pulses, high end MEDIUM repairer, high end afterburner and still not even close to being capstable. And the funniest part - 189 tank. Anyone thinking it is...
- by Lugalzagezi666 - at 2013.05.21 14:54:00
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11. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
EXIA MIKOSZ wrote: Obvious troll is obvious. Why would I fly that, when I could fly this : [Golem, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy B...
- by Lugalzagezi666 - at 2013.05.21 14:33:00
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12. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Ok invalidate is a strong word, Minimizes should be a more appropriated word. On battleship scale you hardly ever have issues of capacitor unless you are being neutralized. I take it you never flown any amarr battleship.
- by Lugalzagezi666 - at 2013.05.21 14:20:00
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13. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Jenn aSide wrote: You're simply mistaken (even in the easy mode world of high sec missions). No on said don't use drones, but your ridicules statement suggesting that "if you're shooting BS weapons at anything but BSs you're doing it wrong" is ...
- by Lugalzagezi666 - at 2013.05.21 13:25:00
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14. [Odyssey] Ship Resistance Bonuses - in Features and Ideas Discussion [original thread]
Looking at the affected ships - yeah, totally deserved. No need to investigate which one should be balanced and which one not - they are all op pwnmobiles that pose danger to balanced pvp and pve. Thankfully, once again ccp saved us from universe ...
- by Lugalzagezi666 - at 2013.05.21 12:20:00
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15. Sticky:[Odyssey] Navy Battleships - in Features and Ideas Discussion [original thread]
Malcanis wrote: "easymode" "hardmode" "tankmode" I loled. Not really. Apparently only winmatar master race deserves to get "hardmode" ships. Malcanis wrote: If you want to invest another 2.5M SP (and more ISK) and you are OK with...
- by Lugalzagezi666 - at 2013.05.21 12:07:00
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16. [Odyssey] Tech 1 Battleships - Amarr - in Features and Ideas Discussion [original thread]
Rofl, what a crap abaddon fit. 4 cap mods, pulses, high end MEDIUM repairer, high end afterburner and still not even close to being capstable. And the funniest part - 189 tank. Anyone thinking it is viable mission boat must be mentally challenged...
- by Lugalzagezi666 - at 2013.05.21 11:32:00
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17. 1500 DPS Odyssey Typhoon Fleet Issue versus CNR... And 1428 of that 1500 is appl... - in Missions & Complexes [original thread]
stoicfaux wrote: ... Havent you heard? If cnr had damage bonus, it would be absolutely overpowered, but that apparently doesnt apply to winmatar boats. Daniel Plain wrote: meh. even if you could always apply all that damage, managing thre...
- by Lugalzagezi666 - at 2013.05.21 07:28:00
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18. Returning player, considering a DNI rails+drones+MJD fit, would love context - in Missions & Complexes [original thread]
Rattlesnake? Rattler has 4 unbonused launchers compared to 6 (5 if you use dla) bonused turrets of navy domi... so unless you want to "afk" missions (its not really possible anymore, npcs WILL switch targets now even if you agroed them all), its n...
- by Lugalzagezi666 - at 2013.05.21 07:14:00
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19. Got popped in angels 10/10 today Really wierd.. possible glitch? - in Missions & Complexes [original thread]
I remember getting wrecking hit from minmatar plex rats while doing 6km/s in malediction (was quite target painter spam though), so Id say you dont have to be sitting still to get hit by "wrecking" shot.
- by Lugalzagezi666 - at 2013.05.20 17:17:00
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20. Navy Raven: The Return of the King - in Missions & Complexes [original thread]
Gimme more Cynos wrote: Or you could just load precisions for one full rack, kill all the frigs in 2 volleys with them, and then continue as you normaly would. Continuing AB'ing to the second pocket way earlier as you could if you would've pref...
- by Lugalzagezi666 - at 2013.05.20 13:31:00
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