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161. Why make auto-pilot so slow? - in EVE General Discussion [original thread]
Ace Uoweme wrote: Skeln Thargensen wrote: I think the point is that if a particular gameplay aspect is so uninvolving that players choose to AFK or bot it then the problem is with the game not the players. or it isn't a problem. Do have a...
- by Lord Zim - at 2013.04.07 13:42:00
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162. Why make auto-pilot so slow? - in EVE General Discussion [original thread]
Zaraz Zaraz wrote: I want a game where I can leave the keyboard any time I want without risk of losing anything particularly valuable in the game. That game isn't EVE. In EVE, the only thing you don't risk losing while AFK is something which ...
- by Lord Zim - at 2013.04.07 12:15:00
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163. Why make auto-pilot so slow? - in EVE General Discussion [original thread]
So what you meant to say when you posted Miilla wrote: They also don't last long in highsec either, especially 0.5 systems on AP. was that "people who are dumb and carry a billion isk in ships and misc other stuff in a ship which can be one-s...
- by Lord Zim - at 2013.04.07 09:39:00
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164. Why make auto-pilot so slow? - in EVE General Discussion [original thread]
Miilla wrote: I did it one, in a light industrial with 4 tengu hulls and some apothoesis shuttles. I spotted your problem.
- by Lord Zim - at 2013.04.07 09:32:00
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165. Why make auto-pilot so slow? - in EVE General Discussion [original thread]
Miilla wrote: They also don't last long in highsec either, especially 0.5 systems on AP. Funny, I've never gotten ganked while on autopilot, no matter how many times I autopilot through, say, niarja.
- by Lord Zim - at 2013.04.07 09:29:00
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166. CCP Economics - in EVE General Discussion [original thread]
And the programmer responds with "100".
- by Lord Zim - at 2013.04.07 09:03:00
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167. CCP Economics - in EVE General Discussion [original thread]
RubyPorto wrote: I prefer to vary the mode of my functions . That's what she said.
- by Lord Zim - at 2013.04.07 07:57:00
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168. Insurance - in EVE General Discussion [original thread]
Ace Uoweme wrote: Lord Zim wrote: In fact, I believe this change helped to decrease the ship prices because it reduced the point where buying the ship hull, insuring it and blowing it up was profitable. Retrievers want a talk with you abou...
- by Lord Zim - at 2013.04.07 06:07:00
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169. Insurance - in EVE General Discussion [original thread]
Tippia wrote: Ace Uoweme wrote: One look at EvE's history will tell you the truth. Indeed it will : GǣShip insurance will now revalue itself periodically based on a trimmed mean of the ship's manufacturing materials global market weighte...
- by Lord Zim - at 2013.04.07 05:48:00
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170. Insurance - in EVE General Discussion [original thread]
Ace Uoweme wrote: The reason the insurance payout is so low is because what the Goonies did Incorrect, "the goonies" have nothing to do with how the payouts are structured, it has always been this way since the time CCP added T2 to the game.
- by Lord Zim - at 2013.04.07 05:34:00
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171. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
baltec1 wrote: Frying Doom wrote: Are you trying to imply that they are not a chocolate vendor? A few coconuts short of a bounty you say. DELICIOUS WEENIE!
- by Lord Zim - at 2013.04.06 22:54:00
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172. Insurance - in EVE General Discussion [original thread]
Don't need the wardec, you've got a killright.
- by Lord Zim - at 2013.04.06 22:17:00
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173. Insurance - in EVE General Discussion [original thread]
Insurance covers the cost of the minerals in your ship. A mackinaw's mineral content is a small fraction of the cost, hence the smaller payout. Deal with it, it's by design.
- by Lord Zim - at 2013.04.06 21:50:00
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174. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
TL/DR: Concord increases safety in hisec by protecting everyone in hisec. It does this by acting as a deterrence, by promising retribution on anyone performing any aggression in hisec. Thus, they're protectors.
- by Lord Zim - at 2013.04.06 21:03:00
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175. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
Murk Paradox wrote: I've been ganked in highsec. Therefore you sir are incorrect. I guess condoms aren't protection either, since people have gotten pregnant while condoms were being used.
- by Lord Zim - at 2013.04.06 20:54:00
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176. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
Murk Paradox wrote: It was through null, there was no concord. There was only 2 jumps through highsec on that 56 jump route, and both ends sometimes have really nasty gate camps, other times it's clear. So whereas I am sure I arrived there, I'...
- by Lord Zim - at 2013.04.06 20:52:00
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177. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
Murk Paradox wrote: When I was AP? I don't know, I was afk. I'm sure my impairor's shields weren't that good though even though they were full, I did not see any damage on my armor. I have also been killed by bubble camps a few times as well. ...
- by Lord Zim - at 2013.04.06 20:43:00
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178. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
Murk Paradox wrote: I did arrive in Stain unscathed, and manually jumped the last few jumps to my station. Did you even meet anyone on the way?
- by Lord Zim - at 2013.04.06 20:40:00
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179. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
Murk Paradox wrote: All questions can only be answered by experience and/or facts. I have never autopiloted from Amarr to Jita with no Concord. Cannot answer the question. I'll leave the "if's" to you. We can get the answer to that by look...
- by Lord Zim - at 2013.04.06 20:37:00
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180. Why risk versus reward doesn't matter - in EVE General Discussion [original thread]
Murk Paradox wrote: I've done it for 56 jumps from Jel to Stain. But GENERALLY expect? Hard to answer. I went through every sector of space except WH space. But no trip has ever been the exact same so I do not have a way to answer the question...
- by Lord Zim - at 2013.04.06 20:29:00
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