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421. The Arbitrator should totally have a visible drone bay at the front. - in Player Features and Ideas Discussion [original thread]
Thing is though they don't technically NEED a forcefield. Forcefield would be there to trap breathable air inside and prevent fire from entering and hitting large fighters within the hangar ala starwars hangar forcefields. Drones might need this ...
- by Linkxsc162534 - at 2013.05.10 02:17:00
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422. Please don't remove Deep Space Probes! - in Player Features and Ideas Discussion [original thread]
DSPs should stay, they make WH life a lot simpler. Never used them for PVP but thats a great idea, cause even if people were looking for probes on Dscan, you could just set the thing off to the side so that its not in Dscan range of the area you'r...
- by Linkxsc162534 - at 2013.05.09 22:46:00
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423. New Exploration Content - Pirate Ship Logs - in Player Features and Ideas Discussion [original thread]
Gets my vote. I liek what someone said before about the players being able to submit ideas for the stories from the logs and being able to design the deadspace sites
- by Linkxsc162534 - at 2013.05.06 18:25:00
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424. ECM Drone Tweaks - in Player Features and Ideas Discussion [original thread]
I'd like to see a new combat drone AI option "drone defense" in which your lights or meds will orbit your ship and intercept any hostile drones engaging you. This accomplishes nerfing the ECM drones themselves because now more players will have a ...
- by Linkxsc162534 - at 2013.05.06 16:55:00
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425. Certification Planner Days To Complete. - in Player Features and Ideas Discussion [original thread]
Hey there. Figured this might be a nice quick little thing that could be added to the game with all the UI updates. Its a great thing that when you click on the prerequisites tab on a ship now it tells you the amount of time till you could fly it...
- by Linkxsc162534 - at 2013.02.08 02:30:00
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426. Sticky:Full DUST 514 Beta Access for all EVE Subscribers - in EVE Information Portal [original thread]
CCP Alice wrote: Valeo Galaem wrote: Linkxsc162534 wrote: you say that the 35digit code is for use on that dust/redeem website you link to in the first post. So what happens there, then they give you the 12 digit code to go use on your p...
- by Linkxsc162534 - at 2012.08.10 16:47:00
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427. Sticky:Full DUST 514 Beta Access for all EVE Subscribers - in EVE Information Portal [original thread]
NavalReaper wrote: pretty sure you just violated the non-discloser agreement you were supposed to read but just clicked through obliviously. Personally I would laugh if they banned and sued you. First rule of Dust is you dont talk about...
- by Linkxsc162534 - at 2012.08.10 16:00:00
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428. Sticky:Full DUST 514 Beta Access for all EVE Subscribers - in EVE Information Portal [original thread]
hmm I figured out if you have the 12 digit key and go to the PSN menu for "redeem code" as if you were goign to put in a money card or something, the code will work there. No clue why it wouldn't let me redeem the codes on the website through the ...
- by Linkxsc162534 - at 2012.08.10 03:23:00
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