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1. [SKINS] Making EoM SKINS look like they used to! - in Player Features and Ideas Discussion [original thread]
It's too shiny, I have to agree. Would love these SKINs much, much more if they were fixed
- by Legion40k - at 2015.07.28 20:58:13
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2. Talisman Set Change Suggestion - in Player Features and Ideas Discussion [original thread]
Talismans are a fantastic set if you know what you're doing with them ie build the ship to incorporate the implants from the get-go Swapping the set bonus to range would be utterly, insanely powerful for dedicated neutralizer boats that are alrea...
- by Legion40k - at 2015.07.09 23:07:11
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3. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: A Comprehensive Missile Balance Package (In addition to the proposed Aegis changes.) Remove Kinetic Pigeon Holes Nerf Light Missiles; Buff Rockets; Buff Heavy Missiles; Buff Torpedoes; Buff Heavy Assault Missiles ...
- by Legion40k - at 2015.06.29 20:12:42
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4. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hello Small update for you on the new modules. First of all, the first build that went to sisi with the new modules has several incomplete pieces, one of which was the absence of stacking penalties on the explosion radius and ...
- by Legion40k - at 2015.06.26 19:20:40
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5. Mac Client, heating up my Macbook Pro - in Player Features and Ideas Discussion [original thread]
Use Bootcamp to get Windows (which then also makes it really easy to switch between OS's) and yeah its runs nice and cool like a charm =]
- by Legion40k - at 2015.05.31 18:22:47
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6. Mac Client, heating up my Macbook Pro - in Player Features and Ideas Discussion [original thread]
Macbook mid 2010 13" here. Personally I'd always recommend making a small 40gb Windows partition on your Mac and install EVE on there. The drivers are better, and the client is SO much more responsive (30-40FPS) that I'm able to comfortably dual...
- by Legion40k - at 2015.05.31 15:23:17
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7. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Little rant about Pilgrim; - 2 to 3 neuts and now they're unbonused strength..so they cant cap out a cruiser+ quickly. Why? - range bonus completely useless, you cant kite with it being armour i spose you can always shield f-*vomits*
- by Legion40k - at 2014.12.18 16:58:48
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8. ISK changes - in Player Features and Ideas Discussion [original thread]
-1 sorry but the world of digital banking is better but ahhh this made me giggle +1 0.o
- by Legion40k - at 2014.07.26 16:09:00
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9. Balance creation and destruction - in Player Features and Ideas Discussion [original thread]
It's funny that if people decided to not pvp and blow up their ships, provided such inactivity were replaced with production and not ISK farming like anomalies....... ISK creation would plummet. 'blowing up isk' is very.. very difficult
- by Legion40k - at 2014.07.18 09:36:00
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10. Balance creation and destruction - in Player Features and Ideas Discussion [original thread]
Pidgeon Saissore wrote: Also destroying ships actually creates isk. ^ This is so weird - I don't know why insurance is in the game. What insurance company would ever be sane enough to insure one of our ships..especially when, i dunno, we're ...
- by Legion40k - at 2014.07.18 08:55:00
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11. CCP Can You Please Get Rid Of SOV? - in Player Features and Ideas Discussion [original thread]
Remove SOV, it's so freaking boring DO IT
- by Legion40k - at 2014.06.21 18:10:00
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12. New ship Models and formats are they exportable to? IE blender ect. - in Player Features and Ideas Discussion [original thread]
I know that TriExporter works with new ships, as seen here it can view the new Panther model just fine linky It can export to the following formats: - .x - .obj - .3ds - .my - .vbo - .a3d - .fbx hope that helps!
- by Legion40k - at 2014.06.21 12:05:00
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13. Salvaging Expedition Frigate - in Player Features and Ideas Discussion [original thread]
Nice idea =]
- by Legion40k - at 2014.06.21 08:52:00
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14. Addition to NES: HATS - in Player Features and Ideas Discussion [original thread]
if we can have some of Mordus' hats or outfits, that would be epic - the one with the Drake and Rev
- by Legion40k - at 2014.06.14 10:20:00
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15. New clothing items - in Player Features and Ideas Discussion [original thread]
http://i.imgur.com/AgHhFpL.png Goddamnit can't. press. next.. bug??? =[
- by Legion40k - at 2014.06.05 00:30:00
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16. Give ECCM another function. - in Player Features and Ideas Discussion [original thread]
Cardano Firesnake wrote: The problem with ECCM is that they are useless when there is no hostile ECM ship.. I wouldn't overlook the extra resistance to combat probing being useless, coz 96% buff is huge against that
- by Legion40k - at 2014.05.22 11:24:00
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17. Sticky:[Kronos] Freighters and Jump Freighters Rebalance - in Player Features and Ideas Discussion [original thread]
Mr Fozzie the revised changes are hereby APPROVEEEDDD they make so much more sense thanks! \o/
- by Legion40k - at 2014.05.21 18:16:00
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18. NEW CCP LIVE EVENT SUGGESTION! - in Player Features and Ideas Discussion [original thread]
i just split my morning tea laughing. bugger.
- by Legion40k - at 2014.05.18 04:54:00
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19. Partially repairing overheated modules - in Player Features and Ideas Discussion [original thread]
maybe changing the right-click to say 'stop repairing' would remove the confusion..
- by Legion40k - at 2014.05.16 22:06:00
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20. Sticky:[Kronos] Phoenix and Citadel Missiles - in Player Features and Ideas Discussion [original thread]
Burneddi wrote: Hey, I revised the idea I posted a few messages up a little. It's now less than 3% off of Fozzie's original draft in the opening post as far as application on moving targets is concerned, and getting it to a 100% match would s...
- by Legion40k - at 2014.05.15 01:07:00
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