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1. 10.5 Billion for 1 day of peace? - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Zealota ...{stuff}... lollerskates .... love those "facts" there My dog leaves facts like that in tightly coiled piles on the lawn
- by Landarian - at 2008.05.30 15:48:00
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2. The Graduates: An ISS corp. See our new video commercial. - in Alliance and Corporation Recruitment Center [original thread]
Heya Manas: Would like to chat with you about joining up. I've added you to my address book so I'll try to catch you online. I'll send you and evemail as well. Land
- by Landarian - at 2008.05.04 04:08:00
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3. give the industralists some long term goals - in EVE General Discussion [original thread]
Here's one I'd personally like to see ... Non-sovereignty claiming, player run Outposts in LOW-SEC space. Why? To be able to offer Outpost services for a fee in areas that have no NPC outposts available. Docking, fitting, refining, repairs, medic...
- by Landarian - at 2008.04.30 14:55:00
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4. What is EVE's current top flaws, and how would you solve them? - in EVE General Discussion [original thread]
1- More routes into and out of low-sec and 0.0 space. Way too easy to control access to 0.0 with gatecamps when there are only 2 ways into a contellation or solar sytem. 2 - Add player corp/alliance Viceroys to low-sec. These Viceroy grants shoul...
- by Landarian - at 2008.03.11 23:58:00
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5. Empire players moving to low-sec: a new proposal - in Features and Ideas Discussion [original thread]
It occurred to me that this idea could tie in nicely to the Viceroy idea mentioned in the Drawingboard area Linkage Combine the features described in the OP with this idea and it seems like it would be a really viable solution. Or am I missing...
- by Landarian - at 2008.03.10 02:33:00
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6. Curious: Why no Outposts in Low-Sec? - in Science and Industry [original thread]
Originally by: mamolian Why would anyone want to deploy an outpost in low sec?? There are many, many low-sec systems with perfectly nice resources like belts and moons, but no NPC stations withing a few jumps. An Outpost would give d...
- by Landarian - at 2008.03.08 15:50:00
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7. Curious: Why no Outposts in Low-Sec? - in Science and Industry [original thread]
yes, I'm aware of that :) But that's the sort of thing that could be changed to allow one to be deployed in low-sec could it not? Just like having charters is required for POS fuel in hi-sec and not in low/0.0, certain conditions for having an Ou...
- by Landarian - at 2008.03.06 18:14:00
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8. Curious: Why no Outposts in Low-Sec? - in Science and Industry [original thread]
Obviously you couldn't claim sov or anything, but why can't a corp build one in a system where there are no NPC stations? Before anyone answers with the "Because CCP says you can't", I'm wondering if there is some sort of game-logic involved. I k...
- by Landarian - at 2008.03.06 17:58:00
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9. New Dev Blog, Chronotis on Asteroids & the Need For Speed InitiativeÖ - in EVE Information Portal [original thread]
I won't speculate on how things will be changed but in the spirit of the great roman conquerors, I will give you this warning: Remember thou art mortal :) Oh wait, that's not what I really meant. The real warning is: Remember, this is a GAME. The...
- by Landarian - at 2008.01.28 14:31:00
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10. List of ways to ruin mission runner's experience (CCP approved) - in Missions & Complexes [original thread]
Originally by: Rangkai ... I hope someone probes me soon.. Quoted for hilarity quotient :)
- by Landarian - at 2007.12.18 15:57:00
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11. Need for Speed Initiative and the market window - in Features and Ideas Discussion [original thread]
/signed The market window should list all the possible item categories, etc, but it shouldn't actually fetch market data until I either click on a specific item or click the "Fetch" button the OP suggests
- by Landarian - at 2007.12.16 15:42:00
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12. Huntsville/North Alabama USA players - in Events & Gatherings [original thread]
I know there are some folks south of Birmingham that play. I'm just shocked that here in the geek capitol of the south (Huntsville) there aren't any EVE players other than myself :-) Here I am in a city surrounded by rocket scientists and the spac...
- by Landarian - at 2007.12.13 04:57:00
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13. Huntsville/North Alabama USA players - in Events & Gatherings [original thread]
Still looking for peeps in the north alabama area ... anyone?
- by Landarian - at 2007.12.12 00:54:00
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14. Moon mining in 0.5? - in Science and Industry [original thread]
My understanding was that you couldn't do moon mining in high-sec, so I've never bothered to try. I have a POS in 0.5 and the tower seems to indicate to me that I could be mining hydrocarbons - should I just ignore that or could I actually be abl...
- by Landarian - at 2007.12.10 22:34:00
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15. POS Warfare is temporarily prohibited - in EVE General Discussion [original thread]
Aren't there some yellow bars missing here? /suspicious look
- by Landarian - at 2007.12.09 14:50:00
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16. Q: Trinity "engine" with classic content - in EVE General Discussion [original thread]
Edited by: Landarian on 08/12/2007 23:42:23 Originally by: Tamia Clant The engine itself is a mandatory update, and that's where the CPU -> GPU optimization lies, so you benefit from it even with the Classic client. To give you an ...
- by Landarian - at 2007.12.08 23:42:00
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17. Q: Trinity "engine" with classic content - in EVE General Discussion [original thread]
All: My understanding of the old, pre-Trinity graphics was that most of the "work" was done by the CPU, rather than in the GPU. Which, to a certain extent,meant that your FPS was CPU bound and the expensive graphics card you had installed wasn't ...
- by Landarian - at 2007.12.08 23:35:00
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18. Assault frigates MK II - in Features and Ideas Discussion [original thread]
/signed^10
- by Landarian - at 2007.12.07 16:33:00
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19. Empire players moving to low-sec: a new proposal - in Features and Ideas Discussion [original thread]
Originally by: Peter Strasser I like the OP's idea. ... Now if CCP gave me a badge and a gun, I'd spend a fair bit of time in lo-sec killing the vermin that call themselves pirates. /Saluting All Pirates with Both Hands & An Economy o...
- by Landarian - at 2007.12.04 23:27:00
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20. Empire players moving to low-sec: a new proposal - in Features and Ideas Discussion [original thread]
Originally by: Mika Meisk In my lowsec experience it's the rewards that are askew, not the risk. You rarely loose ships in lowsec if you take some very basic precautions. The idea of self policeing is allready beeing done in several lowsec...
- by Landarian - at 2007.12.04 15:31:00
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