| Pages: [1] 2 |
1. Australians BEWARE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - in EVE General Discussion [original thread]
Sign of things to come? I've just stumbled on a rather troubling piece of information for any of EVEs Australian players. Its actually bit of a epic blow at the same time as being a worrying developments. It seems that the lovely people respons...
- by LAZMAN - at 2008.07.13 10:59:00
|
2. queues in system - in EVE General Discussion [original thread]
LOL at this crap. i can see the petitions now. i was in a 50bill ship on instas and war targets who i did't agro killed me cus i was 17 in the waiting line to ju,p.
- by LAZMAN - at 2006.08.23 16:04:00
|
3. HAS ccp given up on petitions? - in EVE General Discussion [original thread]
Edited by: LAZMAN on 19/08/2006 13:50:08 EVE customer care = marrygoround. Using reimbursment section is only recomended for mediocher losses eg: I lost my viator when eve server had a hicup saturday night and i got stuck at a gate with npc. ...
- by LAZMAN - at 2006.08.19 13:48:00
|
4. Estamel officer spawn 59 seconds before server shut down :-( - in EVE General Discussion [original thread]
now whats really unfortunat. the fact you did't have the spawn near me then i did't find you after you killed him. killing you then stealng the loot from your npc setup corpse and the officer.
- by LAZMAN - at 2006.08.19 11:24:00
|
5. Top 10 EVE Addict's - in Corporation, Alliance and Organization Discussions [original thread]
well im happy to say that since this thread first came up i have gone from a 6.95 hp/d toa 3.49 hp/d. however it does have it's price. since i stoped playing exteam eve my income has gone from aroun 70-100 mill a day to about 10mill a day (loot d...
- by LAZMAN - at 2006.08.18 23:11:00
|
6. WTS: Tech2 blueprints (mostly) - in Sell Orders [original thread]
how much you sell retribuitons's for? eve mail me pls (\_/) (O.o) (> <) This is bunny he is trying to take over the forums, help him out by sending ú1 a month to... forget that... put him in your signature instead
- by LAZMAN - at 2005.01.25 11:53:00
|
7. Ships, ships and more ships! New Dev Blog - in EVE General Discussion [original thread]
when logged off, or not using, titans should act like a pos, if you leave them within 100km of a moon they will mine it, if you have sufficiant running stuff on you (coolant, isotopes ect, like pos's) (\_/) (O.o) (> <) This is bunny he...
- by LAZMAN - at 2005.01.10 19:03:00
|
8. What is kali? - in Features and Ideas Discussion [original thread]
Come on guys, we have to get through shiva first, that will be a blast :P (\_/) (O.o) (> <) This is bunny he is trying to take over the forums, help him out by sending ú1 a month to... forget that... put him in your signature instead
- by LAZMAN - at 2004.09.16 10:35:00
|
9. What is kali? - in Features and Ideas Discussion [original thread]
Come on guys, we have to get through shiva first, that will be a blast :P (\_/) (O.o) (> <) This is bunny he is trying to take over the forums, help him out by sending ú1 a month to... forget that... put him in your signature instead
- by LAZMAN - at 2004.09.16 10:35:00
|
10. Large cargo containers - in Features and Ideas Discussion [original thread]
I'm sure many of you are aware, that the current largest containers, are a bit pants, i mean 3.6km3 kinda sucks, you need like 4-6 of them to fill 1 hauler, and in space they really can only be used for dcm (deep core mining) and storing loot from...
- by LAZMAN - at 2004.09.16 10:32:00
|
11. Large cargo containers - in Features and Ideas Discussion [original thread]
I'm sure many of you are aware, that the current largest containers, are a bit pants, i mean 3.6km3 kinda sucks, you need like 4-6 of them to fill 1 hauler, and in space they really can only be used for dcm (deep core mining) and storing loot from...
- by LAZMAN - at 2004.09.16 10:32:00
|
12. Enough repetitive ship types! Give us something new! - in Features and Ideas Discussion [original thread]
Rather than new types of combat ship they need ships of new types, like huge cargo tuggers which can haul massive amounts of mineral/ores, and other utility ships like mobile ship buliders, defence feild frigites maybe??, huge ships which can hold...
- by LAZMAN - at 2004.09.09 07:29:00
|
13. Enough repetitive ship types! Give us something new! - in Features and Ideas Discussion [original thread]
Rather than new types of combat ship they need ships of new types, like huge cargo tuggers which can haul massive amounts of mineral/ores, and other utility ships like mobile ship buliders, defence feild frigites maybe??, huge ships which can hold...
- by LAZMAN - at 2004.09.09 07:29:00
|
14. transport of assembled vs unassembled items - in Features and Ideas Discussion [original thread]
12000m3*** (\_/) (O.o) (> <) This is bunny he is trying to take over the forums, help him out by sending ú1 a month to... forget that... put him in your signature instead
- by LAZMAN - at 2004.09.08 18:43:00
|
15. transport of assembled vs unassembled items - in Features and Ideas Discussion [original thread]
man i like the idea of a flat packed battleship, but 120000m3 is a bit too small for a battleship, also the breaking up idea is good (\_/) (O.o) (> <) This is bunny he is trying to take over the forums, help him out by sending ú1 a month...
- by LAZMAN - at 2004.09.08 18:43:00
|
16. transport of assembled vs unassembled items - in Features and Ideas Discussion [original thread]
12000m3*** (\_/) (O.o) (> <) This is bunny he is trying to take over the forums, help him out by sending ú1 a month to... forget that... put him in your signature instead
- by LAZMAN - at 2004.09.08 18:43:00
|
17. transport of assembled vs unassembled items - in Features and Ideas Discussion [original thread]
man i like the idea of a flat packed battleship, but 120000m3 is a bit too small for a battleship, also the breaking up idea is good (\_/) (O.o) (> <) This is bunny he is trying to take over the forums, help him out by sending ú1 a month...
- by LAZMAN - at 2004.09.08 18:43:00
|
18. Lab Slots - in Features and Ideas Discussion [original thread]
Hey man good idea, i had sooo much trouble obtaining 2 labs when i got them and went to get some bp's to stick in them, i had lost them again so i think what will solve this problem is as you say put more labs arround, or make it minuits after a...
- by LAZMAN - at 2004.09.08 18:23:00
|
19. Lab Slots - in Features and Ideas Discussion [original thread]
Hey man good idea, i had sooo much trouble obtaining 2 labs when i got them and went to get some bp's to stick in them, i had lost them again so i think what will solve this problem is as you say put more labs arround, or make it minuits after a...
- by LAZMAN - at 2004.09.08 18:23:00
|
20. Battle experiance - in Features and Ideas Discussion [original thread]
i think as well as bounty, npc's should give a ammount of skill points added on the current skill training, i.e 1 point will be added for every 10,000 isk in bounty. and the idea is that you could train a skill which increases this bonus skill lik...
- by LAZMAN - at 2004.09.08 18:17:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |