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1. an idea probly already thought of for removing local - in Player Features and Ideas Discussion [original thread]
Local chat should be mandatory in CONCORD space.
- by Kudaro - at 2007.07.28 14:58:00
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2. Super POS - in Player Features and Ideas Discussion [original thread]
Might be an insteresting idea but I do not like the "defensive mode". In fact, I hate almost anything that has to do with repairing armor for the simple fact that it defies basic chemistry. Change the armor repair mode to a backup shield or the li...
- by Kudaro - at 2007.07.28 13:59:00
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3. cloak jammer array - in Player Features and Ideas Discussion [original thread]
This is a bad idea, in my opinion. I do not like it. Ships should be allowed to cloak to conduct recon operations.
- by Kudaro - at 2007.07.28 13:53:00
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4. Remove CSPA Surcharges (for some players) - in Player Features and Ideas Discussion [original thread]
My goodness! You two are amazing! Thank you!
- by Kudaro - at 2007.07.28 13:28:00
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5. Remove CSPA Surcharges (for some players) - in Player Features and Ideas Discussion [original thread]
Hello. I would like the option to opt out of the CSPA service charges. Especially, I would like that other players can contact me for free so I do not have to add said players to my address book. I do not necessarily want to remove paying to conta...
- by Kudaro - at 2007.07.28 04:03:00
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6. Empire growth whine #1 - in Player Features and Ideas Discussion [original thread]
Here is a solution (though not one I necessarily agree or disagree with): Have NPC corporations for each empire assign missions outside of the empire in low security and zero security space. With each mission the system becomes more under the con...
- by Kudaro - at 2007.07.28 03:54:00
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7. Since the Graphics update is coming... - in Player Features and Ideas Discussion [original thread]
I agree with the original poster. Please give the Caldari more turrets. Thank you.
- by Kudaro - at 2007.07.28 03:47:00
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8. Shielded Cargo - in Player Features and Ideas Discussion [original thread]
Bad idea, in my opinion. The only use for these containers is drug dealing in CONCORD space.
- by Kudaro - at 2007.07.28 03:44:00
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9. an idea probly already thought of for removing local - in Player Features and Ideas Discussion [original thread]
I do not like this idea. Please keep local as it currently is. Never change it!
- by Kudaro - at 2007.07.28 03:42:00
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10. The Caldari Manticore - Change the Description or Add another Launcher - in Player Features and Ideas Discussion [original thread]
Yes, please give the Manticore another launcher hardpoint. Manticores are weak.
- by Kudaro - at 2007.07.28 03:37:00
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11. InterStellar Kredit Union is Now Taking Loans - in Market Discussions [original thread]
Edited by: Kudaro on 27/07/2007 23:01:31 Hello. Can I invest in this corporation? If so, then who do I apply to? Thank you.
- by Kudaro - at 2007.07.27 22:58:00
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12. Container Stealing... any alternatives? - in EVE New Citizens Q&A [original thread]
Originally by: Kradra Trublia Edited by: Kradra Trublia on 26/07/2007 11:29:57 Fit a warp jammer to your mining vessel. You may not have any guns, but you can hold that thief there forever until he releases your cargo. He may have stab...
- by Kudaro - at 2007.07.27 00:33:00
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13. skill queue - in Player Features and Ideas Discussion [original thread]
No skill query! Keep the skill training system the exact way it is. Please. Thank you.
- by Kudaro - at 2007.07.27 00:25:00
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14. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Edited by: Kudaro on 25/07/2007 23:14:39 I am sorry. You are correct. My apologies, mate.
- by Kudaro - at 2007.07.25 23:12:00
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15. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek Edited by: Tarron Sarek on 25/07/2007 22:49:52 Originally by: Kudaro Missiles deal damage based on speed and turrets do damage based on range and tracking. There, fixed it for you. Also, please ...
- by Kudaro - at 2007.07.25 22:51:00
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16. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Originally by: Valharu I think if you were able to leave them on and let them auto fire at a small energy cost that cycles. Let them fire first at any missile that is targeted on you and second any missile that is targeted on a ship in yo...
- by Kudaro - at 2007.07.25 21:13:00
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17. Counters to Missiles - Defenders suck - in Player Features and Ideas Discussion [original thread]
Edited by: Kudaro on 25/07/2007 21:04:53 Originally by: Tarron Sarek Originally by: William Hamilton The defence against missiles is missiles doing crap damage.... Oh, is that so? Thorax with 5x 200mm Prototype, Lead Ammo: D...
- by Kudaro - at 2007.07.25 21:04:00
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18. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
I do not like this idea. No reason given, I just do not like it. I do not think that there should be any ship between a freighter and a indurstial.
- by Kudaro - at 2007.07.25 20:35:00
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19. Small but massively useful idea - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw Originally by: Kudaro I do not like this idea. Suppose it reduces all around lag by 50%, would you still not like it? P.s. number has pulled out of my rear end. I don't have access to server stati...
- by Kudaro - at 2007.07.25 20:26:00
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20. Small but massively useful idea - in Player Features and Ideas Discussion [original thread]
Originally by: Washell Olivaw I prefer a 15 to 30 min inactivity timer to kick people off the server over an afk status option. Clears up resources for the people that are actually playing. I do not like this idea.
- by Kudaro - at 2007.07.25 20:03:00
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