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161. Incursion sites kept open on purpose - in Missions & Complexes [original thread]
Solus Starstrike wrote: Its funny, By reading this thread you can see the two diffrent main mind sets of eve players. The ones who accept the game for what it is ( a harsh and brutal environment ) and thrive in said environment , And those that...
- by Kithran - at 2013.01.02 07:49:00
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162. Incursion sites kept open on purpose - in Missions & Complexes [original thread]
Cipher Jones wrote: And what I am saying is your idea was considered and rejected. Logic and all. I see nothing saying that my idea has been considered beyond a gm response of working as intended. Unless you are claiming GMs have never been...
- by Kithran - at 2013.01.01 21:31:00
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163. Incursion sites kept open on purpose - in Missions & Complexes [original thread]
Cipher Jones wrote: Kithran wrote: Jack Miton wrote: why WOULD it be an exploit? Um perhaps because CCP made a change to prevent people holding open sites back in Crucible - http://community.eveonline.com/updates/patchnotes.asp?newpat...
- by Kithran - at 2013.01.01 20:51:00
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164. Incursion sites kept open on purpose - in Missions & Complexes [original thread]
Solus Starstrike wrote: http://support.eveonline.com/Pages/KB/Article.aspx?id=336 If he is ransoming then by what that states he is doing it for profit and is fine. Just blow em up No its not as you can't 'just blow em up' - they are sim...
- by Kithran - at 2013.01.01 20:02:00
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165. Incursion sites kept open on purpose - in Missions & Complexes [original thread]
Jack Miton wrote: why WOULD it be an exploit? Um perhaps because CCP made a change to prevent people holding open sites back in Crucible - http://community.eveonline.com/updates/patchnotes.asp?newpatchlogID=3219 Specifically they made a c...
- by Kithran - at 2013.01.01 15:30:00
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166. Money maker = Incursion! - in Missions & Complexes [original thread]
And the reason it isn't at full speed was as soon as you had killed the 2nd mom there were no more incursions in high sec. Efficency equals spending as much time running sites and as little time doing other stuff - like travelling 20+ jumps becau...
- by Kithran - at 2012.12.31 12:44:00
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167. Mission AI changes: a newbie perspective. - in Missions & Complexes [original thread]
Caellach Marellus wrote: I've run countless L4's post patch, including Assault, Vengeance, Extravaganza and World's Collide, and this "My drones got instapopped" is a complete myth to me. They do not instantly target your drones the split secon...
- by Kithran - at 2012.12.11 14:44:00
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168. Exploding Asteroids.... - in Missions & Complexes [original thread]
Dango Nutter wrote: Ran a level 2 "The Blockade" Decided to mine the roids - everytime one popped my ship took damage stating someone had booby-trapped the asteroid. Is this new? I've never seen this before? Damage was minimal and manageable...
- by Kithran - at 2012.12.11 12:13:00
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169. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Keko Khaan wrote: Reid Lutman wrote: Can you check the hauler/faction spawns are working properly in the drones regions. I know they're supposed to be rare but this is worse than any other region i've been in. I haven't heard of anyone in co...
- by Kithran - at 2012.12.10 15:47:00
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170. Sensor Compensation Skillz - in Skill Discussions [original thread]
Decimus Wrex wrote: Anyone tested if these skills work versus the AI? Or does this question go under the eternal "ECCM in Missions" debate? Do you mean does ECCM work in missions - the answer is yes and this was answered years ago: http://...
- by Kithran - at 2012.12.07 20:09:00
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171. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Why has the skill to use salvage drones been given the same name as an existing skill that was a collectors item - this change was not flagged up in advance. I was under the impression that CCP had stated that collectors items would not be render...
- by Kithran - at 2012.12.07 14:39:00
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172. Sticky:Dev blog: Brains! NOM NOM! - in EVE Information Portal [original thread]
CCP FoxFour wrote: Imuran wrote: Quote: Q) Does this change things like spawns or range activation? A) No. When the NPC decide to start hating you is still based on the individual mission. I am seeing reports of whole room aggro in so...
- by Kithran - at 2012.12.07 12:46:00
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173. NPC AI Behaivior: Lessons Learned - in Missions & Complexes [original thread]
Mund Richard wrote: Vaerah Vahrokha wrote: goldiiee wrote: I am confident that the drone Nerf Imposed by the AI upgrade will be overcome with a little ingenuity. I have already found that sending drones (Warriors, for speed) off to the fa...
- by Kithran - at 2012.12.04 23:47:00
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174. Drones are now useless in Missions - in Missions & Complexes [original thread]
Aducat Ragnarson wrote: Instead of bitching about the changes, how about the mission runners read up on the sleeper AI a little bit? Just one single web on your BS will create enough aggro, (if you activate it on something of course) that your ...
- by Kithran - at 2012.12.04 23:25:00
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175. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
Mission Ai is partly broken - rats are meant to change targets however you should not be getting full room aggro simply on entering without doing anything (unless that was what happened before). Missions I've seen this happen on: Infiltrated Out...
- by Kithran - at 2012.12.04 23:15:00
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176. Drones are now useless in Missions - in Missions & Complexes [original thread]
Bloody Wench wrote: WTF is wrong with all you people? Sensor boosters and remote reps, I mean WTF!?!? You should thank your lucky stars they aren't neuting YET. I ran an ishtar just now for an hour and other than a brain fart during damsel i...
- by Kithran - at 2012.12.04 21:37:00
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177. Veto Corp Presents - EVE London - Saturday, February 9th 2013 - in Out of Game Events and Gatherings [original thread]
I should be able to make this :) Kithran
- by Kithran - at 2012.11.29 18:33:00
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178. Quick question on Incursions. - in Missions & Complexes [original thread]
TheSkeptic wrote: Unless it's changed... nothing of value Metal scraps at best, no rig components Wrong - you get rig components, similar to normal mission sansha rats however I think possibly at slightly lower chances. You do not (or at l...
- by Kithran - at 2012.11.01 12:41:00
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179. Good target for PE (time) research? - in Science and Industry [original thread]
It also depends on what else you are doing. E.G. you have a small pos (not caldari) with a couple of labs - you have 6 me slots total so if you can do more than 6 jobs and aren't doing anything at a station/another pos why not put some of your ot...
- by Kithran - at 2012.10.20 08:14:00
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180. WTS - Covetor-, Retriever, & Procurer-BPO´s - researched - in Sell Orders [original thread]
I'll take 1 retriever bpo for 1 bil.
- by Kithran - at 2012.10.19 11:40:00
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