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|1781. How many drones can you use in a Cap Ship? - in Ships and Modules [original thread]
Drone control units add 1 drone per module fitted. Carriers have 5 high slots so you can get up to 5 additional drones with them. The carriers also get +1 drone per carrier skill level, hence an unfit carrier with lvl5 skills gets 10 drones and wi...
- by King Rothgar - at 2010.05.12 02:12:00
|1782. Do Ewar drones need a buff? (minus ECM drones) - in Warfare & Tactics [original thread]
Other than ECM drones they are pretty weak. I have on occasion used web drones but tbh they are very weak, it's more of a specialty thing. I think their effect needs to be increased from 20% to 30%. This would make them more appealing. I would als...
- by King Rothgar - at 2010.05.12 02:02:00
|1783. Level 5 Missions - in Missions & Complexes [original thread]
First of all, you're doing it wrong and secondly it's the LP that's valuable, not the bounties or loot. With that said, I agree it generally isn't worth while if you're using a 3 person gang. As with all missions, lvl5's are really geared towards ...
- by King Rothgar - at 2010.05.12 01:46:00
|1784. Racial ECCM vs ECCM Omni - I'm missing something - in Ships and Modules [original thread]
An example is best. A radar ECCM on an abaddon provides the same ECM resistance an omni ECCM does. However the omni ECCM uses slightly more cap. Other than that they are exactly the same. The 96% bonus to gravametric strength on the omni does not ...
- by King Rothgar - at 2010.05.09 12:27:00
|1785. The Amarr War Heats Up, BANE Deteriorates? - in Warfare & Tactics [original thread]
The nightly bane cyno broadsword sitting in my home system for 12 hours straight 7 days a week will not be missed. I'm no where near amamake either but apparently still in titan bridging range. In any case the amarr militia is on the offensive and...
- by King Rothgar - at 2010.05.09 12:07:00
|1786. [Proposal] 0.0/lowsec local to delayed mode - in Assembly Hall [original thread]
Edited by: King Rothgar on 06/05/2010 20:25:33 I support putting it into delayed mode but as said, there really needs to be an improved directional scanner to go with it. I pirate, I do fleet fights and yeah, I even run some low sec missions. ...
- by King Rothgar - at 2010.05.06 20:25:00
|1787. ECM Does not cancel scramming? - in Warfare & Tactics [original thread]
You misunderstand cycle times I think. Scramblers, webs, tracking disruptors, sensor damps and ECM have a finite cycle time. Jamming a ship which has one of these mid cycle will not deactivate the module, it will only prevent them from starting an...
- by King Rothgar - at 2010.05.06 20:04:00
|1788. Change Liquid Cooled Electronics to CPU bonus - in Features and Ideas Discussion [original thread]
I've long wanted a CPU upgrade rig like there is for powergrid so I fully support the proposed change. Thus far you shall read, but no further; for this is my sig.
- by King Rothgar - at 2010.05.05 07:40:00
|1789. Anti-Griefer Warfare and Tactics - in Warfare & Tactics [original thread]
Funny story but your title and choice of forums channels is misleading. Suggest it be moved to C&P and be retitled. Thus far you shall read, but no further; for this is my sig.
- by King Rothgar - at 2010.05.04 22:54:00
|1790. D-scanner idea discussion. - in Features and Ideas Discussion [original thread]
I like your general concept but I would lose the module part. It should be built into the ship with workable functionality. That said I'm not opposed to rigs which boost it's effectiveness. The "radar" jammer module should be a module however, def...
- by King Rothgar - at 2010.05.04 01:25:00
|1791. Black Ops. - in Assembly Hall [original thread]
I fly a redeemer occasionally and yeah, a rifter probably is better. As said, they need BS performance in addition to their role bonuses. And by role bonuses I mean the jump drive and ability to fit a covert jump portal generator. The sin's agili...
- by King Rothgar - at 2010.05.04 01:18:00
|1792. Black Ops. - in Assembly Hall [original thread]
Don't really support this. They simply need a buff to EHP (atleast as good as t1 FFS) and jump range. That alone is enough. Alternatively they could be made into uber recons, but that involves dumping current ship bonuses and starting over, save f...
- by King Rothgar - at 2010.05.02 23:58:00
|1793. Mission loot reduction int the next patch. - in Missions & Complexes [original thread]
Very few items in LP stores actually use pirate tags, there is a reason the very best pirate tags cost 100 isk. In any case, I've been running a few missions on SISI to look at the changes. Very little has changed from what I can see. I'm seeing j...
- by King Rothgar - at 2010.05.02 23:49:00
|1794. cheated or not? - in Crime and Punishment [original thread]
Pretty sure that isn't supposed to be possible. There is an "allow fleet member" use option for all ships with a hanger. And without that activated only corp members with sufficient rights and the ship's pilot should have access. Petition it. Be s...
- by King Rothgar - at 2010.04.30 01:44:00
|1795. Belt pirating, with jump drives! - in Crime and Punishment [original thread]
The manticore attacked with me out of siege, with 2 sensor boosters it took about 20 seconds to lock, point and throw warriors at him. I did not relock him upon entering siege. I re-entered siege so I could insta kill the raven and 2 drakes. At th...
- by King Rothgar - at 2010.04.30 00:41:00
|1796. Belt pirating, with jump drives! - in Crime and Punishment [original thread]
So last night I and a couple buddies had the most amazing incident of belt piracy (sort of). One of them was merely passing through a low sec system which is normally devoid of life but this time he saw about 10 guys in local, all the same allianc...
- by King Rothgar - at 2010.04.29 22:10:00
|1797. [Proposal] Restrict supercapital ships to 0.0 space - in Assembly Hall [original thread]
The low sec DD bug was a real problem but the presence of super caps in low sec itself isn't really an issue. If any changes are made, I'd ban the jump portal on titans. Even that's iffy though, it's only one douche bag alliance that's exploiting ...
- by King Rothgar - at 2010.04.27 00:40:00
|1798. Which Faction Battleship is better? - in Ships and Modules [original thread]
The navy apoc is a sniper ship for pvp but that's about it. For pve, a completely standard abaddon beats it. The reason is the navy apoc's lack of a damage or tanking bonus. The machariel on the other hand has a wonderful damage bonus and good ran...
- by King Rothgar - at 2010.04.26 21:35:00
|1799. the state of small scale PVP in EVE? - in Warfare & Tactics [original thread]
William Escobar and others, hate to break it to you but FW is full of all types. Many are blobbers, including some in my corp but not all. I'm sure Bane and the other alliances I listed have a few decent pvp'ers in them but from what I've seen, it...
- by King Rothgar - at 2010.04.26 14:18:00
|1800. Observations On Low Security Space - in Features and Ideas Discussion [original thread]
Toro, please train reading comprehension to 1. Thus far you shall read, but no further; for this is my sig.
- by King Rothgar - at 2010.04.26 13:50:00
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