Pages: [1] |
1. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Hi I am very relieved to finally show you the Sisters of EVE Battleship, the Nestor. We weren't able to get it finalized before Rubicon went out, but that's alright because now it makes a nice Christmas present (just kidding it...
- by Kikusama - at 2013.12.03 21:11:00
|
2. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Lephia DeGrande wrote: The Problem is without Logi the 50 Marauders would die faster then the 2-3 Supercaps you where aming, and please stop making the PvE King into a +£ber PvP Vessel. Its still a T2 Ship. Not to supercarriers or titans, re...
- by Kikusama - at 2013.08.31 15:01:00
|
3. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Kikusama wrote: Looks good in general with 2 addendums: - 400-500% increase in DPS whilst in bastion mode will put these right between normal battleships and dreadnoughts; - they all need 90% webs. Basically with a fleet of these you'd get wha...
- by Kikusama - at 2013.08.31 14:54:00
|
4. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Looks good in general with 2 addendums: - 400-500% increase in DPS whilst in bastion mode will put these right between normal battleships and dreadnoughts; - they all need 90% webs. Basically with a fleet of these you'd get what you'd get with tr...
- by Kikusama - at 2013.08.31 09:25:00
|
5. Sticky:[Odyssey 1.1] Jump Clone timer reduction skill - in Player Features and Ideas Discussion [original thread]
A realistically more useful skill bonus would be 10% per level, reducing the JC timer at level V to 12 hours. Swapping clones in stations would also be good, especially for multi-focus pilots (e.g. you have a HG slave clone you'd use with a triage...
- by Kikusama - at 2013.08.07 06:20:00
|
6. About the Eos' model - in Player Features and Ideas Discussion [original thread]
That Seems Legit wrote: the cyclone hull is ugly as hell, sleipnir cane hull would be amazing. Yes to all the others too. Dude. Your face.
- by Kikusama - at 2013.08.05 10:24:00
|
7. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
Gizznitt Malikite wrote: And you realize that that +1 Falcon or Logi can be countered much more easily than your safed up boosting alt? And you realize that that +1 Falcon or Logi provides a much, much less force boost than the fleet than that...
- by Kikusama - at 2013.08.02 12:24:00
|
8. About the Eos' model - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Eos would use the Myrm hull Sleipnir would use the Hurricane hull Abso would use the Harb hull Nighthawk would use the Drake hull Eos should get it's old model back, with the moving beard thingie, but update...
- by Kikusama - at 2013.08.02 11:55:00
|
9. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Marlona Sky wrote: Would be interesting if short range weapon systems increased your agility and top speed while long range weapon systems decreased your agility and top speed. Not my a lot, but maybe a 5-10% variation. And if you undock a D...
- by Kikusama - at 2012.09.22 02:49:00
|
10. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
MotorBoatMe WithYourFace wrote: Short range ammo should have considerably more damage than the long range counterpart. Am I the only one that thinks it's an unthinkable fallacy to compare missiles to guns from such a simplistic point of view?
- by Kikusama - at 2012.09.21 14:51:00
|
11. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
By the way, I've seen mentioned power creep. Any plans for Ti3 BCs any time soon?
- by Kikusama - at 2012.09.21 00:54:00
|
12. Sticky:[Winter] Missile Rebalance + Hurricane tweak - in Player Features and Ideas Discussion [original thread]
Now this is why CCP should NOT hire players as game designers. This type of rebalancing - the HML one in particular - is obvious proof of incompetence at its finest. Eagerly waiting for the inevitable CCP_Fozzie sackbat. Frigate balance - gre...
- by Kikusama - at 2012.09.21 00:42:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |