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1. Broken Minmatar and Black Ops - in Features and Ideas Discussion [original thread]
You could make the density argument, but it still doesn't make too much sense since density isn't always tougher. Besides, amarr armor, Tungsten Carbide, is very dense and heavy. The main point is this: Amarr are your cap-heavy high-damage no-amm...
- by Kiithnaras - at 2009.01.01 03:38:00
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2. Speed bonus for haulers... WTF? - in Features and Ideas Discussion [original thread]
/signed. Agility bonus would be much more sensible.
- by Kiithnaras - at 2008.12.20 19:58:00
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3. Galaxies? - in Features and Ideas Discussion [original thread]
Edited by: Kiithnaras on 20/12/2008 19:56:05 Also, galaxies are VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY VERY far away. If they were on your map, with a realistic distance, Eve's galaxy would be a pinpoint.
- by Kiithnaras - at 2008.12.20 19:56:00
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4. Idea For Replacing Local - in Features and Ideas Discussion [original thread]
Just stop. Leave local alone. Yes, a lot of people want it gone. Just as many if not more want it to stay. Removing local favors those who are already established in 0.0 and lowsec, by virtue of system scanner arrays and scanning ships on standby....
- by Kiithnaras - at 2008.12.20 19:53:00
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5. Broken Minmatar and Black Ops - in Features and Ideas Discussion [original thread]
I will start by saying that I love the idea behind the speed rebalance. It tends to place ship classes in their proper place in terms of speed and removes ludicrious speeds of interceptors and others. However, I feel that injustice has been done i...
- by Kiithnaras - at 2008.12.20 19:50:00
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6. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
On the whole, I have to agree with the general proposal as far as altering ship statistics. Battleships need to slow the F down, bombers and other small and mid-range ships need a hand up, but the ships that hit in excess of Warrior II's speeds sh...
- by Kiithnaras - at 2008.10.08 19:15:00
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7. Petition Local chat window - in Features and Ideas Discussion [original thread]
And see, I disagree. Vehemently. Local chat exists and has existed basically since eve's inception. Removing it disables any real essence of seeing who is in the system with you. It has become such an integral part of the game that most veteran pl...
- by Kiithnaras - at 2008.01.28 22:30:00
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8. improvement for modules with duration - in Features and Ideas Discussion [original thread]
/megasigned
- by Kiithnaras - at 2008.01.28 22:11:00
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9. Please CCP, add some fun, it's a game - in Features and Ideas Discussion [original thread]
It's funny, seeing new players complaining about the lack of fun in eve when they've only experienced a fraction of what eve has to offer. Yar!
- by Kiithnaras - at 2008.01.28 21:52:00
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10. going nutz: Autopilot -> docking - in Features and Ideas Discussion [original thread]
*wheels out the napalm and starts lighting up the flamethrower* No, that could not be done. As stated, it would give macro users (these people sure are out in force of late, sheesh) a very easy time and promote afk play. Nice try though. *hand...
- by Kiithnaras - at 2008.01.28 21:46:00
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11. Boost new players SP, again xD - in Features and Ideas Discussion [original thread]
Edited by: Kiithnaras on 28/01/2008 21:42:18 The best way to help new players is to recruit them into a corporation of competent and friendly individuals willing to help teach them the ways of the game. And yes, I've been with eve since augus...
- by Kiithnaras - at 2008.01.28 21:40:00
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12. More realistic ship layouts - in Features and Ideas Discussion [original thread]
Yeah, I've thought about this idea, too. It is an interesting idea, but not a practical one. Hypothetically: A battleship would get extra bonuses to all weapon teirs, more going up to ward the larger ranges, and its powergrid would be limited to ...
- by Kiithnaras - at 2008.01.28 21:31:00
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13. New Drone Rig and Skill - Drone Bandwidth - in Features and Ideas Discussion [original thread]
Ezekiel, do not bait or troll by insulting a 4-year-plus veteran. I know quite well what bandwidth covers, thank you very much. Aside from the Myrm, Arby and elites, Vexor, Sentinel, Keres, and Kronos (only 8 ships), increasing bandwidth is unnece...
- by Kiithnaras - at 2008.01.28 05:33:00
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14. Mining Overhaul - in Features and Ideas Discussion [original thread]
Edited by: Kiithnaras on 28/01/2008 05:03:43 I can see that, it favoring older players versus newer players, so perhaps retain the randomness but without the mining types per level of mining? And the idea behind this appears to combat macro m...
- by Kiithnaras - at 2008.01.28 05:02:00
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15. Gates WTZ suggestion. - in Features and Ideas Discussion [original thread]
Gina, you're missing my point: Repair crews and police are entirely absent in nullsec - also known as 0.0. Even if they were, they could have a carrier or mothership be hacking the gate continuously with fighters surrounding it, rendering any NPC ...
- by Kiithnaras - at 2008.01.28 04:51:00
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16. Jump Drives: Fuel Bay? - in Features and Ideas Discussion [original thread]
Presently, many ships with jump drives have limited space for modules, ammunition, and items. Since starbase towers have fuel bays and strontium bays seperate, why not give ships with jump drives a fuel bay, seperate from the cargo bay, that only...
- by Kiithnaras - at 2008.01.28 04:24:00
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17. Revolutionarise Ship Combat, simple little idea - in Features and Ideas Discussion [original thread]
Edited by: Kiithnaras on 28/01/2008 02:32:29 Not entirely true, Gus. "G-forces" are responses to acceleration, since the force of gravity is a Force, and force, by definition, is Mass * Acceleration. The usage of the term "G-force" or "G's" is...
- by Kiithnaras - at 2008.01.28 02:30:00
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18. More than spce stations! - in Features and Ideas Discussion [original thread]
This is a concept being tossed around by CCP, or at least was at one point. It isn't known when it will come to fruition, but it is something that CCP has, in the past, thought about. There simply isn't the infrastructure to support planet-based a...
- by Kiithnaras - at 2008.01.28 02:17:00
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19. Gates WTZ suggestion. - in Features and Ideas Discussion [original thread]
Gina - Autopilot WTZ is no faster than manual WTZ. You want short travel time, PLAY. You want to go eat something or take a break on autopilot, that's fine, but travel will take longer. Another problem with your idea is contraband running - Autop...
- by Kiithnaras - at 2008.01.28 02:10:00
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20. A proposal for Jita - in Features and Ideas Discussion [original thread]
I'd actually say move Jita further off of the trade routes like Rens is. Presently, Rens is at least 2 jumps off of major trade routes between other empires and the rest of minmatar space. Jita, however, still sits in the middle of things. I'd say...
- by Kiithnaras - at 2008.01.28 02:00:00
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