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1. Make Hauling less tedious... - in Test Server Feedback [original thread]
indies are badly designed... they should have their current cargo AND eather A> massive ammount of armor and shields <bad idea, takes up alot of space that could be used for cargo> B> FAST...REALY fast....ie TIME IS MONEY. consider...
- by Kennian - at 2004.03.02 23:07:00
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2. New rules for low sec empire space? - in Test Server Feedback [original thread]
i always found .4 gate campers amuseing... i can see some desk jockey in a empire office drooling on himself.. "Duuuuuh whaddya mean there's a pirate war fleet in our space?" ]
- by Kennian - at 2004.02.15 23:39:00
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3. Are nanofibers meant to not have a cargo bonus? - in Test Server Feedback [original thread]
yep...now CCP made them completely useless! WEEE! the agility bonus is completely un noticable and the speed bonus is better on overdrives.. the cargo bonus made the nanofiber a comprimise between outright speed, and total cargo in indies and hel...
- by Kennian - at 2004.02.06 01:55:00
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4. Missile firing pirates still REALLY need balancing - in Test Server Feedback [original thread]
the reason it's like that is because the devs are incapible of designing a decent AI...simple as that, so their npc's cheat they have unlimited ammo, no cap, instant reload time, 100k lock and fireing ranges on many missles, etcetcetc. as for t...
- by Kennian - at 2004.02.01 00:49:00
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5. Bug Thread, 1378++ - in Test Server Feedback [original thread]
Nanofibers are STILL missing their cargo bonus...my partial hulls should be provideing 8% cargo each, but are not. ]
- by Kennian - at 2004.01.31 02:12:00
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6. Ship Balancing - Gallente - in Test Server Feedback [original thread]
the domi needs +1 or +2 drone control/level skill bonus, and the Megathron needs 1000 more space...at least ]
- by Kennian - at 2004.01.05 20:52:00
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7. thank you ccp and [GM]Tricore - in Test Server Feedback [original thread]
Ever notice if you praise a GM the thread is left alone, but if you critisize one it's locked up faster than a bat outta hell? heh...hypocrites ]
- by Kennian - at 2003.12.31 01:48:00
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8. In defense of slow indies - in Test Server Feedback [original thread]
the guy above dosnt have any idea what he's talking about... bonuses for ship level are bonus times level.. a iteron five will have a base cargo of 7500 units, nowhere in the patch notes does it say anything about only being above the level need...
- by Kennian - at 2003.12.16 08:49:00
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9. Agent missions feedback - in Test Server Feedback [original thread]
level 3, 15 minute delay is unnessisary and needs to go, badly. with that in place it takes a average of ELEVEN streight hours of agent missions to gain a single implant. this is far, FAR to difficult for basic implants. ]
- by Kennian - at 2003.10.18 07:21:00
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10. Damaged Drones? - in Test Server Feedback [original thread]
this bug has been around sence beta...you cant just repair the drone you have to also repackage it, makes the game thing it's a totaly new drone so it CANT be damaged. only way currently to fix drones ]
- by Kennian - at 2003.09.23 20:58:00
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11. Mining Drone Skill - in Test Server Feedback [original thread]
Zyrla, <if you read this post again> in EVE ALL fractions are droped....realy annoying when you have 71.99999 <repeating> and cant mine that extra bis :D ]
- by Kennian - at 2003.09.16 07:17:00
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12. bs npc pirates - in Test Server Feedback [original thread]
BullSh#t pirates? why would you want pirates full of bull sh$t? ]
- by Kennian - at 2003.09.11 09:23:00
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13. Tachyon 125 activation cost? - in Test Server Feedback [original thread]
they need to cut ALL weapons damage in half...combat is way to quick....a duel between battleships should take a while, not the 30 seconds it is now... ]
- by Kennian - at 2003.09.04 15:39:00
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14. Idea to make Combat Drones perfect - in Test Server Feedback [original thread]
my heavy drones already wont attack longer than 20k...VERY fricken annoying ]
- by Kennian - at 2003.09.03 22:08:00
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15. getting stuck on asteroids/stations while warpin quickfix needed - in Test Server Feedback [original thread]
Edited by: Kennian on 29/08/2003 03:35:48 lets see... at warp you traval at 186 million miles per second.. several thousand times the speed of light. now, in order to achieve the accleration required for this type of speed, and in order to e...
- by Kennian - at 2003.08.29 03:34:00
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16. new interface e.a. ship stats - in Test Server Feedback [original thread]
not suprised, it took them three patches to fix the drones not haveing ANY stats when you looked at em ]
- by Kennian - at 2003.08.28 22:45:00
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17. getting stuck on asteroids/stations while warpin quickfix needed - in Test Server Feedback [original thread]
what's the big deal? YOU HAVE ABSOLUTELY NO CONTROL OVER YOUR SHIP IN WARP. let us repeat for the slow.. YOU HAVE NO CONTROL OVER YOUR SHIP IN WARP if this is a "feature" the idiot who thought it up needs fired. ]
- by Kennian - at 2003.08.28 22:42:00
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18. MAJOR DUPLICATION BUG!!! - in Test Server Feedback [original thread]
i was kinda shocked when it happened to me....ended up with 37 stacks of scordite in my badgers hold... petitioned...bug reported etc. ]
- by Kennian - at 2003.08.24 15:15:00
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19. Tiny roids - in Test Server Feedback [original thread]
this whole growing rock buisness is stupid, pure and simple. have them respawn full and be done with it ccp....no need to get fancy ]
- by Kennian - at 2003.08.24 15:11:00
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20. Deep Core Mining, new jump/dock restriction rules - in Test Server Feedback [original thread]
it SHOULD be exactly that... mineing 5 and astro 4 maybe... ]
- by Kennian - at 2003.08.18 17:30:00
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