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81. abaddon with no large turets reduction. - in Test Server Feedback [original thread]
Originally by: Kaahles Arrw... Since every good amarr pilot has skilled "Controlled Bursts" to level 5 why just don't do it the easiest way? Make an advanced one that only applies to energy turrets and reduces the cap need for them by let'...
- by Kaben - at 2007.09.25 08:04:00
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82. Rev 2.3 Min Compression - It NEEDS its own thread - in Test Server Feedback [original thread]
Edited by: Kaben on 13/08/2007 15:47:02 Originally by: Venkul Mul Originally by: Fanzen Originally by: Jaketh Ivanes And once more, why can't I enter an argument even tho I live in Empire? Why do I have to live in 0.0 ...
- by Kaben - at 2007.08.13 15:46:00
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83. DO NOT CHANGE NOS! LET IT DRAIN! - in Test Server Feedback [original thread]
Originally by: Zzleeper Edited by: Zzleeper on 13/08/2007 12:09:49 So i've spent a couple of months training for amarr recon and now it's pointless if this NOS nerf goes ahead on TQ, Thanks CCP, we love you (not)! Originally by: ...
- by Kaben - at 2007.08.13 12:17:00
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84. DO NOT CHANGE NOS! LET IT DRAIN! - in Test Server Feedback [original thread]
Originally by: Feng Schui if you're loosing against a 2 month old noob in a battleship... maybe you have bigger problems than NOS? just an idea Amazing what a rack of nos and sd's will do ehh? Time to train skills for these, not ver...
- by Kaben - at 2007.08.13 12:13:00
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85. New Sensor Item: Ping - in Player Features and Ideas Discussion [original thread]
Originally by: aldarrin Basically like a naval ping. When activated it would boost either the signature radius or resolution of all ships in range. It would have a low optimal and high falloff range. I'd assume it would use a decent bit of...
- by Kaben - at 2007.08.13 12:09:00
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86. Next-Gen Research & Manufacturing - in Player Features and Ideas Discussion [original thread]
Originally by: Clorthos please seed bpo's for pos towers silos havesters ect ect. not asking for the isk sink to be removed just looking for a way to cut down on logistics and build stuff on site. I like this idea. As of current movin...
- by Kaben - at 2007.08.13 12:06:00
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87. Speed Fixing: the insainly overdueing of speed and the fixing: - in Player Features and Ideas Discussion [original thread]
Originally by: Drizit Originally by: Kaben True that some games were nerfed to oblivion, but the ? is why did the people leave? Was it because they no longer could pvp on a massive scale always owning? Because now they had to play ...
- by Kaben - at 2007.08.13 11:24:00
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88. More Nano Nerf's Please.... - in Test Server Feedback [original thread]
Originally by: Neo Rainhart I love the impression on peoples faces when they see a nanophoon even after the nerf ..priceless.. So far only nanophoon i fly is on SISI (snakes and such...*shivers*) so, damn straight, they who put several b...
- by Kaben - at 2007.08.13 10:46:00
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89. compliment to the stasis webifier - in Player Features and Ideas Discussion [original thread]
Originally by: Callate What's the point of having a fast ship, if you can be caught easily? No changes pls A troll maybe? When you add to a post to a thread your supposed to give a reason why you don't want it changed or why you aggree.
- by Kaben - at 2007.08.12 15:06:00
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90. Speed Fixing: the insainly overdueing of speed and the fixing: - in Player Features and Ideas Discussion [original thread]
Originally by: Drizit So what is an inty for if it's not to catch fast ships FFS Alternatively, fight fire with fire and have your own fleet of nano BS's. This was the main reason for blob warfare, one blob can only be countered by anothe...
- by Kaben - at 2007.08.12 14:36:00
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91. POS modules player buildable without removing the isk sink - in Player Features and Ideas Discussion [original thread]
Might be a good idea to stick this in http://oldforums.eveonline.com/?a=topic&threadID=260053
- by Kaben - at 2007.08.11 23:25:00
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92. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Originally by: Aramendel Originally by: Gabriel Karade It's two ship classes up, that's just the way it is . Exept it isn't. A dreadnaught is also a shipclass up from a BS and cannot really do anything vs them. Ship are not ...
- by Kaben - at 2007.08.11 23:09:00
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93. compliment to the stasis webifier - in Player Features and Ideas Discussion [original thread]
Edited by: Kaben on 11/08/2007 22:30:06 Originally by: Reggie Stoneloader I like the idea of a heat-like "stress damage" inflicted on ships that maneuver at certain speeds.Go back to the speed caps I referenced toward teh top of the th...
- by Kaben - at 2007.08.11 22:28:00
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94. Curse Balanced? - in Ships and Modules [original thread]
Originally by: Aramendel Edited by: Aramendel on 11/08/2007 21:41:40 Originally by: Kaben Just out of curiousity, did anyone even care before that the curse wasn't that "great" in gangs because it was so extremly effective in s...
- by Kaben - at 2007.08.11 22:01:00
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95. Curse Balanced? - in Ships and Modules [original thread]
A little info on T2's, When you buy a t2 your not paying the money for the ship, you are paying for the cost of the guys pos fuel that had to moon mine/simple reaction/complex reaction/ component construction and then finally ship construction wit...
- by Kaben - at 2007.08.11 21:25:00
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96. Curse Balanced? - in Ships and Modules [original thread]
Originally by: Kruel Solopwn Curse requires: 1 - Skills 2 - More isk in mods than most BS require to be effective 3 - Snakes (ie. 1b) 4 - Piloting (no sitting still and hitting F1-F8) Drawbacks (which have already been mentioned) 1 - Less...
- by Kaben - at 2007.08.11 21:12:00
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97. DO NOT CHANGE NOS! LET IT DRAIN! - in Test Server Feedback [original thread]
Originally by: Relaed Devs, don't be stupid. Why would you destroy a whole system of ship setups and tactics by changing the NOS to drain only caps at greater or equal levels. For gods sake, just leave things alone. You keep wrecking comba...
- by Kaben - at 2007.08.11 20:49:00
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98. Curse Balanced? - in Ships and Modules [original thread]
Originally by: Delnas Originally by: Kaben Just out of curiosity, did anyone even care before that the curse wasn't that "great" in gangs because it was so extremely effective in solo. So now that the nos nerf comes they start scre...
- by Kaben - at 2007.08.11 20:40:00
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99. Webbing drones - in Ships and Modules [original thread]
I think they didn't add them cause it would really hurt inties. but idk.
- by Kaben - at 2007.08.11 20:27:00
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100. Next-Gen Research & Manufacturing - in Player Features and Ideas Discussion [original thread]
I've been playing eve for quite some time now, I never really got into building due to lack of customizability. I.E. SWG before nge, I was a builder in this game and it always had my full attention cause building things had customizability to it....
- by Kaben - at 2007.08.11 20:09:00
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