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1. Is anyone using Black Ops ships? - in Ships and Modules [original thread]
Marking this thread for later finger pointing... According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
- by Kaaii - at 2008.07.19 14:19:00
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2. New To Ships and Modules? Read here first and get a reward! - in Ships and Modules [original thread]
why is there no black opts setups....oh wai.... According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
- by Kaaii - at 2008.06.23 21:57:00
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3. Black Ops - in Ships and Modules [original thread]
Originally by: Eshezo Hi all, Anyone know where there is an outline or information available that talks about how to spec up a Black Ops Ship, I have just finished training for it and have bought one, but I'm trying to get me head around ...
- by Kaaii - at 2008.02.22 13:29:00
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4. Clone vats and implants.. - in Ships and Modules [original thread]
Originally by: Petsey Petrilinquo Edited by: Petsey Petrilinquo on 02/02/2008 18:47:22 Edited by: Petsey Petrilinquo on 02/02/2008 18:46:45 you cant jump from a ship with a clone vat module. So this question is irrelevant. EDIT: Be...
- by Kaaii - at 2008.02.03 03:12:00
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5. Clone vats and implants.. - in Ships and Modules [original thread]
What happens to implants that are in clones installed a clone vat equiped ship? Do they stay with the ship? What if the ship is destroyed, implants too? Also that specific clone? ---------- thanks in advance K According to Oveur, existin...
- by Kaaii - at 2008.02.02 17:57:00
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6. The Rorq's Clone vat.. - in Ships and Modules [original thread]
Ahah! Thanks, didn't even try that.. I guess its a right clicky thing for the gang member? Anyway, will check this out next time... 07 According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relat...
- by Kaaii - at 2008.01.18 17:15:00
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7. The Rorq's Clone vat.. - in Ships and Modules [original thread]
just this question How do you set a clone to it? You can't in station, and cozying up next to it doesn't work either... anyone? According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
- by Kaaii - at 2008.01.18 12:34:00
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8. Covert Jump Portal Gen - in Ships and Modules [original thread]
Originally by: Wrayeth Originally by: Aram Gishno Wrayeth, you are completely wrong. Covert cyno's and jump bridges work fine in low sec. I have done a few thus far with no problems. I was testing with a normal cyno. That may b...
- by Kaaii - at 2008.01.14 17:27:00
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9. Covert Jump Portal Gen - in Ships and Modules [original thread]
And for the record.. You don't "need" a Black ops cyno to jump to. Either type will work, the Black ops flavor only makes your beacon invisible to overview... According to Oveur, existing LSAA's already anchored will stay there. kieron D...
- by Kaaii - at 2008.01.14 13:06:00
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10. Eve Fitting Tool - in Ships and Modules [original thread]
Question.. What is my shield defense efficiency? And how do i raise(?) it? Is the number there the amount of damage I can sustain without...? Otherwise, nice tool. You might want to put in a menu option to call back the modules thing that hi...
- by Kaaii - at 2008.01.14 00:57:00
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11. CCP - DEVS....Why no black ops cynos in high sec?? - in Ships and Modules [original thread]
Still would like a dev response... According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
- by Kaaii - at 2007.12.24 21:39:00
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12. Black Ops Portal Generator - Questions - in Ships and Modules [original thread]
Originally by: SIR PRIME Edited by: SIR PRIME on 24/12/2007 19:54:37 Originally by: Mr Cleann Originally by: Kaaii Edited by: Kaaii on 20/12/2007 17:37:22 Well.. i successful bridged my first recon into an 04 from...
- by Kaaii - at 2007.12.24 21:38:00
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13. Black Ops Portal Generator - Questions - in Ships and Modules [original thread]
Originally by: Anstarius'as'kal'thoras Quote: Is there a gfx effect showing your portal is "active" or do you need to tell ppl in gang / voicecoms ? the question was if there is a shimmering light around your ship or sth telli...
- by Kaaii - at 2007.12.24 18:51:00
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14. CCP - DEVS....Why no black ops cynos in high sec?? - in Ships and Modules [original thread]
Originally by: madaluap Are the T2 freighter capable of jumping straight into highsec? No, right? Imo Cyno's should only be capable of being placed in lowsec and 0.0. I dont see the point of cyno's in empire. I mean jump yourself behind ...
- by Kaaii - at 2007.12.24 16:09:00
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15. CCP - DEVS....Why no black ops cynos in high sec?? - in Ships and Modules [original thread]
Ok so....whats the deal? I can see not having dreads/carriers jumping around in empire, but why not black ops?? This ship should have the same capability in an war, regardless of whether its in empire or 0.0's. TBH I can't think of one good re...
- by Kaaii - at 2007.12.24 15:13:00
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16. Black Ops Portal Generator - Questions - in Ships and Modules [original thread]
Edited by: Kaaii on 24/12/2007 15:06:51 Originally by: Anstarius'as'kal'thoras Edited by: Anstarius''as''kal''thoras on 24/12/2007 13:47:30 Originally by: Kaaii /update No Black ops cynos in empire.... if you dont...
- by Kaaii - at 2007.12.24 15:06:00
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17. Black Ops Portal Generator - Questions - in Ships and Modules [original thread]
/update No Black ops cynos in empire.... According to Oveur, existing LSAA's already anchored will stay there. kieron Director of Community Relations,
- by Kaaii - at 2007.12.24 13:25:00
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18. Black Ops Portal Generator - Questions - in Ships and Modules [original thread]
Originally by: Trinity Faetal is it correct to assume that only recons and covert ops ship can use the covert jump portal ? in other words, you can't jump frigates, intys, hacs, cruisers, bs, industrials, freighters ?D I'll be lettin...
- by Kaaii - at 2007.12.20 18:48:00
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19. Black Ops Portal Generator - Questions - in Ships and Modules [original thread]
Edited by: Kaaii on 20/12/2007 17:37:22 Well.. i successful bridged my first recon into an 04 from an 05 a little while ago. Testing it. We did have a reg cyno alt throw the cyno in the 04 and up came the bridge to/jump to menu item, so yay!...
- by Kaaii - at 2007.12.20 17:37:00
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20. Black Ops Portal Generator - Questions - in Ships and Modules [original thread]
Edited by: Kaaii on 20/12/2007 14:25:00 Originally by: LadyShu i tested this ages on sisi. Its passive because you dont need to click it. it works so: - a friend from you opens a cyno (black ops can logon to regular cynos and covop ...
- by Kaaii - at 2007.12.20 14:24:00
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