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1. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
Gate guns, Concord time.
- by IoWalker - at 2011.04.02 17:32:00
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2. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
Well, they're getting to the point to where they'll have to actually re-imburse players for any Mining skills, so I guess things like this would have a shot of happening.
- by IoWalker - at 2011.04.02 16:43:00
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3. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
So effectively you want to increase the cost of playing this game.
- by IoWalker - at 2011.04.02 16:21:00
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4. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
Power gamers would find a way to drop a system sec and probably faster than they learned to quash incursions. The notion is silly. Even the RL money players wouldn't want this, much less Joe Blow.
- by IoWalker - at 2011.04.02 16:14:00
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5. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
The catch is simply that this game needs a grinding area for normal players to fund their preferred activities. When I said this game is PLEX-to-buy, it's quite real. You let hi-sec go away and you are going to find that barrier drop very sharply...
- by IoWalker - at 2011.04.02 16:06:00
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6. fixing lowsec - in Player Features and Ideas Discussion [original thread]
Originally by: Holy One alts are what break low sec. no fix for that. main issue with low sec is that nobody can live and do business there due to the lack of consequences to aggression. until that is addressed low sec will remain an alt...
- by IoWalker - at 2011.04.02 15:45:00
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7. who else says true sec should be dynamic and not static?!?!?!? - in Player Features and Ideas Discussion [original thread]
Incursions were brought in to sort of give that feel. Who can battle Concord, from an corp/alliance perspective? Heck maybe nerf Concord slightly, or, allow capitals in hi-sec. In the end, this game is pay-to-play and PLEX-to-buy. You should be ...
- by IoWalker - at 2011.04.02 15:06:00
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8. The Osiris :: Ewar Battlecruiser - in Player Features and Ideas Discussion [original thread]
They should roll this out simultaneously with the anomaly change.
- by IoWalker - at 2011.03.26 11:35:00
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9. Choosing your crew - in Player Features and Ideas Discussion [original thread]
Don't know how many times this idea has been thrown out there in the past, but how about when flying something larger than a destroyer, you can choose the %race and/or specialists on your ship. To me it would just be fun to say yeah I got a bunch ...
- by IoWalker - at 2010.11.25 02:59:00
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10. Idea about small monthly payment for skills access only - in Player Features and Ideas Discussion [original thread]
would definitely: 1)expose how few people actually play this game 2)crash the character bazaar market
- by IoWalker - at 2010.06.12 18:47:00
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