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181. Wormhole gates too hard to find in WH space? - in Missions & Complexes [original thread]
Originally by: Hyveres Edited by: Hyveres on 31/03/2009 15:55:34 Originally by: Induc To start off, search around planets. Sigs won't spawn more than 4-6 AU away from planets so 4-5 probes set to 4 AU will cover it all. It's v...
- by Induc - at 2009.03.31 19:27:00
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182. Wormhole gates too hard to find in WH space? - in Missions & Complexes [original thread]
To start off, search around planets. Sigs won't spawn more than 4-6 AU away from planets so 4-5 probes set to 4 AU will cover it all. It's very easy to rule out which sigs that are wh's. Wormholes have a very high base signal strength, so don't b...
- by Induc - at 2009.03.31 14:17:00
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183. W-Space Exploration Site Respawn Rates- what gives CCP? - in EVE General Discussion [original thread]
Edited by: Induc on 30/03/2009 21:45:53 Some people argue that wh should be about emptying a wh and then move on to the next. Let's assume that me and a friend gets out with an orca to mine some gas. We bring a small pos so that the orca guy ...
- by Induc - at 2009.03.30 21:43:00
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184. Few questions about WH space. - in Missions & Complexes [original thread]
Edited by: Induc on 29/03/2009 04:00:05 You can anchor a POS at a moon in w-space but there's no moon material to mine. As long as there's someone left in the w-space he can just scan a new exit. A wh system always has at least one exit to k...
- by Induc - at 2009.03.29 03:58:00
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185. W-space gravimetric spawns - in Missions & Complexes [original thread]
I've got similar experience with the wh I'm in. But it doesn't have to be the POS causing it. Most people don't stay in the same wh long enough to notice respawns unless they setup a POS.
- by Induc - at 2009.03.29 03:54:00
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186. Few questions about WH space. - in Missions & Complexes [original thread]
Edited by: Induc on 29/03/2009 03:47:10 1. Yes, the only difference between k-space moons is that no w-space moons have moon materials 2. By the name of the entrance wh (if it's not K162). There is a chart but I can't find it atm, try searchin...
- by Induc - at 2009.03.29 03:47:00
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187. Move the ****ing recover probes button - in Player Features and Ideas Discussion [original thread]
It's to close to the analyze button.
- by Induc - at 2009.03.27 15:27:00
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188. Move the ****ing recover probes button - in Player Features and Ideas Discussion [original thread]
Seriously... just do it, this is getting annoying.
- by Induc - at 2009.03.27 14:18:00
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189. Probes Broke? - in EVE General Discussion [original thread]
Have you got any room for them in the cargo hold?
- by Induc - at 2009.03.26 15:14:00
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190. Small Industrial Corp + WH POS = Win! - in Missions & Complexes [original thread]
Edited by: Induc on 26/03/2009 15:05:18 Originally by: Valhallas When living in WH space how do you park up your ships for the night to log off? I can understand how you can bring them inside the POS shield, but then if you log off yo...
- by Induc - at 2009.03.26 15:04:00
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191. Small Industrial Corp + WH POS = Win! - in Missions & Complexes [original thread]
Originally by: Aniel Zaar Originally by: Induc In all wh systems there is always at least 1 wh back to k-space I've been to w-spaces with exits leading only to other w-spaces. You are partially right - if you scan through th...
- by Induc - at 2009.03.26 13:34:00
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192. Small Industrial Corp + WH POS = Win! - in Missions & Complexes [original thread]
Refueling is not that big of a deal really. In all wh systems there is always at least 1 wh back to k-space which means if you want you could haul some fuel back to the POS every day. Having the wh collapse on you is not that of a big risk eith...
- by Induc - at 2009.03.25 23:13:00
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193. *** Exploration FAQ *** - in Missions & Complexes [original thread]
I kinda worked it out myself, I think it's like this: Not all wh systems has any of these effects, and you know if the system you entered has one by the "strange effects" popup when entering. To find out which kind you got look at the skybox / ba...
- by Induc - at 2009.03.22 21:12:00
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194. *** Exploration FAQ *** - in Missions & Complexes [original thread]
bump!
- by Induc - at 2009.03.22 20:09:00
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195. Skills required for an orca? - in Skill Discussions [original thread]
Edited by: Induc on 22/03/2009 04:34:41 Mining Director V - 100% bonus to gang links per level, get it to at least IV Industrial Command Ship V - gang link bonus + more cargo space As for extra skills there's Warfare Links Specialist for gang...
- by Induc - at 2009.03.22 04:33:00
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196. *** Exploration FAQ *** - in Missions & Complexes [original thread]
Edited by: Induc on 20/03/2009 21:30:24 Did I miss it or has someone already answered how to find out what type of system you're in? How do I know if the system is a pulsar, black hole, cataclysmic variable, magnetar, red giant or wolf rayet?
- by Induc - at 2009.03.20 21:30:00
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197. Fastest scout alt post apocrpyphhcha.. - in Skill Discussions [original thread]
Edited by: Induc on 19/03/2009 22:41:08 Edited by: Induc on 19/03/2009 22:40:47 Yes evemon is my friend, but my friend doesn't know what attributes and skills you start out with now and I'm pretty sure it doesn't know about the 100% traini...
- by Induc - at 2009.03.19 22:39:00
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198. Fastest scout alt post apocrpyphhcha.. - in Skill Discussions [original thread]
Edited by: Induc on 19/03/2009 22:36:13 Edited by: Induc on 19/03/2009 22:35:07 So no one starts out with anything in science? Then how long would it take? I've got an alt with science 2 from before the expansion, would that be faster when...
- by Induc - at 2009.03.19 22:33:00
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199. Fastest scout alt post apocrpyphhcha.. - in Skill Discussions [original thread]
What race/bloodline would be the fastest way to science III --> Astrometics I?
- by Induc - at 2009.03.19 22:27:00
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200. Wormhole Map: Deciphered - in Missions & Complexes [original thread]
Edited by: Induc on 18/03/2009 19:09:15 Quote: This is exactly how I envisioned it. It's very similar to the phenomenon of being the first person to enter a system after downtime. Until a system is entered, it is not "turned on". Tha...
- by Induc - at 2009.03.18 19:08:00
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