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61. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Alex Medvedov wrote: Their role already exists and it is to deal damage.... Then why even discuss the merits of a MWD sig reduction as it does not facilitate said role and tracking also does nothing for damage except against a few AB frigs (t...
- by Hirana Yoshida - at 2012.01.18 16:18:00
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62. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
minutes wrote: CCP noted that new ships with new roles drives gameplay more than the existing system where one hull type does everything... Made in reference to possibility of a new anti super-capital ship but applicable everywhere else as w...
- by Hirana Yoshida - at 2012.01.18 15:18:00
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63. CSM Minutes on Faction Warfare - in Warfare & Tactics [original thread]
So, do you all believe me now? I have been almost alone in my assumption that CCP have no idea what to with FW or even how to do it so will likely end up breaking it completely. Just some points: - CCP are only now making things other than dood...
- by Hirana Yoshida - at 2012.01.18 14:52:00
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64. (Proposal) Navy Tier 3 BS and Battlecruisers - in Assembly Hall [original thread]
Balance existing hulls first, kthxbye.
- by Hirana Yoshida - at 2012.01.15 07:55:00
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65. Assault Frigates Will Blot Out the Sun... - in Ships and Modules [original thread]
Biced wrote: care to elaborate?... Not again, no. Go to proper thread in test server forum, the whole debate from 3yrs ago has almost been recreated
- by Hirana Yoshida - at 2012.01.14 14:38:00
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66. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Zarnak Wulf wrote: ...It's within 10m if both use a MWD. And the latter bonus is useful for AB aficionados too. Would make them way too hard to kill once you factor in the mandatory Loki .. that sig bonus worked for interceptors since you c...
- by Hirana Yoshida - at 2012.01.14 12:02:00
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67. [Proposal] The third M/L pulse - in Assembly Hall [original thread]
Eve combat on the fun-scale (read: small-scale) has evolved into a tracking competition, with just about all participants able to operate effectively in the <25km bracket which was the pulse laser's only redeeming feature. Now is the perfect ti...
- by Hirana Yoshida - at 2012.01.14 08:08:00
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68. - Suggestion - - in Assembly Hall [original thread]
To be fair, probes don't do jack if the target is moving 2+k/s, best case scenario puts you at 20km range which is pretty much useless. They are BC's, they currently sport BS lock range .. adjust their lock range to BC levels and some harsher sac...
- by Hirana Yoshida - at 2012.01.14 07:55:00
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69. We have to pay through Nexon from next April. Question from a "Japan based ... - in EVE General Discussion [original thread]
You are missing the point: Yes they can use ShatteredCrystal, PayPal or any number of solutions just as we can, provided they speak the languages required and have a valid credit card. But where using a 3rd party is a choice/alternative for us, t...
- by Hirana Yoshida - at 2012.01.14 07:32:00
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70. Faction Warfare: Moving Forward..... - in EVE General Discussion [original thread]
Hans Jagerblitzen wrote: +1 for creative solution of the day, Hirana! I salute you for your originality. o7 Pfft, I originally proposed it as a solution 1.5-2 years ago when there was a lot of debate about NPC balance, just makes all kinds of...
- by Hirana Yoshida - at 2012.01.13 22:29:00
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71. Stabber Fleet - in Ships and Modules [original thread]
Bruce Kemp wrote: [Stabber Fleet Issue, Stabber Fleet Issue: Dual Rep/Dual Prop ]... That fits Only have experience with tricking out the Nomen, its a chore and half .. if FiS is able to run DR/DP+inject and still be able to fit proper siz...
- by Hirana Yoshida - at 2012.01.13 22:25:00
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72. Faction Warfare: Moving Forward..... - in EVE General Discussion [original thread]
Hans Jagerblitzen wrote: ...this doesnt have to be the case if the AI is adjusted so that NPC's closely emulate players (though they'll never be as clever or devious). By bringing NPC hitpoints, behavior, and numbers more in line with what play...
- by Hirana Yoshida - at 2012.01.13 21:14:00
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73. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Cearain wrote: You have never offered any sort of analysis of how npcs promote pvp... I'll use an example: Lost (Griffin) and I (Punisher) came across an open minor in Sifilar I think it was, we start timer just as three (3) Thrashers show on...
- by Hirana Yoshida - at 2012.01.13 18:42:00
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74. What counters 100 titans and 155 moms? - in Warfare & Tactics [original thread]
Shaalira D'arc wrote: A sov system that doesn't reward node-crashing. Truth.
- by Hirana Yoshida - at 2012.01.13 18:03:00
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75. Fix the 'Self Destruct, I win' Button. - in Features and Ideas Discussion [original thread]
Orion Kirimitsu wrote: ..Who wouldnt fight?.. For that to work you'd have to revamp the insurance system entirely as most T2 ships are generally not worth insuring, capitals (most whined about SD) are often not worth it and supers (2nd most w...
- by Hirana Yoshida - at 2012.01.13 10:04:00
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76. Team Pink Zombie Kittens Presents..... - in Test Server Feedback [original thread]
Esna Pitoojee wrote: ... if I am differing from CCP, CCP feel free to correct me... I see what you did there! Devious, Esna is devious! Pretty much spot on with just a few minor quibbles not worth mentioning. The whole "CCP present a plan!" ...
- by Hirana Yoshida - at 2012.01.13 08:16:00
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77. The elephant in the room: Tracking titans. - in Assembly Hall [original thread]
theDisto wrote: It occurs to me that a minmaxed tracking Titan fleet would be very vulnerable to a properly tanked super fleet.. How does one 'properly tank' against clouds of holy hand-grenades, aka. DDD spam? You'd need to outblob the Titan...
- by Hirana Yoshida - at 2012.01.13 07:41:00
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78. One way on how to Boost Null and Low, Remove minerals from reprocessing. - in Features and Ideas Discussion [original thread]
When/If mining is made less "Stab-Self-in-Eye-With-Spork" then perhaps ..
- by Hirana Yoshida - at 2012.01.12 22:10:00
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79. Here's an idea: Nerf Projectile Turrets - in Features and Ideas Discussion [original thread]
The guns are pretty much where they need to be although auto falloffs might do with a ever so light decrease and grid requirements bumped a tad. What made them truly godly was the ammo revamp that went with the gun overhaul, the damage increase wa...
- by Hirana Yoshida - at 2012.01.12 22:05:00
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80. Faction Warfare: Moving Forward..... - in EVE General Discussion [original thread]
Hans Jagerblitzen wrote: ..Basically, we might have sent them back to the drawing board and postponed the blog if it was about Alliance involvement specifically But that's just pure speculation on my part. I haven't heard anything more recent...
- by Hirana Yoshida - at 2012.01.12 20:17:00
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