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1. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
The modular POS system is one of the best new features on the roadmap. I really hope this gets priority and develops along the lines Mynna and Weasilor have described. Among other things, POS ownership and customization should be key to the way in...
- by Heathkit - at 2013.01.17 23:10:00
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2. Sticky:Dev Blog: More from you and less from the evil nasty NPC - in EVE Information Portal [original thread]
What will these containers be made from. It would be great if we had another sink for PI goods....
- by Heathkit - at 2012.10.23 18:41:00
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3. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
Shidhe wrote: The key to a good economy is diversity of supply and more diverse lists of ingredients - and alchemy only goes part way to do that. EvE needs new components made from a wide range of sources - not like the old T3 bits which were a...
- by Heathkit - at 2012.08.01 00:33:00
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4. How to make a profit from mining in nullsec without transporting? - in Science and Industry [original thread]
This is an example of how mineral volumes are broken in this game. It never makes sense to produce in null, because every product is smaller than the components used to produce it. Your best bet is to keep mining high ends and selling them. If you...
- by Heathkit - at 2012.07.30 11:13:00
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5. Sticky:New dev blog: Tech is fine l2p - in EVE Information Portal [original thread]
EvilweaselSA wrote: When making an alchemy pos, it is better in every single situation to mine the cobalt instead of buying and importing it. As you may know, the fitting requirements for a silo and a moon miner are exactly the same. This mean...
- by Heathkit - at 2012.07.28 06:20:00
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6. Making nullsec vibrant again - in EVE General Discussion [original thread]
Aryth wrote: Because it is economic terrorism. The whole point is to inflict terror and market changes. Yes, it is a punch to the balls, that is what makes it effective. Welcome to the new EVE. Gameplay has evolved to include null sec alliance...
- by Heathkit - at 2012.06.21 00:08:00
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7. Why do I have to pause training? - in Features and Ideas Discussion [original thread]
I've never understood why you need to pause training to do so many things. Why can't the game just pause for you, do the action, then resume? Everytime I run into one of the following situations, it's incredibly annoying: 1) When clone jumping, I...
- by Heathkit - at 2012.06.17 08:37:00
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8. CCP Increase the size of the universe - in Features and Ideas Discussion [original thread]
Eventually, hopefully, the playerbase will be big enough that more systems will be needed. When that happens, it'd be cool if they were unlocked in a player event. 1) "Deactivated" stargates start showing up as cosmic anomalies. Players who disc...
- by Heathkit - at 2012.06.12 05:52:00
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9. EVE ? It's a Trap ! - in EVE General Discussion [original thread]
All this discrimination and othering of "Goons" is really starting to offend me. We're not some monolithic group you know - we're people, with individual thoughts and aspirations. Honestly Eve has become so hostile towards the Goon race these day...
- by Heathkit - at 2012.06.08 21:38:00
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10. Make new module BPCs come from research agents - in Features and Ideas Discussion [original thread]
I was just training Research Project Management to V on a few characters when the FW datacore changes were announced. I'm a little miffed, but I agree with the changes - the passive income from datacores was imbalanced. I really like tying datacor...
- by Heathkit - at 2012.06.07 18:36:00
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11. Battle Hulk - Decepticon - in Features and Ideas Discussion [original thread]
From what I understand, you'll pretty much be able to do this in inferno without a whole new class of ship. Fit a tank and use drone damage modules and rigs. Bait hulks will be out there. I assume you're talking about wardecs, though. If you're w...
- by Heathkit - at 2012.05.07 17:33:00
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12. Sticky:Combat frigate changes for Inferno - in Features and Ideas Discussion [original thread]
"Bombardment" frigates -> can fit bomb launchers There, I fixed it.
- by Heathkit - at 2012.05.01 08:03:00
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13. Why not adding the locations to watchlist? - in Features and Ideas Discussion [original thread]
I think maybe what he wants is an easy way to share bookmarks among members of a fleet? Also, the bookmark interface is really awkward when it comes to fleet fights. It would be nice to have a better way to manage locations.
- by Heathkit - at 2012.04.28 19:54:00
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14. Make getting blown up rewarding - in Features and Ideas Discussion [original thread]
mxzf wrote: You could also just run FRAPS and then the devs wouldn't have to code in anything. The problem with FRAPS is that it's inherently not useful for replays, since the screen you want to capture isn't necessarily the same screen you ...
- by Heathkit - at 2012.04.28 15:34:00
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15. Make getting blown up rewarding - in Features and Ideas Discussion [original thread]
One of the most jarring, least satisfying parts of eve for me is the way you get blown up. Some damage is coming in, whoops I should have had that harder on, oh crap am I in a pod nope now I seem to be in a station. It's just very jarring and ant...
- by Heathkit - at 2012.04.27 07:51:00
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16. How highsec miners threaten EVE, and how we can stop them. Manifesto II. - in EVE General Discussion [original thread]
That's an awful lot of :words: about internet spaceships. Sometimes I feel like I missed out on Eve. I played for a while a couple years ago, when nullsec mining was fully dead and PVP was largely organized around endless POS shooting. After the...
- by Heathkit - at 2012.04.27 07:41:00
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17. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
Maximus Aerelius wrote: So my question in this: Does the removal of Drone Dropped Alloys mean that those who have been hoarding the alloys and not refining it into minerals need to refine them into minerals before this patch Will the Drone A...
- by Heathkit - at 2012.04.21 20:49:00
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18. Training/Dueling charges and ammo - in Features and Ideas Discussion [original thread]
I think in theory it's a good idea, but in practice how would it work? Would you have a training variant of every size and type of ammo? Ammo choice vs enemy resists is a big part of pvp, so the practice ammo would have to be exactly like whatever...
- by Heathkit - at 2012.04.18 20:27:00
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19. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
Vince Snetterton wrote: Heathkit wrote: Scrapyard Bob wrote: They also need to follow through on the vague promise to let players construct implants. Ideally by adding 5-run or 10-run BPCs to the LP stores (and as random loot drops in Exp...
- by Heathkit - at 2012.04.14 23:51:00
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20. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
Scrapyard Bob wrote: They also need to follow through on the vague promise to let players construct implants. Ideally by adding 5-run or 10-run BPCs to the LP stores (and as random loot drops in Exploration sites) and using a combination of T1 ...
- by Heathkit - at 2012.04.14 06:37:00
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