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101. Worst Ship Bonus Thread - in Ships and Modules [original thread]
You should make your own thread where you can argue the merits back and forth, and let us enjoy the 15 actual posts about ship bonuses in this thread (mine excluded as well).
- by Hamatitio - at 2011.12.16 06:40:00
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102. @CCP - Invention Change? - in Science and Industry [original thread]
Oddly enough, after reading the thread title, and knowing there was just a patch, I knew exactly what was in the OP without reading it.
- by Hamatitio - at 2011.12.16 02:48:00
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103. Combat and Industry - Oil and Water? - in Skill Discussions [original thread]
The big reason is, the attribute layout. If you are a combat focused character, you are most likely specced perc/willpower. So if you want to train industry skills (memory / intelligence) then you will be gaining less SP / hour. So generally, it...
- by Hamatitio - at 2011.12.15 23:22:00
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104. How should we 'fix' ECM? - in Ships and Modules [original thread]
General Paul wrote: ECM seems fine to me, ecm drones are widely suggested to be overpowered. I see plenty of falcon lossmails on the killboard though. Its not a matter of them being solo pwn mobiles, its a matter that chance based mechanics...
- by Hamatitio - at 2011.12.15 21:17:00
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105. How should we 'fix' ECM? - in Ships and Modules [original thread]
General Paul wrote: Unless your suggesting that ecm should 'dampen' highslots..? In which case this would surely be better used as a fix to sensor dampeners.. Sorry I think I figured out what you were suggesting. You got it. Except then, i...
- by Hamatitio - at 2011.12.15 21:10:00
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106. How should we 'fix' ECM? - in Ships and Modules [original thread]
General Paul wrote: I don't get what highslots have to do with ecm.. and why dedicated ecm would boost this? Really.. wut? You dont understand that a ECM module would change from a chance based removal of all targets, to a blanket DPS/Logis...
- by Hamatitio - at 2011.12.15 20:45:00
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107. How should we 'fix' ECM? - in Ships and Modules [original thread]
Well it seems with the hybrid buff, the playerbase has moved onto the chance based mechanic of target jamming ECM. This topic is a discussion as to what the players would feel the best solution would be. I'll update this post periodically with th...
- by Hamatitio - at 2011.12.15 20:30:00
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108. Efficient POS take down - in Warfare & Tactics [original thread]
Apollo Gabriel wrote: Hamatitio wrote: When you attack a pos, you are attacking the control tower, not the force field. Armed with that knowledge, assuming it is online, only sentries can attack the control tower, the others cant get in ran...
- by Hamatitio - at 2011.12.14 17:28:00
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109. The fastest way to grind standing is... - in Missions & Complexes [original thread]
Substantia Nigra wrote: Hamatitio wrote: Despite your bitter attitude, I will gladly elaborate. LOL. I'd not have thought that asking for elaboration on something i don't get as being 'bitter'. Curious interpretation. Still, this **is** e...
- by Hamatitio - at 2011.12.14 01:11:00
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110. Thanatos plus 1 other ship setup - in Warfare & Tactics [original thread]
When in doubt, more caps. 2 Carriers, spidertank between them. edit: what class of wormhole is it?
- by Hamatitio - at 2011.12.13 23:14:00
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111. Bubble question. - in Warfare & Tactics [original thread]
Essentially, when you initiate your warp to command, your ship calculates where you are going to land. A bubble will stop you early or pull you further as long as it is in line with your original exit point. Also, if a bubble goes up after you h...
- by Hamatitio - at 2011.12.13 19:56:00
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112. Efficient POS take down - in Warfare & Tactics [original thread]
When you attack a pos, you are attacking the control tower, not the force field. Armed with that knowledge, assuming it is online, only sentries can attack the control tower, the others cant get in range. Also, pulses will work fine, assuming y...
- by Hamatitio - at 2011.12.13 19:12:00
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113. The fastest way to grind standing is... - in Missions & Complexes [original thread]
Substantia Nigra wrote: Hamatitio wrote: Clever use of storyline missions is a very fast way to get corporate standings. As I see it they're generally good for faction standings boosts and some are good for corp standings but not so good ...
- by Hamatitio - at 2011.12.13 03:32:00
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114. The fastest way to grind standing is... - in Missions & Complexes [original thread]
Clever use of storyline missions is a very fast way to get corporate standings.
- by Hamatitio - at 2011.12.13 00:35:00
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115. Rifter vs rifter tactics - in Warfare & Tactics [original thread]
Have a better dps:ehp ratio than him ;P
- by Hamatitio - at 2011.12.10 16:28:00
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116. Why must Gallente Armor tank? - in Ships and Modules [original thread]
They dont, they hull tank.
- by Hamatitio - at 2011.12.10 06:10:00
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117. Most overpowered module in the game - in Ships and Modules [original thread]
Mfume Apocal wrote: Hamatitio wrote: I fit up an archon with around 250 sensor strength once. A flight of 5 light ECM drones managed to jam me about 3 times in the span of 5 minutes. :| Never go to Vegas. Actually I went to vegas bac...
- by Hamatitio - at 2011.12.10 06:06:00
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118. your best suggestion for a 60day training plan? - in Skill Discussions [original thread]
I put together a 'crap' tengu fit in 60 days. lol
- by Hamatitio - at 2011.12.10 05:59:00
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119. need pvp archon fit. - in Warfare & Tactics [original thread]
I'm not bald.
- by Hamatitio - at 2011.12.07 00:59:00
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120. Most overpowered module in the game - in Ships and Modules [original thread]
Kingwood wrote: Hamatitio wrote: I fit up an archon with around 250 sensor strength once. A flight of 5 light ECM drones managed to jam me about 3 times in the span of 5 minutes. :| Maybe tracking disrupting yourself would have helped ...
- by Hamatitio - at 2011.12.07 00:59:00
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