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1. Why are ship and cargo scanning in highsec not considered aggressive? - in Player Features and Ideas Discussion [original thread]
Originally by: Desirsar Design theory question as much as a new suggestion. What possible reasons are there for scanning to not be an aggressive act that shouldn't be considered the exception that needs to be worked around? (That is, if sc...
- by GyokZoli - at 2011.02.03 14:37:00
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2. removing abondoned posses - in Player Features and Ideas Discussion [original thread]
Originally by: wiersma I have noticed that eve is full of abondoned posses particularly in wormhole space and high sec. just taking up space not beeing looked after. would be nice that there would be a organisation (ccp controled) that re...
- by GyokZoli - at 2011.02.03 14:28:00
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3. hello and goodbye - in Player Features and Ideas Discussion [original thread]
Just enjoy the game, will you?
- by GyokZoli - at 2011.02.02 15:15:00
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4. FOF Missile Revamp - in Player Features and Ideas Discussion [original thread]
Originally by: Jerid Verges -Less damage then guided missiles, only useful when jammed. F.o.f. missiles do only 6,7% less damage than the normal ones if you train f.o.f. missiles skill to level 5. So you may have only one reason to r...
- by GyokZoli - at 2010.06.11 11:00:00
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5. LEVEL 4s, SOLVED (OMG IT'S SO EASY!!!) - in Player Features and Ideas Discussion [original thread]
Originally by: Theocrates There is NO solution to the High Sec "Issue". None. There never will be a solution. There are simply too many people who will never leave high sec simply because they PREFER NPC mission running. If you cut the cas...
- by GyokZoli - at 2009.07.03 09:04:00
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6. Mission filtering - in Player Features and Ideas Discussion [original thread]
Originally by: Gallente Citizen2515145 Yes I said it. I would think it would be cool if you could have the option to tell your agent which missions you prefer. However here is the flip side, you would have to pick at least 5 of them, when ...
- by GyokZoli - at 2009.06.04 10:02:00
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7. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Nerf whiners about hisec level4 missions being too profitable 2. Rockets need some love
- by GyokZoli - at 2009.04.20 22:55:00
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8. Nerfing loot drops (yes, again) - in Player Features and Ideas Discussion [original thread]
Originally by: Krans Hopeson Originally by: Mephistocles I'm not a programming genius, nor do I know the ins and outs of CCP's code, but wouldn't this idea cause a tremendous amount of lag? If I remember correctly the biggest probl...
- by GyokZoli - at 2009.04.01 12:25:00
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