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21. Raven for 0.0 ratting - in Ships and Modules [original thread]
Originally by: DiuxDium 0.0 ratting you use Torps that hit the NPC's weak spot. Linky Get torps though, seriously. p.s You're going to lose your raven, so insure it. You don't need insurance. Just do what everyone else does, ctrl ...
- by GrumpyCat - at 2006.12.19 00:20:00
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22. FEROX VS BRUTIX ??? - in Ships and Modules [original thread]
This may work. Not sure about fitting though 5x Heavy Launchers 2x Med Smart Bombs 1x MWD T2 1x Cap Injector(Best named) with 400s 1x Warp Disrupter 2x Sensor Damps T2(with advanced skills to IV) 2x Nanos 2x Inert Stabs Orbit at 17km hopefully...
- by GrumpyCat - at 2006.12.16 02:13:00
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23. [Rev] o.O Tier.2 BC's ~VS~ Heavy Assault Ships. - in Ships and Modules [original thread]
Need to nerf tier 1 battleships as well. I mean why can a 60m isk ship own a 200m hac. Please nerf the geddon, phoon, and domi so that any vaga or cerb can own them. SP wise and isk wise, it is unfair.
- by GrumpyCat - at 2006.12.16 02:03:00
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24. Raven: Torps versus Cruise Missles - in Ships and Modules [original thread]
Originally by: Feng Schui sounds good :) so pretty much, cruise missles are the way to go, for long duration, multi-use type dealings... also, is that skill bugged, or working as intended? For multiuse cruise missiles are the way to ...
- by GrumpyCat - at 2006.12.16 01:59:00
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25. FEROX VS BRUTIX ??? - in Ships and Modules [original thread]
You're are going to die in a ferox against a brutix.
- by GrumpyCat - at 2006.12.16 00:38:00
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26. Raven: Torps versus Cruise Missles - in Ships and Modules [original thread]
Cruise with level 4 skills go about 200km. Torps are like 90km. Damage wise all depends what your shooting at. If you're shooting at a capital ship, rage torps will own. If you're shooting at a cruiser, precision cruise are better. Only skill th...
- by GrumpyCat - at 2006.12.16 00:36:00
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27. Drake vs. Hurricane 1V1 PVP - in Ships and Modules [original thread]
It all depends on setups. Is the drake going straight tank with no scram and speed mod? 6 slots for a tank plus 2x damage mods is a nasty ship but its unrealistic you'll ever 1 vs 1 this type of drake in a real situation and if you did you could j...
- by GrumpyCat - at 2006.12.16 00:24:00
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28. Three man group PVP setups? - in Ships and Modules [original thread]
Originally by: Hunter C8 Originally by: GrumpyCat Used this 3 man group to take on an apoc and cerberus. Killed the cerberus but couldn't bust the tank on the apoc. Caracal with sensor damps(Replace with that sensor damping gallen...
- by GrumpyCat - at 2006.12.15 23:08:00
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29. Help with PVP harpy - in Ships and Modules [original thread]
For gate camping with a dictor i use the following. Highs 4x150 mm t2 with Jav Mids 2x Sensor boosters (t2 preferably) 2x Tracking computers (t2 preferably) Lows 1x Mag Stab T2 1x Tracking Enchancer T2 I sit right on top of the gate and ...
- by GrumpyCat - at 2006.12.15 22:53:00
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30. What's the best X-Large shield booster? - in Ships and Modules [original thread]
Originally by: DiuxDium I'm a big fan of the XL-T2 shield booster. Though people are going to begin throwing the 700m+ isk XL 'faction' mods at you pretty soon. XL2 gets the job done for almost any operation. XL2 is very hard to fit o...
- by GrumpyCat - at 2006.12.15 22:41:00
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31. Three man group PVP setups? - in Ships and Modules [original thread]
Used this 3 man group to take on an apoc and cerberus. Killed the cerberus but couldn't bust the tank on the apoc. Caracal with sensor damps(Replace with that sensor damping gallente cruiser) Blackbird Iskur for tackling
- by GrumpyCat - at 2006.12.15 22:36:00
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32. Please reconsider the Drake's limited bonus - in EVE General Discussion [original thread]
Originally by: Dahak2150 Edited by: Dahak2150 on 13/12/2006 02:24:45 Drop the shield resist bonus. Maybe then. As it stands the drake is rediculous compared to the other BCs. It tanks and ganks. How does a drake tank when you a...
- by GrumpyCat - at 2006.12.15 02:29:00
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33. Christmas Speculation: So whats CCP giving us this year? - in EVE General Discussion [original thread]
On the first day of christmas my ccp gave to me a and a mining mining laser equiped in a harpy On the second day of christmas my ccp sent to me two nodes crashes and a mining mining laser equiped in a harpy On third day of chrismas my ccp sent ...
- by GrumpyCat - at 2006.12.15 00:44:00
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34. Stealth bomber re-design + tactical missiles - in Ships and Modules [original thread]
Yey!! Now we'll have stealth bombers chilling 100m inside a pos shield launching missiles. Carriers were getting lonely.
- by GrumpyCat - at 2006.12.14 23:26:00
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35. raven @ 120 milions? WTF!? - in EVE General Discussion [original thread]
Originally by: Qutsemnie You can prolly buy your own minerals on market and make your own cheaper. I havent researched the raven but the typhoon is unusually spiked and its not mineral cost its the lack of production competition. Mineral c...
- by GrumpyCat - at 2006.12.14 23:11:00
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36. PVP Character - missiles or not? - in Ships and Modules [original thread]
Originally by: Karees As a Caldari pilot that wants to go guns, I would go railguns. You have a railgun BS now and only will have to train up the gunnery skills without having to train up another race to battleship. Caldari has some ni...
- by GrumpyCat - at 2006.12.14 22:59:00
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37. PVP Character - missiles or not? - in Ships and Modules [original thread]
Originally by: Mutant Caldari Originally by: GrumpyCat Go missiles if you want to fly inties. Go gunnery for anything else. Lack of damage and shield tanking on caldari ships aren't a great for pvp. Anyway if you want to play aroun...
- by GrumpyCat - at 2006.12.14 22:55:00
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38. Bloggers #43, Garthagk makes an introduction from WebCell - in EVE Information Portal [original thread]
ASP sessions are bad mmmkay. Simple solution get a couple decent load balancers that allow sticky connections so that way we get redirected to same server for each request and session state is preserved.
- by GrumpyCat - at 2006.12.14 22:49:00
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39. PVP Character - missiles or not? - in Ships and Modules [original thread]
Go missiles if you want to fly inties. Go gunnery for anything else. Lack of damage and shield tanking on caldari ships aren't a great for pvp. Anyway if you want to play around and figure the stuff out for yourself with minimal invested skill poi...
- by GrumpyCat - at 2006.12.14 22:43:00
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40. Stealth bomber re-design + tactical missiles - in Ships and Modules [original thread]
I like your ideas about passive targeting, but i really don't think another missile type is best solution mainy because it will be another skill point sink that can only be used with one type of ship. Give stealth bombers the ability fire citadel ...
- by GrumpyCat - at 2006.12.14 22:36:00
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