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981. Sticky:Dev blog: Odyssey summer expansion: Starbase iterations - in EVE Information Portal [original thread]
Masterplan just made a Lot of people very happy For those who don't understand the scope of that change: that is a major step towards Corpwide industrial projects
- by Gilbaron - at 2013.05.20 16:35:00
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982. New station environment - in EVE General Discussion [original thread]
is that a new dominix model ? :P btw: i want a hangar that shows all my ships
- by Gilbaron - at 2013.05.19 19:23:00
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983. CCp-Wis (please open the door) - in EVE General Discussion [original thread]
No
- by Gilbaron - at 2013.05.19 01:42:00
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984. Sticky:Feedback Request: Radial Menu - in Test Server Feedback [original thread]
CCP karkur wrote: in the area that's outside of the slice's degrees, moving the mouse up and down will change the distance.[/quote] How come I did not realize that oO? Change that to top - rightish and bottom - leftish and I am happy :)
- by Gilbaron - at 2013.05.18 14:28:00
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985. Sticky:Feedback Request: Radial Menu - in Test Server Feedback [original thread]
oh, and another thing somehow related i can use this on brackets, which is kinda cool if i come around some bracket that is not moving very fast can i have a "freeze all brackets" button ? should work just like the old freeze overview did, but f...
- by Gilbaron - at 2013.05.18 01:50:00
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986. Sticky:Feedback Request: Radial Menu - in Test Server Feedback [original thread]
i like this thing, i like it a lot however, i drew a picture of a change i would like to see, mainly because i forgot my homework (at home) and therefore can't do it at work :O (increase the ankle thingie where mouse movement influences the valu...
- by Gilbaron - at 2013.05.18 01:23:00
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987. Previously unannounced features coming in this Thursday's Mass test! - in Test Server Feedback [original thread]
do you have some time to check out how it's done in other games ? check out world of warcraft with this little addon http://www.curse.com/addons/wow/mik-scrolling-battle-text or even better, this one: http://www.curse.com/addons/wow/powerauras...
- by Gilbaron - at 2013.05.17 12:23:00
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988. Previously unannounced features coming in this Thursday's Mass test! - in Test Server Feedback [original thread]
i could not find the highly configurable warning system i was looking for :( there were some options, but it was far away from being highly configurable
- by Gilbaron - at 2013.05.17 11:22:00
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989. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Shut up and take my money And by money I mean money, not plex, mainly because :effort: Also triple training and the one account to rule them all thingie
- by Gilbaron - at 2013.05.16 01:02:00
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990. Sticky:[Odyssey] Clone Costs - in Player Features and Ideas Discussion [original thread]
I want clones to be a commodity :) Still a good change, keep 'em coming
- by Gilbaron - at 2013.05.14 22:23:00
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991. Previously unannounced features coming in this Thursday's Mass test! - in Test Server Feedback [original thread]
did someone say highly customize-able warning system ? :swoon:
- by Gilbaron - at 2013.05.14 19:56:00
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992. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Someone please listen to the pizza dude
- by Gilbaron - at 2013.05.14 16:10:00
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993. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
why dont the minmatar get something to murder small stuff ?
- by Gilbaron - at 2013.05.13 16:20:00
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994. 30 days dual character training - now on Singularity - in EVE General Discussion [original thread]
some small things: 1. what about the second alt (third character), can i train that one as well ? i don't really see a reason against it 2. what about RL money ? any chance i can get the same thing for another 15Gé¼ / month ?
- by Gilbaron - at 2013.05.11 13:53:00
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995. Announcement:"King of Low Sec" - Fly your flag over CCP HQ by blowing stuff up! - in In-Game Events and Gatherings [original thread]
Did you really just spoiler iron man 3? **** you!
- by Gilbaron - at 2013.05.11 07:26:00
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996. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
giving a rough direction of where to look for stuff is cool, but its mostly useless once i am in the scanning interface itself, because the second i click to get in the map, that information is gone
- by Gilbaron - at 2013.05.09 12:31:00
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997. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
see bug report 157572 :)
- by Gilbaron - at 2013.05.09 11:48:00
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998. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Does the overlay change once I scanned stuff to 100 percent? And if, does that persist? Do I still get a list? And If there is a list, can I use the tracking thingie in the dscan menu for faster scanning?
- by Gilbaron - at 2013.05.08 18:48:00
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999. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
Wibla wrote: It's easy as pie! (Not really) 1/10th size ice chunks that refine into 1/10 of what a normal sized block refines into? normal ice miners would have to give 10 of these per cycle not much of a problem
- by Gilbaron - at 2013.05.08 17:24:00
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1000. Details and update on the Ice Anomaly design - in Science and Industry [original thread]
i don't think lowsec belts will be worth the risk
- by Gilbaron - at 2013.05.08 16:58:00
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