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1. New Skill Suggestion - in Features and Ideas Discussion [original thread]
Or add 10 charisma to everyone and change the charisma skills to shorten remap cooldown from 12 to 9 months. To further expand, give everyone 10% stats and change the current Learning skill to shorten jumpclone cooldown from 24h to 20h.
- by Gallente Citizen1 - at 2009.10.15 17:15:00
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2. lets spice eve up some more - in Features and Ideas Discussion [original thread]
Good idea. Have the "Borg" put up some gate camps in Jita preferably.
- by Gallente Citizen1 - at 2009.10.14 14:20:00
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3. Fanfest and Faction War - in Warfare & Tactics [original thread]
Originally by: Bad Messenger Taking systems is best way to force enemy to fight, atleast it should be. So ccp should made it so, make it worth to fight for plexes and systems. Originally by: Bad Messenger lets say that you get...
- by Gallente Citizen1 - at 2009.10.14 14:05:00
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4. Speed as a weapon (ramming a target) - in EVE General Discussion [original thread]
Originally by: Lord Haur Originally by: Shihibiki "How much damage could a ship do if it's warp drive failed when it was at top speed and hit something the instant the drive failed?" None. It will simply bounce off. We're playi...
- by Gallente Citizen1 - at 2009.10.14 12:22:00
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5. A very short list of 8 fantastic ideas - cast your votes - in Features and Ideas Discussion [original thread]
1- Covert Ops mining barge <2> Don't know enough of mining to say yes or no 2- Public loan contracts <5> Don't think this would work 3- Allowing player to work for concord and uphold the law. <3> Oh yeah. The old good ide...
- by Gallente Citizen1 - at 2009.10.14 12:13:00
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6. Discussion "How to save Pirate hunting and the Bounty System" - in EVE General Discussion [original thread]
Originally by: Haryman Why not make kill rights a commodity? Heard this few times before but it is a good one.
- by Gallente Citizen1 - at 2009.10.14 10:28:00
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7. Real Time Dynamic Locked Target Portraits - in Features and Ideas Discussion [original thread]
I'd be happy with just one zoomed (look at) view of target. Make it the selected item window. I'd also like to see all relevant info about the target on the same window: pilot name, corp, alliance, ship type, distance, velocity and angular. That w...
- by Gallente Citizen1 - at 2009.10.13 22:35:00
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8. Mission revamp - in Features and Ideas Discussion [original thread]
Have missions have multiple objectives so you can choose the difficulty level yourself. Remove mission levels and make them just a suggestion to how hard the objective is. Example: Massive Attack, 4 rooms; 1st frig/destroyers, 2nd destroyers and ...
- by Gallente Citizen1 - at 2009.10.13 20:26:00
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9. Ridiculous eye candy that will never be implemented - in Features and Ideas Discussion [original thread]
Smoke trails and light effect from the engine when MWD:ing would be nice. The glow could overtake the ship graphics completely when looking far away. Kinda like a missile. Target painter could bloom, light, color target and make red light reflect...
- by Gallente Citizen1 - at 2009.10.13 19:29:00
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10. Fanfest and Faction War - in Warfare & Tactics [original thread]
I don't think FW should have anything to do with word NPC or making isk/lp. Capturing systems should be only for roleplay reasons. Have a scoreboards and such as the reward if you need some. Allow alliances to join FW. If someone wardec corp in...
- by Gallente Citizen1 - at 2009.10.13 13:09:00
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11. Seriously, why is carebearing so despised by some? - in EVE General Discussion [original thread]
If you mean carebear as someone missioning at hisec and never doing any pvp. Then carebear might be a dumb bored person rotting his brain and wasting his time. If you solo and only pve there are much better games out there. So i think the term car...
- by Gallente Citizen1 - at 2009.10.13 09:43:00
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12. Public Research Slot Solution. - in Features and Ideas Discussion [original thread]
Only way i'd see use to thiskind of ship is in wormhole space. Mini station ship. Carrier size, cost 2bil+ Can carry few rigged ships within. Covops, battlecruiser(salvager), miner and battleship. Ship should be able to manufacture atleast ammo...
- by Gallente Citizen1 - at 2009.10.11 10:45:00
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13. Jump Clone Change... - in Features and Ideas Discussion [original thread]
Why? I'd separate jump from clone and set jumping(teleporting, yeah totally different mechanics) cooldown to 7 days(or remove entirely) and remove clone change cooldown. You'd only need to be at the same location as the clone. Because i hate hav...
- by Gallente Citizen1 - at 2009.10.11 10:02:00
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14. T3 Frigate Discussion - what should they be, what should they not be? - in Ships and Modules [original thread]
I'd like to see more rock-paper-scisors in this game. Makes much more diverse team game. So i'd like to see subsystem that allows easy fitting of medium guns. Frigate size ship really needs something special to survive and with SP loss on ship de...
- by Gallente Citizen1 - at 2009.10.10 15:27:00
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15. Education at Planets - in Features and Ideas Discussion [original thread]
Any thoughts on this? Planet should be specifically focused around science to get high level scientists. There could be 3 levels of education. Basic training which could be done anywhere and at any type and conditioned planet. It could take a we...
- by Gallente Citizen1 - at 2009.10.09 14:14:00
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16. Some irks about Dominion - in Test Server Feedback [original thread]
Pirate Magnets. Sounds quite arbitrary. Why would pirate factions come into your established system that you heavily defend? Upgrading a system. Up to 100 players in one system. Sounds way too safe and impossible to harrash with small gangs. How ...
- by Gallente Citizen1 - at 2009.10.09 13:20:00
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17. Dominion Sovereignty, Speculation and an EvE I'd like to live in - in Features and Ideas Discussion [original thread]
Those beacons would spawn to single system that is populated by perhaps hundred pilots. You're not going to get a fight in a spawned beacon there. They'll blob you or lock you into the system by camping the gates. or if you happent o attack one gr...
- by Gallente Citizen1 - at 2009.10.08 22:09:00
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18. Ships I'd love to see significantly changed - in Ships and Modules [original thread]
Originally by: Liang Nuren - Prophecy: Khandize it please. Resists + HAM ROF bonus, 50m^3 drone bay/bandwidth, Mmmmmm.... Oh yea. good way to nerf lasers is to transform them into ham or drone ships. Atleast spare the Zealot and Harbi...
- by Gallente Citizen1 - at 2009.10.08 12:51:00
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19. Education at Planets - in Features and Ideas Discussion [original thread]
Nothing announced about this yet but i'll try suggest one thing Education at planets You could educate citizens and then sell or rent them to work at POS, outpost or to another planets. Planetary interaction would then have EVE wide impact. Mayb...
- by Gallente Citizen1 - at 2009.10.08 10:19:00
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20. Tech II Shuttles - in EVE General Discussion [original thread]
how about a T3 shuttle
- by Gallente Citizen1 - at 2009.10.08 09:58:00
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