Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Announcement:118.10 - General discussion (PC) - in EVE Information Portal [original thread]
E-2C Hawkeye wrote: Ok few questions: What exactly are the CSM doing? Are they not here to stop these sort of annoying things like UI/menu chirping and Aura statements " that item is not in range" from making it to patch day? If no then wh...
- by GKFC - at 2016.12.15 12:23:14
|
2. Skill training queue going backwards - in Skill Discussions [original thread]
Have submitted a similar bug to this one... my training queue has lost about 4 months worth of training or something? There's a gap from July / November this year when only one skill was trained... a Level 1 skill... but checking my completed ski...
- by GKFC - at 2016.11.23 10:35:16
|
3. pyfa 1.18.1 (YC 118.1 release) - in Ships and Modules [original thread]
Yeah the formatting on the Releases page is a bit odd... just scroll down the page a bit and you'll see the Download links...
- by GKFC - at 2016.06.02 11:10:48
|
4. Kudos on the skill queue change. - in Player Features and Ideas Discussion [original thread]
Not sure when / why my other thread was locked: https://forums.eveonline.com/default.aspx?g=posts&m=4277656# But you can do this now... nice... Cheers, G.
- by GKFC - at 2016.02.11 11:39:48
|
5. Counter for how many skills are in your skil queue ingame. - in Player Features and Ideas Discussion [original thread]
Because I think it'd be useful. Remembering how many skills are in the queue can be tedious, and adding a simple counter shouldn't be too much of an imposition?
- by GKFC - at 2016.01.19 03:36:09
|
6. Counter for how many skills are in your skil queue ingame. - in Player Features and Ideas Discussion [original thread]
Would be useful rather than having to wait for a popup to say you've got 50 skills there? Cheers, G.
- by GKFC - at 2016.01.19 01:39:45
|
7. New "Track" camera angle is broken. - in Issues, Workarounds & Localization [original thread]
- Have Tracking turned on - Click target - Click "Track" in UI - Try and rotate view - View goes mental Would be much easier to be able to click the "Track" button again and turn it off? And have a shortcut for it? Cheers, G.
- by GKFC - at 2016.01.15 08:43:57
|
8. Tab not working - in Issues, Workarounds & Localization [original thread]
Couldn't agree more, there are now two key shortcuts that do exactly the same thing (Tab and Shift+Tab)... Put it back the way it was.
- by GKFC - at 2016.01.15 08:28:30
|
9. Changing Mouse Scroll Speed? - in Macintosh [original thread]
+1 I've adjusted my mouse scrolling in Accessibility -> Mouse Options on my MBP, but EvE doesn't seem to inherit these changes. Zooming in / out quickly (e.g. on dscan) is much more difficult on a Mac as a result.
- by GKFC - at 2015.12.14 10:37:38
|
10. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Thanks, sorry I'll start checking the Open issues a bit more first then...
- by GKFC - at 2015.12.11 01:20:07
|
11. Mac Launcher doesn't work since updating... - in Issues, Workarounds & Localization [original thread]
This now works again for me again... not sure what changed...
- by GKFC - at 2015.12.10 12:13:53
|
12. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Can confirm my importing Characters bug is fixed. But. Now the client hardlocks whenever I try to Import a previously Exported fitting. - Imported EFT fit from web - Exported (not to Documents folder but a custom one within Applications folder)...
- by GKFC - at 2015.12.10 09:08:08
|
13. Mac Launcher doesn't work since updating... - in Issues, Workarounds & Localization [original thread]
Updated patch fine. Shut down the Launcher. Now get a "Client update was unsuccessful" with the following error: "Traceback (most recent call last): File "lib/update.pyc", line 233, in CreatePatch File "lib/steps/createHttpPatch.pyc", line 93...
- by GKFC - at 2015.12.10 08:29:43
|
14. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sable Blitzmann wrote: Whiteroses Shi wrote: retrieve method must return none, string, file-like object or an element instance getting this error when im trying to get characters.. any ideas? What is your OS? GKFC wrote: Sable Bl...
- by GKFC - at 2015.11.30 02:20:17
|
15. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sable Blitzmann wrote: GKFC wrote: Hi, Trying to import a Character using the API I get the following error: urlopen error [SSL:CERTIFICATE_VERIFY_FAILED] certificate verify failed (>ssl.c:590) Which I think has something to do with ol...
- by GKFC - at 2015.11.29 09:05:14
|
16. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Hi, Trying to import a Character using the API I get the following error: urlopen error [SSL:CERTIFICATE_VERIFY_FAILED] certificate verify failed (>ssl.c:590) Which I think has something to do with old SSL certificates? Is that something I n...
- by GKFC - at 2015.11.17 07:13:14
|
17. Thera - in Wormholes [original thread]
AFAIK you can't bring a JF into Thera.
- by GKFC - at 2014.12.08 02:57:55
|
18. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
You've added them using the Character Editor I take it? Do you have a "Characters" folder in your EFT folder? With .chr files in them for each character? Because if so they should be available as a Character when you're creating a new fit. How ...
- by GKFC - at 2014.08.13 01:23:00
|
19. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
"Recent" ? Pretty sure it's been like that for years...
- by GKFC - at 2014.07.08 06:25:00
|
20. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Liaf unfortunately your sig pretty much sums up the bulk of the posts in this thread recently. Less tears please, it's not that big a deal.
- by GKFC - at 2014.07.05 11:44:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |