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1. Prejudicial and unfair sale of PLEX/Subscription digital items. - in EVE General Discussion [original thread]
Wow, I seriously can't believe this is still on the front page of general. Where's that picture of Ron Burgundy... I don't why, after all these years, I still haven't learned my lesson about posting in game forums.
- by Fellhahn - at 2013.12.21 20:35:00
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2. Prejudicial and unfair sale of PLEX/Subscription digital items. - in EVE General Discussion [original thread]
FOR ATTN: EvE Store marketing/management (I guess) I'm currently going through the bullsh*t hoop jumping of trying to buy Amazon digital products from a country outside of the USA. (having to VPN stateside and use a fake address then hope my cred...
- by Fellhahn - at 2013.12.20 00:39:00
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3. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
And a personal research lab would be AWESOME. For when you want to do some quick ME research on, say, some new turret BPOs you just bought, or need to churn out a half dozen BPCs for an invention job. These are small scale activities that should...
- by Fellhahn - at 2013.11.13 22:51:00
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4. Sticky:[Beyond Rubicon] What Mobile Structures would you like to see? - in Player Features and Ideas Discussion [original thread]
A deployable 100KM diameter bubble that makes you unscannable whilst inside, though not cloaked. You are still visible and targetable to anyone else who turns up on grid. You simply can't be found by D scan or scan probes. A one time use item with...
- by Fellhahn - at 2013.11.13 22:33:00
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5. [Rubicon] T3 Subsystem re-fitting in space - in Test Server Feedback [original thread]
Fantastic news. This, along with the warp speed changes, are what you should have actually made the headlining features for Rubicon :P
- by Fellhahn - at 2013.11.05 00:59:00
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6. Sticky:Your favourite EVE frigates in LEGO form! - in EVE General Discussion [original thread]
Amarr: Magnate Caldari: Merlin Gallente: Tristan
- by Fellhahn - at 2012.04.15 06:39:00
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7. New Chronicle: Uplifted - in EVE Information Portal [original thread]
Well I friggin' loved it, thought it was a great piece of narrative that (in my head) gave a really cinematic feel to what an incursion could be like.
- by Fellhahn - at 2010.12.20 23:40:00
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8. Where did the all the Orca's go? - in Science and Industry [original thread]
Looking to buy just prior to DT and Forge market is empty of Orca's, all of about 3 for sale at idiot prices. Lonetrek and Citadel markets had no sell orders at all. I might be making a moron of myself asking but did I miss something big (like a...
- by Fellhahn - at 2010.12.16 11:29:00
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9. Duct tape launchers for Minmatar - in Assembly Hall [original thread]
Supported, provided it can also be used for seducing other pilots, you know, like when you go to the park at night, dressed in black, and wait beside the runners track in the bushes.......
- by Fellhahn - at 2010.08.07 05:06:00
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10. [Issue] Hybrid weapons + ships using them - in Assembly Hall [original thread]
- by Fellhahn - at 2010.07.11 03:46:00
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11. [Proposal] Launch jobs remotely with blueprints in POS hangar arrays. - in Assembly Hall [original thread]
bump
- by Fellhahn - at 2010.07.10 12:21:00
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12. The Resurrection: The Dead Horse pos thread Comes back to LIFE!! - in Assembly Hall [original thread]
signed
- by Fellhahn - at 2010.07.10 11:56:00
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13. [Proposal] Align to Bookmarks - in Assembly Hall [original thread]
signed
- by Fellhahn - at 2010.07.10 11:44:00
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14. The Primae (Show Info Screen Shots) - in Ships and Modules [original thread]
Gorgeous looking ship, thankyou @ the art team. I like the colors, nice to see something different. Also love the rotating middle section :D Unfortunately, it's still heavier than a BC (WHs). Barely faster than a cruiser. I'm tipping it won't pr...
- by Fellhahn - at 2010.06.26 15:21:00
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15. highsec and zerosec planet resource ratings - in Science and Industry [original thread]
I agree with the OP. Lowsec/Nullsec should have a higher yield than hisec, risk vs reward is a base concept of this game. But atm it's looking like a disproportionate slide from hisec to nullsec. Rather than a gradual sliding graph of sec level ...
- by Fellhahn - at 2010.06.08 11:32:00
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16. [Issue] DUST 514 Console Exclusivity - in Assembly Hall [original thread]
This is OUR universe, and I damn well want to be able to play my role in shaping it. PC will always trump console for FPS playability. That's not to say I hate consoles, own a 360 and love it.
- by Fellhahn - at 2010.05.28 04:36:00
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17. Fix the UI once and for all - in Assembly Hall [original thread]
Need for a scalable font is a big one for me, it's tiny to the point of unreadable when playing at 1920x1200. More customization would be nice too, move things around etc.
- by Fellhahn - at 2010.05.28 04:27:00
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18. ctrl-click align point csm issue - in Assembly Hall [original thread]
- by Fellhahn - at 2010.05.27 03:34:00
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19. [Proposal] Launch jobs remotely with blueprints in POS hangar arrays. - in Assembly Hall [original thread]
--Reserved--
- by Fellhahn - at 2010.05.27 02:52:00
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20. [Proposal] Launch jobs remotely with blueprints in POS hangar arrays. - in Assembly Hall [original thread]
First of all, I apologize if this is a repeat topic, however I saw nothing in the list of existing CSM issues that matched this. My proposal relates to launching jobs remotely into player owned POS labs and assembly arrays. Currently this can be ...
- by Fellhahn - at 2010.05.27 02:42:00
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