| Pages: [1] 2 3 4 5 |
1. A Call for Transparency regarding the Reaction/POS Exploit - in Assembly Hall [original thread]
- by Falaricae - at 2008.12.10 23:51:00
|
2. Gete camps change, jump in 50 km from the gate when u jump in system - in Features and Ideas Discussion [original thread]
Edited by: Falaricae on 29/11/2008 12:29:39 The fighting happens at the gates, because that is the best place to force people in to a fight. Avoiding combat is very easy in any other place, since you can see the hostiles in local the second th...
- by Falaricae - at 2008.11.29 12:28:00
|
3. Low-Sec Fix - in Features and Ideas Discussion [original thread]
There is an imbalance to the risk vs reward, but it can be fixed with tweaking and new gameplay mechanics, not by hashing every current game mechanic and trying to cobble up something that might resemble a working game. The game works fine as it i...
- by Falaricae - at 2008.11.28 03:16:00
|
4. Sex change for ambulation - in EVE General Discussion [original thread]
Originally by: CCP Eris Discordia So what you guys want is a chance to take all your skillpoints and history of a character but move it into another body and maybe change the name too? Would it be acceptable if you could only do this once...
- by Falaricae - at 2008.11.25 14:23:00
|
5. Logging offs... - in EVE General Discussion [original thread]
Originally by: L'Issa edited: name removed i dont talking about removing feature when your net crash, i just talking about removing that log off buttom or quit buttom from inside game until you locked on, so you cant manualy quit. But i...
- by Falaricae - at 2008.11.17 15:06:00
|
6. Allow Respecc! - in EVE General Discussion [original thread]
Originally by: Estel Arador Originally by: Xamion Czeres It helps both sides, CCP keeps happy subscribers and the players will not get the feeling they have trained for month into sumsing they dont want to use anymore because of dr...
- by Falaricae - at 2008.11.17 11:20:00
|
7. why is the explosion velocity only 85m/s on a rocket? - in Ships and Modules [original thread]
Edited by: Falaricae on 17/11/2008 10:03:28 Originally by: Naomi Knight Originally by: MenanceWhite Edited by: MenanceWhite on 17/11/2008 07:59:09 changed missile damage formula It's been mentioned on countless topics over...
- by Falaricae - at 2008.11.17 10:01:00
|
8. Fallout 3 - first impressions - in Out of Pod Experience [original thread]
Originally by: mishkof I have played about 25 hours in, and I like, borderline love it. Most negative commentators I have seen are rabidly defending the original games concepts for an unknown reason. fallout 1, and 2, along with jagged a...
- by Falaricae - at 2008.11.16 11:43:00
|
9. [Idea] Link skill queue to certificates... - in Features and Ideas Discussion [original thread]
Edited by: Falaricae on 15/11/2008 01:36:54 Originally by: Sebea Learn to juggle your skill completion times and stop asking CCP to train your alt for you. It's really that easy. Oh look, this skill finishes in 3 hours..crap, thats 3...
- by Falaricae - at 2008.11.15 01:33:00
|
10. EVE Online Quantum Rise Issues Thread - in EVE Information Portal [original thread]
Originally by: UnReal595 Can someone please fix the Directx CRC error. I would think that this would be a top priority so people can actually get into the game, all I see are fixes for the in-game content. If there is anyone who knows how ...
- by Falaricae - at 2008.11.12 20:21:00
|
11. jump clone issue, please help me figure out - in EVE General Discussion [original thread]
I have a jump clone with effective standing that is over 8.0, but my standing without skills is under 8.0. So that should not be an issue. Is your standing exactly 8.0 or above? if it is exactly 8.0 the game might be rounding it up and in reality ...
- by Falaricae - at 2008.11.12 19:44:00
|
12. EVE Online Quantum Rise Issues Thread - in EVE Information Portal [original thread]
Edited by: Falaricae on 12/11/2008 00:30:55 I started orbiting one of the new gates and decided to open the map window to plot a route for another new gate. To my surprise the camera moves, as in still following the ship, even in the map. I ho...
- by Falaricae - at 2008.11.12 00:29:00
|
13. Fallout 3 - first impressions - in Out of Pod Experience [original thread]
Originally by: Davina Braben Is it possible... just possible that it's actually a pretty decent game in it's own right and it's quite possible to like it if you weren't expecting it to be identical to a 10 year old game made by another d...
- by Falaricae - at 2008.11.01 21:06:00
|
14. What would it take to get carebears out to low and nulsec? - in EVE General Discussion [original thread]
Originally by: Slanty McGarglefist Let's rename Low-sec to Felucca and High-sec into Trammel to coincide with the issue in Ultima Online because that is exactly what this thread is degenerating into. High sec carebears want 0 risk in Low-s...
- by Falaricae - at 2008.11.01 17:17:00
|
15. Interceptor - Speed Nerf Survey - in Ships and Modules [original thread]
I remember one dev saying they are considering a bonus to interceptors that reduces the signature radius penalty when using an MWD. For other ships afterburner offers better protection since it doesn't increase signature, but interceptors would st...
- by Falaricae - at 2008.10.21 15:45:00
|
16. implants for industrialst - in Science and Industry [original thread]
Beancounter implants are nice, but come from agents most mission runners don't do, so the supply is limited. I'm looking at heimatar region market and there are few implants of every 'beancounter' -hardwiring available. Lord Fitz has the implants ...
- by Falaricae - at 2008.10.21 05:40:00
|
17. nanonerf is great !!!! - in Game Development Forum [original thread]
Originally by: Victoria Ehr After reading the dev blogs, and seeing all the changes to the game being made just to reduce Nano ships speed, I am worried even though i am anti-nano. Memories of Star Wars Galaxies and the NGE changes come ...
- by Falaricae - at 2008.10.19 23:26:00
|
18. RP in a post-Empyrean Age world - in EVE General Discussion [original thread]
Edited by: Falaricae on 19/10/2008 13:16:11 Originally by: Feilamya Can someone explain to me why anyone would want to roleplay within the constrained world of an MMO? Well, why not. It is fun, doable and you can propably easily fi...
- by Falaricae - at 2008.10.19 13:16:00
|
19. newbie lazer question - in EVE New Citizens Q&A [original thread]
You need to read through this . It is the EVE tracking guide. It will show you visually how things work and allows you to test different weapons and scenarios at the end.
- by Falaricae - at 2008.10.19 10:00:00
|
20. Missile damage on Singularity: Feedback thread - in Game Development Forum [original thread]
Originally by: Vina Edited by: Vina on 19/10/2008 02:31:45 also with these changes, I would say you really need to consider the sig radius on unguided missiles. If we equate guided missiles to long range turrets, and unguided missiles...
- by Falaricae - at 2008.10.19 09:27:00
|
| Pages: [1] 2 3 4 5 |
| First page | Previous page | Next page | Last page |