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1. CCP at Macworld (Premium graphics)... - in Macintosh [original thread]
With today's announcement from CES looks like the PR strategy was to announce the new expansion and the premium client at the same time, and the Mac users had to wait an extra couple days.
- by Erakyn - at 2009.01.08 15:00:00
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2. The Premium Client -is- at Macworld - in Macintosh [original thread]
\o/ Bring on the beta!
- by Erakyn - at 2009.01.08 14:54:00
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3. CCP at Macworld (Premium graphics)... - in Macintosh [original thread]
It seems to me that CCP is forgetting that old maxim in software development about "under promising and over delivering"... If you are not going to "introduce" a premium graphics OS X version at Macworld - then fine... but don't post on your own ...
- by Erakyn - at 2009.01.07 17:26:00
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4. CCP at Macworld (Premium graphics)... - in Macintosh [original thread]
As far as I can tell it looks like the Conference starts today - but the Expo portion starts tomorrow. Only a few product announcements today - so I suspect if anything is announced it will be tomorrow. Erakyn
- by Erakyn - at 2009.01.05 20:00:00
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5. CCP at Macworld (Premium graphics)... - in Macintosh [original thread]
Originally by: Drake Draconis Lighten up you bloody naysayers. I agree. These types of announcements are always made at large events to attract media attention and new customers. In this case, more Mac users. If they announce it before...
- by Erakyn - at 2008.12.31 20:27:00
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6. CCP at Macworld (Premium graphics)... - in Macintosh [original thread]
Taken directly from the CCP Games website (bolded the important bit)... Quote: Event: MacWorld 2009 Dates: January 5th - 9th 2009 Location: Moscone Convention Center û San Francisco, CA Macworld Conference & Expo is a five day celebratio...
- by Erakyn - at 2008.12.30 20:12:00
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7. Question regarding R&D Missions and agents - in Missions & Complexes [original thread]
The R & D agents will send you an EvE mail when they have a mission for you. If you ignore the message, your RPs still accumulate at their normal rate.
- by Erakyn - at 2008.12.25 17:10:00
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8. Patch feedback - Quantum Rise 1.0.4 - Mac - in Macintosh [original thread]
Switching jump clones still causes the game to hang (reported earlier in 1.0.3 Feedback thread) requiring a restart. OS X v.10.5.5. MacBook Pro Core 2 Duo 2.3 GHz ATI Radeon X1600 (256MB)
- by Erakyn - at 2008.12.17 07:01:00
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9. Patch feedback - Quantum Rise 1.0.3 - Mac - in Macintosh [original thread]
Originally by: Camino Nachtmeister addressing the "mouse pointer disappearing" issue ingame in the "OSX" channel, player "Commander Excelsior" came up with a potential solution/workaround: when the mouse pointer disappeared, just "cmd-ent...
- by Erakyn - at 2008.12.15 14:51:00
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10. Patch feedback - Quantum Rise 1.0.3 - Mac - in Macintosh [original thread]
OK - admittedly this is a weird one... but, ever since 1.03 switching Jump Clones seems to cause the game to hang. It just stops (still have cursor movement and can ESC to settings, etc.). Wait 5 minutes.... nothing happens, changes, etc... When I...
- by Erakyn - at 2008.12.15 07:16:00
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11. [Corp and Alliance Recruiting] - Werewolves Alliance - in Alliance and Corporation Recruitment Center [original thread]
EvEmail sent in game to Remy (and a free bump!).
- by Erakyn - at 2008.12.03 23:51:00
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12. /facepalm - in Science and Industry [original thread]
Originally by: Mograthi Another way to gain some standing is the use of the data center agents. Info Here and here . I did these not too long ago for gallente, you can buy the tags on the market if you don't want to rat for them, and g...
- by Erakyn - at 2008.10.28 22:53:00
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13. Orca stats up! - in Science and Industry [original thread]
Originally by: Mankirks Wife - These are supposed to fill the void between freighters and industrials for general hauling, but they don't require industrial skill. So in order for an Orca pilot to fly a freighter, or a freighter pilot an ...
- by Erakyn - at 2008.10.23 18:16:00
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14. Realistic Profit Potential in High/Low/0 security - in Science and Industry [original thread]
My logic tells me it is best to rely on a very handy website. Linkage
- by Erakyn - at 2008.10.21 23:35:00
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15. Patch feedback - Patch notes for Empyrean Age 1.1.2 - Mac - in Macintosh [original thread]
Edited by: Erakyn on 21/10/2008 14:45:33 Thanks Casquade, but unfortunately this latest patch reintroduced the problem of the Station interior graphics rendering for me that was previously fixed with October 8th patch. I am running a 2007 Mac...
- by Erakyn - at 2008.10.21 14:45:00
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16. The Macro Miner Issue - in Game Development Forum [original thread]
I petitioned a group of high sec Ice Miners in Brapilille (sp?) the other day. With names like (last character of each name change to protect potentially innocent players ): xiexixiexg zsskhg wwor kkorg vggaag unddoryg shuoninh jmfog jmfofog ......
- by Erakyn - at 2008.10.03 20:30:00
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17. Beginners manufacturing question - in Science and Industry [original thread]
Edited by: Erakyn on 20/08/2008 17:44:06 Originally by: Reyna Neens Edited by: Reyna Neens on 20/08/2008 16:33:04 Thanks for the links. I realized after reading it that I was confusing invention with material research. Although it...
- by Erakyn - at 2008.08.20 17:42:00
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18. Beginners manufacturing question - in Science and Industry [original thread]
Edited by: Erakyn on 18/08/2008 23:45:01 Just a couple of comments from a newbie manufacturer/player who has been at it about a week.... 1) You don't need Production Efficiency V to make money or start manufacturing. I made well over 50 milli...
- by Erakyn - at 2008.08.18 23:44:00
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19. How to balance level 4 missions - in EVE General Discussion [original thread]
With respect to reprocessing - I think it should be given a slight nerf. Perhaps eliminating the ability to refine at 100% with standing bonuses, and capping it at 95%. It does not make a lot of sense that the NPC corps would let you use their f...
- by Erakyn - at 2008.08.12 17:57:00
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20. Drone Durability Rigs... - in Ships and Modules [original thread]
Edited by: Erakyn on 18/07/2008 18:49:27 I was thinking of adding it to my Navy Issue Vexor and its' small army of Hammerhead IIs. >>Edit And thanks for the answer!
- by Erakyn - at 2008.07.18 18:48:00
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