Pages: [1] |
1. Active Duty Military -Skills while Im Deployed? - in Player Features and Ideas Discussion [original thread]
Ive got to support this idea as I'm about to have a similar issue, I would happily pay a little more for each of my three acts or even have the char's locked out of transfer for the ability to change skills from eve gate, to that end any kind of s...
- by Enzu777 - at 2011.05.29 23:17:00
|
2. Planetoid ship/stations - in Player Features and Ideas Discussion [original thread]
I dont remember the name but if you look hard enough either in this forum or in the assembly hall there was a post in the past that was basically this idea but fleshed out alot more, ccp did respond to it, they talked to the players and hashed out...
- by Enzu777 - at 2010.11.28 01:05:00
|
3. fix population balance - in Player Features and Ideas Discussion [original thread]
Change the 1.0-0.0 security status of space to secured/unsecured space and make some more systems or connections to alleviate larger bottlenecks
- by Enzu777 - at 2010.11.19 17:01:00
|
4. GMT Clock - in Player Features and Ideas Discussion [original thread]
please ccp.. i just missed your test on sisi today, and this happens all the time from the difference in my time and eves time being extreme.. put it on the website, put it on evemon, put it everywhere you can so we know what time it is other then...
- by Enzu777 - at 2010.05.30 00:54:00
|
5. EVE's In-Game Camera and how it could be better. - in Player Features and Ideas Discussion [original thread]
honestly one of the worst things about eve is the ships are so small in appearance.. I really think I would enjoy my ships alot more if we had atleast the first option so we can see the immense scale of our ships.. im still wanting missle turret p...
- by Enzu777 - at 2010.05.30 00:52:00
|
6. New Midslot for Salvager - in Player Features and Ideas Discussion [original thread]
this is an excellent idea and even easier to implement a new mod then a new ship type, while im all for new ships and wouldnt mind a dedicated t2 dessie for salvaging this mod would also do the job, please ccp give us this so salvaging is not so t...
- by Enzu777 - at 2010.03.19 11:33:00
|
7. New Skill(navigation) - in Player Features and Ideas Discussion [original thread]
I think we need this skill, but I think that with it at level 5 the best you will get is a 25% reduction (5% per lvl) in the range from the gate, would max out at letting you warp around 5-7K from the gate
- by Enzu777 - at 2010.03.12 03:24:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |