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1. Bounty Hunting 2.0 - in Player Features and Ideas Discussion [original thread]
+1 to private bounty contracts. 'Bounty' isn't quite the right word for it, since it'd be closer to an in-game mercenary contract. Still, it'd be a cool thing to have.
- by Endovior - at 2014.10.05 00:47:00
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2. *** Chribba's 3rd party service *** - in Sell Orders [original thread]
First time user. The transaction didn't work out, through no fault of either participant; Chribba was quite helpful along the way, and quick to provide the escrowed ISK back once it was clear things wouldn't be working out. Very pleased with the...
- by Endovior - at 2014.08.31 04:01:00
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3. Gÿà One Night Standings - Standings Boosting Service Gÿà - in Sell Orders [original thread]
I have also recommended you to a corpmate. We've been looking for a standings service for a while; it's good to see that one's available now.
- by Endovior - at 2014.08.22 07:46:00
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4. CSM, Block voting and you! - in Player Features and Ideas Discussion [original thread]
Joraa Starkmanir wrote: Endovior wrote: In other words, you hate democracy, because people you hate vote more than people you like. Bit simplified isnt it? No, not really. Hacking up democracy to make some people's votes worth more t...
- by Endovior - at 2014.08.22 05:33:00
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5. CSM, Block voting and you! - in Player Features and Ideas Discussion [original thread]
In other words, you hate democracy, because people you hate vote more than people you like. Yeah, that's not going to result in a change in the voting mechanics.
- by Endovior - at 2014.08.22 03:47:00
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6. Want to sell a large chunk of compressed ore. - in Sell Orders [original thread]
How much are you looking for? Jita sell orders on compressed ore are massively overpriced (latest evepraisal lists your lot at 23 billion, which is just silly: http://evepraisal.com/e/3214650 ), so they're not really a good way to judge the valu...
- by Endovior - at 2014.08.21 05:40:00
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7. WTS "Impounded" items,ships,"stuffs" in Fountain - in Sell Orders [original thread]
I'm actually in a position to retrieve items from the station in question, but the nebulous nature of the fees involved is a red flag. Plus, hauling the stuff to somewhere it can be sold will be a pain. 4 billion, plus seller agrees to pay the i...
- by Endovior - at 2014.08.12 23:12:00
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8. CCP need to WAKE UP!!! - in Player Features and Ideas Discussion [original thread]
Graphical prettiness really isn't the big deal here; the quality of the game has more to do with the actual gameplay than anything else. Shiny graphics are nice, but long-term retention of players is always a question of gameplay. Admittedly, deve...
- by Endovior - at 2014.08.10 12:52:00
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9. I want a corp/alliance market - in Assembly Hall [original thread]
ImYourMom wrote: isnt this what corp/alliance contracts are for/do ? This, more or less. If you want to sell something to your corporation/alliance, put up a contract. All the major nullsec alliances do this all the time, so feel free to tak...
- by Endovior - at 2014.04.25 23:18:00
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10. Dark Matter - A New Mining Resource - in Player Features and Ideas Discussion [original thread]
"Make a new thing you can mine" is a pretty bad proposal on the face of it, since mining is kinda boring. That said, Dark Matter isn't exactly the kind of thing you'd generally expect to find in big minable clumps anyways. Off the top of my head,...
- by Endovior - at 2014.04.20 04:22:00
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11. Combat Barge - The Experiment - in Player Features and Ideas Discussion [original thread]
This is a silly idea. If a proposed 'combat miner' is more effective as a miner than a dedicated noncombat miner, than it's overpowered. If not, than the bulk of miners will disregard it in favor of optimal isk/hour (and will continue to be ganke...
- by Endovior - at 2014.04.20 04:17:00
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12. Making War Declarations Available for Public Interest - in Player Features and Ideas Discussion [original thread]
DrysonBennington wrote: so Goon Swarm can handle their enemies legally. You seem to be under two misconceptions. Allow me to correct them. A: Goons are already at war with Marmites all the time. Making the option to go to war with Marmites ...
- by Endovior - at 2014.04.20 04:08:00
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13. Merge alt accounts - in Player Features and Ideas Discussion [original thread]
General sorts of assumptions regarding the architecture of how accounts themselves are set up... and, in particular, the 'one character online per account' thing, make this seem implausible. Really, this sounds like something that'd require a ridi...
- by Endovior - at 2014.04.15 10:05:00
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14. Stop players over a certain character age from hiding in NPC corps - in Player Features and Ideas Discussion [original thread]
nia starstryder wrote: I'm a merchant, pure and simple. I use the market of skill books to pay for my plexes. A while back my corp was wardeced. a second corp, pure mercenaries jumped into the fray. These guys do NOT fight pvp normally. what th...
- by Endovior - at 2014.04.14 01:52:00
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15. CSM voting is not a democratical process - in EVE General Discussion [original thread]
Cheng Musana wrote: For example some one with 3 accounts can vote 3 times though its just in fact 1 choice from a single person behind it. Yes, and? The CSM aren't a political authority, they're an advisory panel. They are intended to give ...
- by Endovior - at 2014.04.10 03:37:00
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16. A "Kick in the Pants" Tax System - in Player Features and Ideas Discussion [original thread]
Trii Seo wrote: The base concept is flawed, somehow implying that SP = ISK. A low-SP FW farmer can make as much money as a vet in nullsec. This, pretty much. That's the other side of why I'd generally want taxation to be tied to income.
- by Endovior - at 2014.04.08 05:03:00
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17. A "Kick in the Pants" Tax System - in Player Features and Ideas Discussion [original thread]
Sounds to me like "Let's hit people in NPC corps with a club, until they decide to leave" with a side of "Let's give CEOs a club to hit their more skilled players with, until they decide to leave". To be fair, though, that could just be the number...
- by Endovior - at 2014.04.08 04:30:00
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18. Character Transfer Ban change - updated policies - in Player Features and Ideas Discussion [original thread]
Kretan wrote: Actually this was the suggestion a CCP GM mentioned to me. Ah, one of these threads. Thanks, that makes more sense, now. As I understand it, one of the standard CCP petition responses goes something along the lines of "There...
- by Endovior - at 2014.04.08 03:47:00
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19. Small easy PI update - in Player Features and Ideas Discussion [original thread]
I'll be honest, and say that I don't see the need for this. PI is a major component of my income, and I almost never need to upgrade routes. Like much of the difficulty in PI, it's something you need to do at the start of the process, when you're...
- by Endovior - at 2014.04.08 03:25:00
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20. Purge old trial accounts - in Player Features and Ideas Discussion [original thread]
Speaking personally, I use random name generators for my alts, so I don't encounter this particular problem. That said, I agree in principle. A database purge of old trial accounts would be reasonable.
- by Endovior - at 2014.04.08 03:16:00
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