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1. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Nah I am still here youre just not saying much I disagree with and this Akita guy is too stupid to see the forest for the trees. ------------------------------------------------- Everyone hates goonswarm for one reason or another. ... And they pro...
- by EdFromHumanResources - at 2009.03.13 01:42:00
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2. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
The very fact you believe that drivel means you have no clue what you're talking about Akita ------------------------------------------------- Everyone hates goonswarm for one reason or another. ... And they promote ***gotism -Zurrar
- by EdFromHumanResources - at 2009.03.13 00:44:00
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3. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Originally by: Akita T Originally by: EdFromHumanResources The flaw I talked about is stated in your very post. You just fail to see it somehow. I will give you a few minutes to look for it. You THINK you see a flaw, point it ou...
- by EdFromHumanResources - at 2009.03.13 00:16:00
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4. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
The flaw I talked about is stated in your very post. You just fail to see it somehow. I will give you a few minutes to look for it. ------------------------------------------------- Everyone hates goonswarm for one reason or another. ... And they ...
- by EdFromHumanResources - at 2009.03.13 00:08:00
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5. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Originally by: Akita T Originally by: EdFromHumanResources Hey Akita name a T3 producer I can sell to please, right now. Irrelevant. Quote: Now name a few dozen more because they are going to have to eat the loot of pretty...
- by EdFromHumanResources - at 2009.03.12 23:51:00
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6. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
To explain to you people what these items function as since most of you seem to have no idea, they are like tags in a plex except they cannot be turned in with a mix of LP for something. They have one purpose and one purpose only. ----------------...
- by EdFromHumanResources - at 2009.03.12 23:41:00
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7. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Originally by: Akita T Originally by: EdFromHumanResources The extreme danger of this new content makes it the only pve in this game I have found even remotely entertaining, taking away the reward for anything but a t3 producer is ...
- by EdFromHumanResources - at 2009.03.12 23:28:00
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8. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Edited by: EdFromHumanResources on 12/03/2009 23:12:39 I don't want to take down mission runners I am just pointing out the hypocrisy in their statements and accusations as to whats market breaking and this big scary inflation no can show me a...
- by EdFromHumanResources - at 2009.03.12 23:11:00
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9. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Seriously ive played almost every MMO on the market don't try that ploy. ------------------------------------------------- Everyone hates goonswarm for one reason or another. ... And they promote ***gotism -Zurrar
- by EdFromHumanResources - at 2009.03.12 22:48:00
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10. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Alright hi, first of all I play WoW, have since pre BC and have been part of end game raiding since then and am now. Was part of the fourth guild on my server to down 3 drake sarth and I can tell you that gold isn't what makes your character in Wo...
- by EdFromHumanResources - at 2009.03.12 22:45:00
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11. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Also the fact missions drop modules that can be refined has run T1 production into the ground anything under a BS is only profitable in massive quantities. ------------------------------------------------- Everyone hates goonswarm for one reason o...
- by EdFromHumanResources - at 2009.03.12 22:34:00
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12. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Except if you took out the side rewards entirely the amount of manhours it takes to produce t3 ships would drop the profits down under that of even t2 which would end in nearly no one doing this content as the risk does not match the reward. (Mi...
- by EdFromHumanResources - at 2009.03.12 22:30:00
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13. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
People who don't want competitive gameplay don't need to **** on the variety of PvE that a competitive player engages in. Every MMO almost has PvE for the casual player and the hardcore, the hardcore pretty much always is rewarded to a much higher...
- by EdFromHumanResources - at 2009.03.12 22:18:00
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14. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
You offer to support the removal of NPC buy orders in the CSM as posted by another CSM member? ------------------------------------------------- Everyone hates goonswarm for one reason or another. ... And they promote ***gotism -Zurrar
- by EdFromHumanResources - at 2009.03.12 22:12:00
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15. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Edited by: EdFromHumanResources on 12/03/2009 21:59:05 Yup, but just because they made ****ty choices and terrible market targeting doesnt mean the folks who play this game COOPERATIVELY WITH THOUSANDS OF PEOPLE need to be given the finger ins...
- by EdFromHumanResources - at 2009.03.12 21:58:00
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16. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Edited by: EdFromHumanResources on 12/03/2009 21:45:09 Counterpoint: Why not just make missions only drop more loot, no lp, no isk. Obviously the rewards of standings increase and loot balance things out and create a more player driven communi...
- by EdFromHumanResources - at 2009.03.12 21:45:00
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17. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Edited by: EdFromHumanResources on 12/03/2009 21:30:11 The only really broken feature creating isk are all these massive scale hostile incursions in empire space where if I were to shoot a player id get instapopped by Concord. I think its a lo...
- by EdFromHumanResources - at 2009.03.12 21:29:00
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18. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Uh Eve is the only MMO to date where the highest products get progressively cheaper and cheaper instead of inflating more because there are too few exits for cash in the in game economy. A fully T2 battleship used to cost hundreds of millions of i...
- by EdFromHumanResources - at 2009.03.12 21:22:00
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19. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Edited by: EdFromHumanResources on 12/03/2009 20:45:39 Originally by: Kwint Sommer Originally by: EdFromHumanResources Are you really not aware of trade routes that with a titan + freighters you can make tens of billions a day ...
- by EdFromHumanResources - at 2009.03.12 20:44:00
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20. Are sleepers a threat to the player-driven market? - in Market Discussions [original thread]
Are you really not aware of trade routes that with a titan + freighters you can make tens of billions a day using only NPC buy orders that have been in existence for years? These are no more an isk faucet than bounties or mission rewards. --------...
- by EdFromHumanResources - at 2009.03.12 20:22:00
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