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81. Simple idea for stopping bots - in Player Features and Ideas Discussion [original thread]
The moment I read "CAPTCHA" is when I stopped reading. They make it harder for legit players, and bots have no trouble cracking them.
- by DuKackBoon - at 2011.03.21 08:56:00
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82. Ships crashing into each other should cause damage - in Player Features and Ideas Discussion [original thread]
Ships in EVE never crash into each other, plot-wise. They have thrusters to repel them away from each other.
- by DuKackBoon - at 2011.03.21 08:54:00
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83. A simple radar screen - in Player Features and Ideas Discussion [original thread]
Originally by: Jon McKee Oh, and btw, who said the radar would be related to the speed of light? That statement makes little technical sense. The very name says so. RADAR = Radio Aquisition, Detection and Ranging or so...anyway, it's b...
- by DuKackBoon - at 2011.03.16 22:37:00
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84. Interdiction nullifiers - botter's best friend - in Player Features and Ideas Discussion [original thread]
Originally by: CarnegieSteel Originally by: Doctor Deals Originally by: Priscilla Summers as soon as a neutral enters the system they warp out Many people run annomlies in eve. They are good forms of isk. People usually...
- by DuKackBoon - at 2011.03.16 22:32:00
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85. Ethics and Morality in Eve Online - in EVE General Discussion [original thread]
Originally by: Nadea Semah Is your play style consistent with your Real life code of ethics?? No, not at all. In real life, I would not blow up ships for the sake of the shiny fireworks. In EVE I do, because it's not more and not les...
- by DuKackBoon - at 2011.03.16 06:39:00
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86. ships and real mony idea - in Player Features and Ideas Discussion [original thread]
Originally by: Migeta i dont think any1 use for pvp.[/quote You think wrong.
- by DuKackBoon - at 2011.02.18 16:58:00
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87. Warp Speed vs Gates - in EVE General Discussion [original thread]
Edited by: DuKackBoon on 18/02/2011 08:20:27 A Wormhole as far as I know, only leads to the same universe. The New Eden cluster is probably somewhere near the 'Edge' of the universe, considering how young it is. Which means, it's hard to reac...
- by DuKackBoon - at 2011.02.18 08:20:00
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88. This makes me want to play EVE - in My EVE [original thread]
Originally by: Shexu Originally by: Heimdallofasgard perfect idea for travelling between systems in eve without gates XD Although I'm not sure CONCORD would allow the manufacture of nukes in high sec lol. Nuke ammo, Barrage,...
- by DuKackBoon - at 2011.02.17 13:27:00
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89. Scanning for wormholes - in EVE General Discussion [original thread]
Make a filter that sorts out sites.
- by DuKackBoon - at 2011.02.17 13:25:00
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90. Dust 514: wrong perspective? - in Player Features and Ideas Discussion [original thread]
Yep, the UT3 engine allows a first-third person switch.
- by DuKackBoon - at 2011.02.17 10:06:00
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91. A simple radar screen - in Player Features and Ideas Discussion [original thread]
FYI: Light takes over two hours for light (and by extension, Radio waves) to travel 14.5 AU. And another two hours to get back.
- by DuKackBoon - at 2011.02.15 03:14:00
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92. changes to the solar systems - in Player Features and Ideas Discussion [original thread]
Red Giants? Hell yes. white dwarves and pulsars? Not really. White Dwarf systems would be unattactive for colonisation, and a pulsar even less. Unless you like gamma rays and extreme magnetic fields. But please, give us dual star systems. 2/3 of ...
- by DuKackBoon - at 2011.02.13 00:53:00
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93. Biomassed characters. - in EVE New Citizens Q&A [original thread]
Actually, biomassed chars are moved to a special corp. Until somebody creates a new char with that name, it remains there. Or gets renamed.
- by DuKackBoon - at 2011.02.11 00:56:00
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94. Doppler effect for light while in warp - in Player Features and Ideas Discussion [original thread]
Originally by: Kara Sharalien Originally by: DuKackBoon http://images.wikia.com/masseffect/images/1/1a/NormandyFTLFlight.PNG Can we has? That picture is inaccurate. Since the normandy is behind whatever the camera is mounted...
- by DuKackBoon - at 2011.02.09 14:29:00
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95. Doppler effect for light while in warp - in Player Features and Ideas Discussion [original thread]
http://images.wikia.com/masseffect/images/1/1a/NormandyFTLFlight.PNG Can we has?
- by DuKackBoon - at 2011.02.09 12:33:00
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96. New multiple species - humans are not alone! - in Player Features and Ideas Discussion [original thread]
For everybody's information: New Eden is a rogue star cluster at best. Not an entire galaxy.
- by DuKackBoon - at 2011.02.07 23:12:00
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97. This makes me want to play EVE - in My EVE [original thread]
Originally by: Grimpak can a spaceship be propelled like that? The slingshot or whatever their other engine was? The nuke engine has been around for a while, but banned by that space anti-nuke treaty. Slingshot? Yes. That is how you c...
- by DuKackBoon - at 2011.02.07 19:36:00
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98. New multiple species - humans are not alone! - in Player Features and Ideas Discussion [original thread]
How about "New Eden is too young for Intelligent Species"? New Eden is a relatively small star-cluster, filled to the top with visible gas = Very young.
- by DuKackBoon - at 2011.02.06 18:05:00
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99. Flying Through Planets - in Player Features and Ideas Discussion [original thread]
I'd be all for opaque warp bubble.
- by DuKackBoon - at 2011.02.04 21:27:00
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100. Incursion: A GIANT let down for me. - in EVE General Discussion [original thread]
Originally by: FunzzeR U mad bro? He very mad.
- by DuKackBoon - at 2011.02.04 10:57:00
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