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381. Wormhole Mass Identification Probe - in Player Features and Ideas Discussion [original thread]
I think a new probe should be designed that when dropped along with the rest of the probes during scanning would indicate the available mass of the wormhole that was scanned down which would then be visible on the probe scan result once the wormho...
- by DrysonBennington - at 2016.01.05 01:36:58
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382. Adding a Clear Visual Cue to Wormhole Mass Stages - in Player Features and Ideas Discussion [original thread]
For a stable wormhole nothing would be seen but as the wormhole becomes more unstable it would appear to be compressed with various parts of the wormhole protruding or bulging out of the sphere itself.
- by DrysonBennington - at 2016.01.05 01:33:51
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383. Heavy BS, Sub Cap BS - in Player Features and Ideas Discussion [original thread]
Ottom Ephesianos wrote: I believe there needs to be a median heavy BS. The Freighter hull would serve as a good mobile platform and station services support platform while operating as a sub capital battleship. It would be -+ the size of a jump...
- by DrysonBennington - at 2016.01.05 01:31:41
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384. Ship limits - in Player Features and Ideas Discussion [original thread]
Yuki Hanamoto wrote: I'm tossing around in my head the idea of ship limits. Maybe a limit on how many ships a corp may have and/or a limit on how many ships a pilot can have assembled. Maybe these restrictions only apply in high sec. or scale b...
- by DrysonBennington - at 2016.01.05 01:29:39
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385. Creating An Artificial Wormhole - in Wormholes [original thread]
Looking to the Big Bang, the past, for an idea of how to occupy space at the FTL velocities GÇô From a discussion elsewhere GÇô If you reduce the inertial mass of your constituent particles too much, you disintegrate. I assume that the Higgs field...
- by DrysonBennington - at 2016.01.05 01:26:52
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386. A New Gate and Drone Carrier Tactic - in Warfare & Tactics [original thread]
If your intelligent enough you will only need around six Audit Containers so that you can position your Drone Carrier at one of the Container positions. Sentries are nice but drones up and close in the battle causes confusion for some of the ene...
- by DrysonBennington - at 2016.01.05 01:23:47
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387. A New Gate and Drone Carrier Tactic - in Warfare & Tactics [original thread]
Defending a gate is part of the environment and needs to be dealt with. This tactic is purely for Drone Carriers to operate independently without using Drone Assist.
- by DrysonBennington - at 2016.01.01 23:47:23
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388. A New Gate and Drone Carrier Tactic - in Warfare & Tactics [original thread]
The only drawback is around a 30 second lock time for a Domi.
- by DrysonBennington - at 2016.01.01 23:22:42
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389. A New Gate and Drone Carrier Tactic - in Warfare & Tactics [original thread]
This tactic applies to long range Drone Carrier ships such as the Dominix and Apoc, Arbitrator, etc. 1. Purchase Small Audit Log Secure Containers. 2. Deploy and set password at 5km from the Gate. 3. Warp to your ship's maximum drone range mak...
- by DrysonBennington - at 2016.01.01 22:29:58
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390. Sticky:Damage profiles by ship group and weapon type in 2015 - in EVE Information Portal [original thread]
Click Chart, Open in Browser and then Click to Enlarge. Easy enough to see then.
- by DrysonBennington - at 2015.12.31 17:26:36
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391. Sticky:Damage profiles by ship group and weapon type in 2015 - in EVE Information Portal [original thread]
In reality the Cruiser Class of Combat Ship is the most versatile ship class. The class has the ability to mount offensive weapons and drones that is operated correctly would be able to take out a BC with ease. The defensive capabilities of the Cr...
- by DrysonBennington - at 2015.12.31 17:22:43
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392. Risk Vs. Reward - in Player Features and Ideas Discussion [original thread]
Bing Bangboom wrote: To the OP: Congrats on starting your Eve career by studying the teachings of the Savior of Highsec. Eventually everyone gets to understand the requirements of the Code but many do this only after losing a Retriever or six...
- by DrysonBennington - at 2015.12.31 00:38:09
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393. Battleship Module *** Potential to bring Battleships back into the f... - in Player Features and Ideas Discussion [original thread]
I would have to think that each ship in the Fleet would have to have a special module or rig...a rig would be best that would allow the damage to be transferred to the Battleship. Basically the Battleship would create a field around the ships in t...
- by DrysonBennington - at 2015.12.31 00:30:54
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394. Split the Orca into two ships - in Player Features and Ideas Discussion [original thread]
Creating two ships from one would be another first for Eve Online. We have T3 Ships that are modular as well as ones that can change into three different types. Separating two ships from one would be a feat for the Devs to say the least. It wo...
- by DrysonBennington - at 2015.12.31 00:26:19
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395. Semi-regular kickstarter campaigns for special dev work - in Player Features and Ideas Discussion [original thread]
CCP makes their money selling young children and old people on the Black Market. Eve Online is their legitimate cover.
- by DrysonBennington - at 2015.12.31 00:21:22
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396. CONCEPT: NEW SCANNING SHIP (NOT PROBING, SCANNING) - in Player Features and Ideas Discussion [original thread]
Give the ship a Covert Ops Cloak, Warp While Cloaked and Cynosural Generator and it would work.
- by DrysonBennington - at 2015.12.31 00:14:41
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397. The Jovian's are dead. Long live the The Society of Conscious Th... - in EVE General Discussion [original thread]
I wonder if The Orphyx Program is part of the Drifters or Sleepers. No one has ever found the program and it is still loose. I would hate to say what would happen if The Orphyx Program got into Drifter or Sleeper Space let alone Rogue Drone Space...
- by DrysonBennington - at 2015.12.30 23:21:21
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398. 144 POS Photographic Survey - in Warfare & Tactics [original thread]
Querns wrote: DrysonBennington wrote: CODE was warned what would happen. This survey is a direct result of their unchecked high sector ganking. Hate to break it to you, but CODE isn't Goonswarm. They're not affiliated with us in any way. ...
- by DrysonBennington - at 2015.12.30 22:10:11
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399. Creating An Artificial Wormhole - in Wormholes [original thread]
Joshua Foiritain wrote: Celthric Kanerian wrote: Only Sansha and now Drifters have the technology to make wormholes. Actually all major factions have the ability and have been doing it for a long time; stargates are just pretty containers...
- by DrysonBennington - at 2015.12.30 22:06:52
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400. 144 POS Photographic Survey - in Warfare & Tactics [original thread]
If any one is interested I have photographic survey's of 144 Goonswarm POS locations. The survey includes 123 production POS and 21 military POS including five Jump Bridge with cyno jammers and cyno generators. Also included is a local survey of t...
- by DrysonBennington - at 2015.12.27 01:29:31
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