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1. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Originally by: Bentula Originally by: Dristra Given the current mood of the community i get the feeling that a tech 3 ship is about equal to a tech 2 ship in terms of power, right? A bit tougher but usually with less firepower...
- by Dristra - at 2009.03.02 11:18:00
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2. Tech 3 Ship - Feedback Thread - in Test Server Feedback [original thread]
Given the current mood of the community i get the feeling that a tech 3 ship is about equal to a tech 2 ship in terms of power, right? Originally by: CCP Atropos the physics engine has balls I believe rats should avoid you if you have ...
- by Dristra - at 2009.03.02 10:49:00
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3. Feedback on Thursday's Sleeper fighting session - in Test Server Feedback [original thread]
I have heard about nossing and 1000dps at around 100km ranges, not to mention insta locking and very long range scrams and 90% webs These unfair advantages given to the npc's do noting but reduce the fun factor. As stated earlier i feel that the...
- by Dristra - at 2009.02.24 11:09:00
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4. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Can someone post the most powerful setup they have managed to cram together to now? Would be nice comparing such a setup with the performance of existing Tech 2 ships. Originally by: CCP Atropos the physics engine has balls I believe r...
- by Dristra - at 2009.02.24 10:07:00
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5. Tech 3: Strategic Cruiser Bonuses - in Test Server Feedback [original thread]
Sure hope this is work in progress indeed, as it stands these tech III ships have to many unnecessary penalties associated with them. Basically you are better off with a tech II ship or even a tier 2 bc Originally by: CCP Atropos the ...
- by Dristra - at 2009.02.23 09:40:00
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6. Tech 3 ships on Singularity - in Test Server Feedback [original thread]
Originally by: Pytria Le'Danness Originally by: Aya Vandenovich Originally by: CCP Nozh Originally by: Daelin Blackleaf Tengu, Legion, Proteus and Loki... well named. Can you match the names to the races? ...
- by Dristra - at 2009.02.12 10:56:00
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7. Lose your modular ship, you lose SP... - in Test Server Feedback [original thread]
Originally by: MotherMoon Originally by: Lord WarATron Originally by: ResearchBunny Beatrix Originally by: MotherMoon where the hell is the dev blog with it coming out for testing in under 20 hours? Quiet, they'r...
- by Dristra - at 2009.02.09 10:45:00
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8. Lose your modular ship, you lose SP... - in Test Server Feedback [original thread]
Originally by: Lord WarATron Others think it is going to turn flying t3 ships into traditional MMO style grinding to level up. I guess this
- by Dristra - at 2009.02.08 11:05:00
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9. T2 armor plates (Meaningless Attributes) - in Test Server Feedback [original thread]
You know this will lead to a nerf of all other armourplates than T2, right? That is the way ccp works... Originally by: CCP Atropos the physics engine has balls I believe rats should avoid you if you have high standing with them.
- by Dristra - at 2008.10.06 21:14:00
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10. Annyoingly close proximity for activation of titan jump bridge. - in Test Server Feedback [original thread]
Strange, no mods have yelled "/signed. is SPAM!" in this thread yet... Bumping capitals around is fail, so i agree to this change. Originally by: CCP Atropos the physics engine has balls I believe rats should avoid you if you have hig...
- by Dristra - at 2008.09.04 20:54:00
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11. Idea for Ship customization. - in Test Server Feedback [original thread]
WTB abbadon with rof and dmg bonus... If this is added you will see broken builds pop up. Originally by: CCP Atropos the physics engine has balls I believe rats should avoid you if you have high standing with them.
- by Dristra - at 2008.09.03 20:04:00
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12. Idea to Change ECM or OMG FALCON NERF [new idea i think!!] - in Test Server Feedback [original thread]
Rate of fire? that is sort of dumb... But ECM do have a greater impact that ANY other form of ew, and i must say this is a sign of imbalance, i have no idea how to fix it, as ECM ships are completely unable to fill any other role than WTFimba pla...
- by Dristra - at 2008.08.17 12:05:00
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13. some thoughts which don't have focus atm - in Test Server Feedback [original thread]
Sure HOPE this is a troll...
- by Dristra - at 2008.08.16 18:00:00
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14. Amarr Caps? Where are the lights? - in Test Server Feedback [original thread]
I must say that lights are good And /Signed. is considered spam by ccp atm... Support the introduction of well thought out Amarr solutions! I believe rats should avoid you if you have high standing with them.
- by Dristra - at 2008.08.15 20:53:00
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15. Hull Repair Drones - in Test Server Feedback [original thread]
to bad we already have remote hull reps, its even in the badly outdated database remote Support the introduction of well thought out Amarr solutions! I believe rats should avoid you if you have high standing with them.
- by Dristra - at 2008.08.08 16:30:00
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16. Suicide nerf on SIS - in Test Server Feedback [original thread]
Originally by: Neutrino Sunset Edited by: Neutrino Sunset on 07/08/2008 00:09:05 Concord provided bounties on sub-zero sec status players equal to the value of their clone might also be an interesting mechanic worthy of investigation....
- by Dristra - at 2008.08.07 00:38:00
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17. The speed changes - an unmentioned facet - in Test Server Feedback [original thread]
Originally by: Xyleya Originally by: Kazuma Saruwatari Lets not forget practically all BS's have had their speed reduced. Stealth nerf to mission runners? If you run LvL 4 combat missions in a BS... your problem Are you t...
- by Dristra - at 2008.08.04 23:44:00
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18. possible ambulation ideas - in Test Server Feedback [original thread]
I request a easly moddable and expandable ambulation with more features than strait out neccesary, this way you can choose from a wide array of features what you want to do. Support the introduction of well thought out Amarr solutions! I believe ...
- by Dristra - at 2008.07.30 19:45:00
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19. Stasis Webifiers: Problem and Solution - in Test Server Feedback [original thread]
Originally by: arbiter reformed Originally by: Cpt Cosmic Edited by: Cpt Cosmic on 09/05/2008 07:24:42 I understand your point but here are mine -AB are too slow to pass a camp. those change would then result in: -you will ner...
- by Dristra - at 2008.07.24 22:21:00
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20. Why would a station open it's self up to be damaged? - in Test Server Feedback [original thread]
Let's follow the pilot into the station with ambulation and beat her down with clubs made from discarded station materials. Support the introduction of well thought out Amarr solutions! I believe rats should avoid you if you have high standing wi...
- by Dristra - at 2008.06.04 12:18:00
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