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1. Either fix or remove autopilot - in Player Features and Ideas Discussion [original thread]
Lets not fix what isn't broken. Auto Pilot works as intended
- by Discomanco - at 2017.01.06 14:29:15
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2. anti-cloaking tool - in Player Features and Ideas Discussion [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=397030&find=unread https://forums.eveonline.com/default.aspx?g=posts&t=414191&find=unread
- by Discomanco - at 2016.01.06 17:04:08
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3. My friend needs clothes... - in Player Features and Ideas Discussion [original thread]
CCP Falcon wrote: This may, possibly, in all eventuality, be, the finest thread on the EVE Online forums. No CCP reply for 2 years!?? CCP WHERE IS OUR FEATURE!????
- by Discomanco - at 2016.01.06 03:04:36
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4. HiC's Need a Buff - in Player Features and Ideas Discussion [original thread]
Reaver Glitterstim wrote: edit: there is one thing I would ask HICs be allowed to do: activate the bubble module in empire space, provided it is scripted for single target use. More HICs might get used as pointers if people could use them tha...
- by Discomanco - at 2015.09.13 20:08:32
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5. Jump Drives should have warp strength 2 - in Player Features and Ideas Discussion [original thread]
Not sure on the idea, because Micro Jump Drives does not have a strength of 2. You could have 1000 Warp Disrupters on you, and still MJD away. Cap Jumps only being stopped by Scram/HIC/Bubble, not sure on that
- by Discomanco - at 2015.09.03 10:45:23
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6. Skill Points - in Player Features and Ideas Discussion [original thread]
Sorry but no. This would just turn it into an alt, afk-skilling fest, really fast. If that were the case I'd train Carriers + Support skills by having 2 carriers shooting each other while remote+local repping until I was max skilled. Same with any...
- by Discomanco - at 2015.08.31 11:40:05
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7. The warping - in Player Features and Ideas Discussion [original thread]
I think they should just remove warps altogether to make slower traveling, because that is totally what you want, ey? /sarcasm
- by Discomanco - at 2015.08.12 23:03:24
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8. Sticky:Dev blog: X Marks The Spot - The New Star Map Is Out Of Beta - in EVE Information Portal [original thread]
Bug: You currently can not focus the camera on the probes by double clicking them. This needs to be fixed fast, as it is very essential for probing around
- by Discomanco - at 2015.08.04 09:28:42
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9. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
Need reactivation, for all 4 active accounts linked to this email
- by Discomanco - at 2015.07.14 21:45:14
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10. ?A way to fix sentries? - in Player Features and Ideas Discussion [original thread]
I can also make my ship fire in the OP way like Sentries! *ungroups guns*
- by Discomanco - at 2015.06.24 18:17:50
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11. Make personal wallet like corporation wallet - in Player Features and Ideas Discussion [original thread]
Winter Archipelago wrote: vikari wrote: This idea has already been suggested dozens of times, even back to 2011 : https://forums.eveonline.com/default.aspx?g=posts&m=5614463#post5614463 https://forums.eveonline.com/default.aspx?g=po...
- by Discomanco - at 2015.06.22 22:51:39
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12. Goons are constantly spamming amarr local. Can we get some GMs to de... - in EVE General Discussion [original thread]
13kr1d1 wrote: Spamming channels is 100% against the Terms of Service. It's not a question of tears, its a question of rules. Can you point me to which paragraph, because I see NO place in the TOS that spamming is prohibited. It mentions ha...
- by Discomanco - at 2015.06.22 10:00:36
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13. Idea on smart bombs - in Player Features and Ideas Discussion [original thread]
Pretty sure the "smart" part is that it doesn't hit yourself... If it's just a bomb, it damages everything, including the launching bomber if it's in range. It sends out an explosion energy, plasma, explosion or kinetic, which has no drawback on y...
- by Discomanco - at 2015.06.22 07:02:20
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14. EVE Probe version 0.88.3190.0 - in EVE Probe [original thread]
CCP Maxwell wrote: Tystoo wrote: What a piece of junk, it does not get further than 25% while "updating binaries" most of the time less If you want to send me the User ID under the settings tab, I can see if there is anything in our logs ...
- by Discomanco - at 2015.06.17 05:16:03
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15. Sticky:EVE Probe version 0.90.1622.0 - in EVE Probe [original thread]
http://files.eveprobe.ccpgames.com/eveprobe-0.90.1622.0.msi ^Download Also, version no longer skips scenes, and ofc as mention the FPS counter is too high, even though mine is only 100 times higher, not 1000 SceneStatusMallocFPS fleet1complete...
- by Discomanco - at 2015.06.17 04:21:40
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16. Intel and D-Scan and Cloaks, Oh My! - in Player Features and Ideas Discussion [original thread]
Sounds nice and some good ideas. One issue with the DScan though, which seems to be essential is that the client needs to be ported to 64bit only, or rewrite the DScan system completely. DScan being 14.35AU / 2.147.483.647km is not a coincidence, ...
- by Discomanco - at 2015.06.15 21:21:01
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17. SiSi Idea: A system with constant TiDi - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: Zimmer Jones wrote: Permanent tidi in some tranquility systems could be fun too (Runs away from thrown objects) Such systems would probably end up uninhabited and on the avoid list for most players. Put it in a dead...
- by Discomanco - at 2015.06.14 19:34:55
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18. Hyperspatial Accelerators - in Player Features and Ideas Discussion [original thread]
Funny how you ask about the Hyperspatial Accelerators and call them lazy, but don't even include the Jump Drive Economizers in your post. You're lazy.
- by Discomanco - at 2015.06.12 14:35:34
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19. Hoods for other races! - in Player Features and Ideas Discussion [original thread]
Can't I feel special about being a sith in peace? :<
- by Discomanco - at 2015.06.11 23:42:28
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20. Target spectrum breaker - in Player Features and Ideas Discussion [original thread]
As much as I want this module to get buffed somehow, this is a pretty redundant topic
- by Discomanco - at 2015.06.11 15:12:12
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