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41. Why are Eve traders so obsessed with making ISK?... - in Market Discussions [original thread]
Why do people keep score in any games ? Many ISK accumulators set other goals for themselves beyond the total value (i.e rate of return, month over month personal bests, isk per hour earned trading ) Still, while not the only goal, we all like s...
- by Diomedes Calypso - at 2012.05.01 00:34:00
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42. How old are you Eve Traders, and what is your profession in RL? - in Market Discussions [original thread]
47 years old, fathe,r 2 kids: freshman in hs and 6th grader, divorced Investment Real Estate Broker, self employed
- by Diomedes Calypso - at 2012.04.30 22:34:00
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43. Sticky:New dev blog: Team Security RMT Update - 3 Weeks in Numbers (YAY) - in EVE Information Portal [original thread]
Rob Crowley wrote: Diomedes Calypso wrote: I make this mistake sometimes when I recieve a compliment in an email or a FYI something. A one line "thanks for the support" or "I'lll read it, thanks" brings a good finality while still showing t...
- by Diomedes Calypso - at 2012.04.27 20:12:00
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44. Sticky:New dev blog: Team Security RMT Update - 3 Weeks in Numbers (YAY) - in EVE Information Portal [original thread]
CCP Sreegs wrote: Ken Kyoukan wrote: Jita spam should be easy to clear up, Just add an internal timer, messages outside this timer are free, inside the timer would give a cspa isk cost warning and charge as well as starting a second timer, ...
- by Diomedes Calypso - at 2012.04.27 18:33:00
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45. Sticky:New dev blog: Team Security RMT Update - 3 Weeks in Numbers (YAY) - in EVE Information Portal [original thread]
Visreae wrote: I was referring the graphics card scam they ran a few weeks ago. They charged 20 plex for a gcard worth ~16. And attempted to justify it. I almost puked. If they exchange real life goods and services for game items and vice vers...
- by Diomedes Calypso - at 2012.04.26 19:21:00
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46. Sticky:New dev blog: Team Security RMT Update - 3 Weeks in Numbers (YAY) - in EVE Information Portal [original thread]
Visreae wrote: I have evidence of a huge RMT operation. Worth a considerable amount of plex/$ that was part of a large internet advertising campaign. The campaign was successful and the originators made out like bandits close to $30k in proceed...
- by Diomedes Calypso - at 2012.04.26 18:55:00
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47. Sticky:New dev blog: Team Security RMT Update - 3 Weeks in Numbers (YAY) - in EVE Information Portal [original thread]
Great Work, CCP has been doing so many things right in so many ways ... and hopefully seeing the results in player growth from giving players what they've demanded (iterative improvements always not a choice of new or old) you'll keep listenting t...
- by Diomedes Calypso - at 2012.04.26 18:27:00
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48. CCP killed my mini-profession today. Is yours next? - in EVE General Discussion [original thread]
There are all sorts of different types of trading than playing the .01 cent game. Once you get out of Jita they open up. Even in the forge you can sucessfully sell things in other systems for different prices. People don't always want to take a 6...
- by Diomedes Calypso - at 2012.04.25 23:50:00
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49. 1% profit/month glass ceiling ? - in Market Discussions [original thread]
1% growth in nominal isk value a month would almost certainly insure that your fortune decreased in relative value.... 12% might come close , but would still fall short. Even if tritanium didn't budge over 5 years, average ISK earning per hour of...
- by Diomedes Calypso - at 2012.04.25 23:34:00
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50. Does Eve need more Taxes? - in Market Discussions [original thread]
All they need is more items sold by NPC's for isk. As the player driven economy is a huge part of game play the items need to be sort of detached from any in game utility other than vanity. Special color limmited edition ships and colorful drone...
- by Diomedes Calypso - at 2012.04.25 23:22:00
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51. CCP - Why are we allowing one alliance to control eve? - in EVE General Discussion [original thread]
What would Star Trek Deep Space 9 have been without the Borg ? It seems to me that having a grand struggle that creates an enviroment of a guerilla warefare or "underground" exisitance is a super twist in the Sanbox Saga. This is one of the few ...
- by Diomedes Calypso - at 2012.04.24 16:43:00
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52. Sticky:New dev blog: Rebalancing EVE, one ship at a time - in EVE Information Portal [original thread]
Pallidum Treponema wrote: For a new player: Drake: 3 skills (current scheme) vs 4 skills (new scheme) - 33% increase in skills. +Hurricane: 5 skills vs 8 skills - 60% increase in skills required. +Harbringer: 7 skills vs 12 skills - 71% i...
- by Diomedes Calypso - at 2012.03.12 18:27:00
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53. Trading: when does it begin to pay off isk/effort wise? - in Market Discussions [original thread]
Ozzie Asrail wrote: Your missing the point that gradually you build up a portfolio of products that you like to trade, you get to know the various items you trade in more often. It's not like spend 3 hours upfront researching then wait till yo...
- by Diomedes Calypso - at 2012.03.12 15:47:00
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54. The Joy Of Plex - in Market Discussions [original thread]
Another thought Plex market is linked to other types of game time sales. It is almost certain that some number of players will only play if they can have mutiple account but will subscribe with one account and use isk for the other account. How...
- by Diomedes Calypso - at 2012.02.11 00:44:00
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55. The Joy Of Plex - in Market Discussions [original thread]
Carniflex wrote: I would like to point out, that EVE is already "free to play" game as a result of PLEX. But as EVE is "hard" game there is a quirk in its free-to-play model. You can "starve" in EVE if you are not playing hard enough. You put...
- by Diomedes Calypso - at 2012.02.11 00:24:00
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56. So.. the idea of EvE Online is forced PvP Then - So - Im done :) - in EVE General Discussion [original thread]
Just look at gankers as wickedly tricky NPC's or perhaps some cosmic arrawy that will wipe out your ship now and then if you don't remain eternally vigalente and even there get a bad break sometimes. If you don't like the idea of random risk this...
- by Diomedes Calypso - at 2012.02.09 22:39:00
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57. Sticky:CCP Prism X is looking for your help to improve his communication skills! - in EVE General Discussion [original thread]
wife agro yo != yo mama != douche ie yo = friendly yo mama = friendly silly insult douche(bag) = craphead, slime lowlife ~ douche but of course fing douche != douche ; ) -- insulting friends playfully is culturally accepted way of bonding at l...
- by Diomedes Calypso - at 2012.02.09 22:33:00
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58. The Joy Of Plex - in Market Discussions [original thread]
As absurd as it may sound on the surface: CCP could probably increase revenue in $ by GIVING AWAY more game time. - while allowing the transfer of purchased game time between players for game currency was an almost no risk way of doing this, the...
- by Diomedes Calypso - at 2012.02.09 18:52:00
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59. The Joy Of Plex - in Market Discussions [original thread]
Brandon Tsero wrote: The supply of plexes has a magical supply and demand cause and effect that comes with it. Its quite easy to understand actually. When the prices of plexes go up, lower end professions can not afford them. However the demand...
- by Diomedes Calypso - at 2012.02.09 18:38:00
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60. The Joy Of Plex - in Market Discussions [original thread]
Koronakesh wrote: Only so many times you can beat your head against the wall about how PLEX does not create ISK before you need to take a break for medical attention. LMAO ! I feel your pain ..
- by Diomedes Calypso - at 2012.01.30 23:41:00
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