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1. Rorqual - I missed the fanfest stream. - in Science and Industry [original thread]
Oxide Ammar wrote: Steve Ronuken wrote: Oxide Ammar wrote: Anyway it looks like they will let caps and rorqual to enter hi sec, so rorqual itself in hi sec will be big plus (even in its current state) to mining fleets . For now, this ...
- by Dia'Sarbator - at 2014.10.09 13:42:00
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2. Rorqual - I missed the fanfest stream. - in Science and Industry [original thread]
Mr Omniblivion wrote: Dia'Sarbator wrote: I Remember CCP making a promise that they would have a plan for updating the Roqual in the next Update. We have yet to see any dev blogs or information in regards to this. Has the Roqual gone the way...
- by Dia'Sarbator - at 2014.10.08 22:06:00
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3. Rorqual - I missed the fanfest stream. - in Science and Industry [original thread]
I Remember CCP making a promise that they would have a plan for updating the Roqual in the next Update. We have yet to see any dev blogs or information in regards to this. Has the Roqual gone the way of the dodo? looking for something from CCP to ...
- by Dia'Sarbator - at 2014.10.08 15:24:00
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4. ME / PE needs help. - in Science and Industry [original thread]
Marcus Tedric wrote: It's not something I have had to try and do - yet..... - But, firstly, do you have to give those Starbase configuration rights just be able to have access to the hangers? That certainly wasn't the case a while ago (caveat...
- by Dia'Sarbator - at 2014.09.30 14:39:00
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5. ME / PE needs help. - in Science and Industry [original thread]
I run a mining / research corp. That being said I found that unless i am personally going to deposit the blue prints into the mobile labs i have to give up access to ancoring / un-ancoring structures. This actually makes it difficult to provide re...
- by Dia'Sarbator - at 2014.09.30 14:04:00
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6. rights - in Science and Industry [original thread]
arjun, please convo me in game.... I actualy talked with Raidec about something along this same lines. As far as i am aware with rights, you cannot limit the rights of a person to a POS's assembly. The ability to insert Job orders also gives the...
- by Dia'Sarbator - at 2010.04.28 23:15:00
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7. Insurence Changes, What impact do you predict on Industry - in Science and Industry [original thread]
Originally by: Cristopher Dante Won't the new false bottom be the minimum price of minerals needed for macro'ers to support their mining accounts through plex? First the macro miners oversupplying of minerals will nerf mineral prices into...
- by Dia'Sarbator - at 2010.03.31 03:16:00
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8. Insurence Changes, What impact do you predict on Industry - in Science and Industry [original thread]
The scary part is the fact that they are making the price of the release valve dynamic to the price of the minerals going into the object. There is nothing that is going to give a static base to the price of the minerals going into said object. ...
- by Dia'Sarbator - at 2010.03.31 01:36:00
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9. Insurence Changes, What impact do you predict on Industry - in Science and Industry [original thread]
This is a scary time for Miners, Please regard the new dev blog. CCP Chronotis
- by Dia'Sarbator - at 2010.03.31 01:04:00
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10. Mining Foreman Mindlink- Bonus Question - in Science and Industry [original thread]
Edited by: Dia''Sarbator on 27/02/2010 01:31:40 Originally by: Namak Bulu Ok so we know its a 50% bonus to Mining Foreman Link Modules, however it replaces the mining foreman skill bonus with a fixed 15% bonus. Now am I missing somethi...
- by Dia'Sarbator - at 2010.02.27 01:31:00
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11. Mineral Prices and WTF is going on. - in Science and Industry [original thread]
I Agree that there are two points being argued here in this thread. 1) the balance for profitability between Null Sec and High Sec. 2) the release mechanisim for relieving the oversupply of minerals. On the first point, 90% of the time Playe...
- by Dia'Sarbator - at 2010.02.21 01:32:00
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12. Mineral Prices and WTF is going on. - in Science and Industry [original thread]
Originally by: Cipher Jones Edited by: Cipher Jones on 20/02/2010 23:09:48 You strongly disagree but illustrate my point further, interesting. 342 mil investment, 10 mil research, 22 days, and you get 2 mill extra per diam. 7 drakes p...
- by Dia'Sarbator - at 2010.02.21 00:56:00
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13. Mineral Prices and WTF is going on. - in Science and Industry [original thread]
Originally by: Cipher Jones Quote: While I'm not displeased with Dominion we need more player manufactured things There are already threads about how t2 manufacturing is nerfed, I did the math on a maelstrom last night: I would...
- by Dia'Sarbator - at 2010.02.20 04:01:00
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14. The most profitable ore to mine in high sec with Hulk+Orca - in Science and Industry [original thread]
Originally by: Keledia Originally by: Dia'Sarbator 6th account should be a freighter and keep the orca at the belt using the corp hanger to transfer ore from the orca to the frieghter. This is good for 0.0 mining as you can equip ...
- by Dia'Sarbator - at 2010.01.31 05:16:00
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15. The most profitable ore to mine in high sec with Hulk+Orca - in Science and Industry [original thread]
depends on his mining director skill. I would argue the 1x orca 1x hulk versus 2x hulk. Using the Orca as a hauler means you are always mining with that hulk. with 2x hulk you do not have MLU's and have to warp back and forth every 15 min or s...
- by Dia'Sarbator - at 2010.01.31 04:42:00
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