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41. Client won't install properly. - in Issues, Workarounds & Localization [original thread]
/me points to http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1407903 Rule #1: Search for threads about the same topic before you post, please. Rule #2: ALWAYS try the repair utility before you ramble on about how frustrated you are ...
- by Demyen - at 2010.11.02 00:44:00
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42. incompatable version - in Issues, Workarounds & Localization [original thread]
Same thing happened to me. Whats up, guys?
- by Demyen - at 2010.11.01 04:53:00
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43. Day of Darkness II - in My EVE [original thread]
Truly. Epic. *DROOL* Dire, you, sir, are the man. I'm curious though...I contacted CCP about permission to create a film based on "Invisible Waves" and they said no. Did Dire's get through because it wasn't a direct text-to-film translation of ...
- by Demyen - at 2009.04.02 03:06:00
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44. Camera Lock - in Player Features and Ideas Discussion [original thread]
Someone suggested that the explanation of my idea was less than perfect, so I'll restate just in case: Currently, your camera stays in one place relative to the environment unless you move it. I'd like to be able to shift that plane of reference ...
- by Demyen - at 2009.03.14 06:44:00
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45. Ambient radio chatter!!!! - in Player Features and Ideas Discussion [original thread]
/signed! That would be awesome.
- by Demyen - at 2009.03.12 20:04:00
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46. [Proposal] Camera Lock - in Assembly Hall [original thread]
I'd like to propose one small, simple feature: The ability to lock your camera's position relative to your ship on all three axes. I'm happy without a ****pit view, but the ability to watch the world roll by in a more realistic way would be wonder...
- by Demyen - at 2009.03.10 01:46:00
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47. Backstory: Planet and solar body descriptions. - in Player Features and Ideas Discussion [original thread]
Edited by: Demyen on 10/03/2009 00:14:44 I third the motion! I'd love to see this, even if it takes a while to fully implement. Heck, I'd be happy to just have descriptions for significant planets and systems: everything that has a non-Capsule...
- by Demyen - at 2009.03.10 00:09:00
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48. Camera Lock - in Player Features and Ideas Discussion [original thread]
No one else? Cummon!
- by Demyen - at 2009.03.09 02:29:00
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49. Camera Lock - in Player Features and Ideas Discussion [original thread]
I'd like to request one small feature: It would be really awesome if we could lock the camera position relative to our ship. Doesn't need to be too complicated; I'd just really like to be able to set my camera right behind my ship so I can watch t...
- by Demyen - at 2009.03.06 20:37:00
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50. Idea - Changing the nature of targeting - in Player Features and Ideas Discussion [original thread]
While I think there's probably a better way to go about it than just removing the Overview's targeting function, I totally agree with Rhohan's basic ideas: combat "radio chatter" could be a lot more realistic, and there's not enough incentive to f...
- by Demyen - at 2009.03.06 20:20:00
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51. Updates on exploration in arch sites - in Player Features and Ideas Discussion [original thread]
Awesome! /signed
- by Demyen - at 2009.01.21 05:11:00
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52. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
Edited by: Demyen on 21/01/2009 04:56:31 /signed. I've always wanted a crew. On the topic of crew numbers, I'd like to propose what should be a relatively simple solution while allowing for realistically high numbers: Each ship class has cert...
- by Demyen - at 2009.01.21 04:43:00
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