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1. loot distribution system needed - in Player Features and Ideas Discussion [original thread]
Originally by: Nuska When loot drops the one who gets to the wreck first it the one who gets it all (if that pilot is so selfish), and the rest of the crew has no idea what even dropped. ------ Ideally CCP would have a look at the EQ2 l...
- by ChronoLynx - at 2007.01.23 04:26:00
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2. Container BPOs - in Player Features and Ideas Discussion [original thread]
There needs to be small, medium, large, giant, general, and station container bpos added to the game for the people who live in 0.0 non-npc stations. Flame on.
- by ChronoLynx - at 2007.01.07 04:47:00
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3. CTD fighters - in Player Features and Ideas Discussion [original thread]
Corpmates of mine have been told to petition lost fighters (lost in space that is) under stuck. Dunno which GM told them to do this but I suggest you do it too.
- by ChronoLynx - at 2006.12.03 23:28:00
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4. Convert all UI elements to windows - in Player Features and Ideas Discussion [original thread]
Most of them usta be windows, but that lead to glitches so they changed it. I hope they go back to windows, made it so much easier.
- by ChronoLynx - at 2006.12.02 07:49:00
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5. Point defense laser for Amarr (or new crystals) - in Player Features and Ideas Discussion [original thread]
Smartbomb 4TW! End of Story, quit whinning and yes, it does work as amarr ships have plenty of cap and most missile users are idiots and jump the gun forgetting to stagger their missiles.
- by ChronoLynx - at 2006.12.02 07:35:00
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6. concord response - in Player Features and Ideas Discussion [original thread]
Switch concord back to the pre-caster system! For 1.0 space have 10 squads, and for 0.1 have one squad of concord. Concord should have to warp to their victems like any other entity rather then appear. By the same token they should respawn every 1...
- by ChronoLynx - at 2006.12.02 06:37:00
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7. Electronic Warfare in Eve - in Player Features and Ideas Discussion [original thread]
Originally by: James Duar I'm sorry but defender's are bull**** as a missile defence. It's a missile defense for missile users. Ok, so if you don't like defenders (which I think are broken anyways and should go after the closest, not l...
- by ChronoLynx - at 2006.12.02 06:31:00
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8. Electronic Warfare in Eve - in Player Features and Ideas Discussion [original thread]
There are Defender Missiles to stop missiles from hitting you, and although I agree they don't work right they are usable. Smartbombs also work against missiles, especially when raven pilots screw up and launch all 6 missiles at the same time. Two...
- by ChronoLynx - at 2006.12.02 06:08:00
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9. Colourblind Mod - in Player Features and Ideas Discussion [original thread]
This topic needs sticky methinks...
- by ChronoLynx - at 2006.12.01 16:17:00
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10. Why does CCP hate the Caldari Race? - in Player Features and Ideas Discussion [original thread]
Originally by: Pastor Wallace Ok let see first you make ravens completly useless in Fleet combat. To the point no Decent FC wants them in his fleet. The You make us t2 missles. Ok still we are usless because the missles dont hit the target...
- by ChronoLynx - at 2006.12.01 16:14:00
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11. Colourblind Mod - in Player Features and Ideas Discussion [original thread]
Originally by: Vellaron Edited by: Vellaron on 27/11/2006 20:59:10 Considering that what? 95% of MMO gamers are male if you had 20,000 subscribers playing then 1950 would be having real difficulty in many areas of EVE. This is la...
- by ChronoLynx - at 2006.11.28 00:07:00
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12. Colourblind Mod - in Player Features and Ideas Discussion [original thread]
Edited by: ChronoLynx on 26/11/2006 20:49:39 Originally by: More Ahn I'm hoping you mis-posted those images, Chrono... they all look the same from here. More Ahn, you are colour blind...
- by ChronoLynx - at 2006.11.26 20:49:00
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13. Motherships, Titans - Invincible? - in Player Features and Ideas Discussion [original thread]
Titans and Motherships can jump outa the system they are in any time they feel threatened as long as they have a cyno person within jumprange ready to go so who cares about longoff tactics with them...
- by ChronoLynx - at 2006.11.25 19:09:00
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14. Registering Ships? - in Player Features and Ideas Discussion [original thread]
Heh.... Corp insure ship, ship dies, corp builds now one, rince and repeat!
- by ChronoLynx - at 2006.11.25 19:05:00
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15. Skill Que - in Player Features and Ideas Discussion [original thread]
Accually.... The skills not training while inactive is a tpyo.
- by ChronoLynx - at 2006.11.25 19:01:00
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16. Gangs, Standings & Illogical Concord Behaviour - in Player Features and Ideas Discussion [original thread]
Simply what needs to be done is if you get shot by someone from another corporation there needs to be a pop-up that doesn't stop one from doing stuff, such as the stupid GM pop-ups (don't get me wrong, GM = Not Stupid, Pop-Up = Stupid), and says c...
- by ChronoLynx - at 2006.11.24 23:06:00
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17. Gambling - in Player Features and Ideas Discussion [original thread]
www.eve-poker.com ingame... nuff said.
- by ChronoLynx - at 2006.11.24 23:01:00
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18. what about minelayers? - in Player Features and Ideas Discussion [original thread]
Then Splash Damage hasta be reintoduced into the game! Elitest Carebear with Fangs and Claws
- by ChronoLynx - at 2006.11.24 09:54:00
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19. Colourblind Mod - in Player Features and Ideas Discussion [original thread]
Sorry about a double post but as about 50% of my RL friends are colour blind I have to do this... 1). Non-Colour Blind Person 2). Colour Blind Person without Red Cones 3). Colour Blind Person without Green Cones 4). Colour Blind Person with...
- by ChronoLynx - at 2006.11.24 09:38:00
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20. Colourblind Mod - in Player Features and Ideas Discussion [original thread]
Originally by: Mandrake I looked up color blindness on wikipedia and was surprised to see that roughly 8% of males are colorblind (women 0.4%). As i¦m not colorblind i would appreciate some input on what aspects of the game could be impro...
- by ChronoLynx - at 2006.11.24 09:17:00
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