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21. Tau Ceti Federation doesn't want their Titans - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: naamira Edited by: naamira on 07/07/2009 18:23:51 Linkage White Noise best noise <3 could TCF have picked a less readable killboard? is there a link from a post-1996 KB? Originally by: Misanth Being nice...
- by Chomapuraku - at 2009.07.07 18:25:00
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22. Tau Ceti Federation doesn't want their Titans - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Chomapuraku on 07/07/2009 18:22:21 SECOND!! edit: didn't read. heard in corp chat something about a frenchy titan buying the farm Originally by: Misanth Being nice doesn't pay off, you should stop listening to the right s...
- by Chomapuraku - at 2009.07.07 18:22:00
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23. I saw a tengu today... - in Crime and Punishment [original thread]
Originally by: K1RTH G3RS3N Originally by: Rico Maas Originally by: Misanth Originally by: Tierie cool story, bro Originally by: Misanth Being nice doesn't pay off, you should stop listening to ...
- by Chomapuraku - at 2009.07.05 19:56:00
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24. Total mining system revamp (touches on T1/cap manufacture issues too) - in Assembly Hall [original thread]
i'd love it if large, valuable asteroids had a bit of ice or frozen gas in em, detectable by survey and when you activated either any mining laser or a laser with certain crystals, the asteroid would light up like a christmas tree and blast your ...
- by Chomapuraku - at 2009.07.05 19:43:00
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25. Skills Do Nothing - in Ships and Modules [original thread]
(fits T2 passive hardeners, heads into 50-man gatecamp) AAHHH!! THE SKILLS!! THEY DO NOTHING!! Originally by: Misanth Being nice doesn't pay off, you should stop listening to the right shoulder parrot . The left one is usually right . ...
- by Chomapuraku - at 2009.07.05 19:37:00
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26. Navy Raven PVE - in Ships and Modules [original thread]
7x t2 cruise 1x tractor XLSB II 3x t2 hardener Boost amp I/II cap recharger II 3x BCS II 2x CPR 3x CCC use 3x or 4x bcs depending on how much you need to tank. you might even be able to throw on a painter instead of the cap recharge in the mid...
- by Chomapuraku - at 2009.07.04 22:47:00
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27. [hurf] history of the jihad + a handy guide to suiciding hulks - in Crime and Punishment [original thread]
Originally by: Abrazzar Just fit a buffer tank like this and you should be fine as a miner: [Hulk, Max Buffer **** Year] Damage Control II Thukker Micro Auxiliary Power Core Thukker Medium Shield Extender Estamel's Modified Invulnerabili...
- by Chomapuraku - at 2009.07.04 20:49:00
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28. A fix to wreck stealing - in Player Features and Ideas Discussion [original thread]
i've got a better idea for fixing people stealing your wrecks: mission outside of motsu. i had people come into 10-15% of my missions when i was in motsu. when i switched to less populated places (shuria, osmon), nobody came into my missions anym...
- by Chomapuraku - at 2009.07.04 15:43:00
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29. LF help with SoE mission - in Missions & Complexes [original thread]
hate to say it, but this mission is kaput. it's unlikely that a GM will respond favorably to a petition, as the item for completing the mission was lost when you got popped. if it was a server-side problem that caused you to disconnect and get po...
- by Chomapuraku - at 2009.07.04 15:04:00
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30. 0.0 rat tanking hulk - in Ships and Modules [original thread]
MY HULK WAS FITTED WITH THE FOLLOWING 3x strips (t1 or t2) gisti b-type booster 2x rat-specific passive hardeners empty slot 2x mlu 2 2x core defense operational solidifier (shorter boost cycles) cap stable, tanks any guristas or serpentis sp...
- by Chomapuraku - at 2009.07.04 14:21:00
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31. Marauders PvE - in Ships and Modules [original thread]
marauders are the undisputed kings of PVE. the isk/hr they return is unmatched. the only situation in which i MIGHT pick a CNR over a golem is for blitzing L4s for standings, and even then, i'm not sure the CNR runs em faster without getting blow...
- by Chomapuraku - at 2009.07.04 13:51:00
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32. How long does level grinding typically take - in Missions & Complexes [original thread]
i'm grinding my sisters of eve standings (on the path to getting back minnie/gal standings) and it took me 2 days (4+ hrs each) to get from 0.73 (mid lvl 1) to 3.5 (high lvl 3), and another day from 3.5 to 6.4 (lvl 4 agent) the trick is to fly a ...
- by Chomapuraku - at 2009.07.03 18:56:00
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33. LEVEL 4s, SOLVED (OMG IT'S SO EASY!!!) - in Player Features and Ideas Discussion [original thread]
Originally by: Becq Starforged To be honest, I don't understand the self-righteous hatred the pirate crowd bears toward those who choose not to play the role of sitting ducks for them. But I'm convinced that incentivizing lowsec properly ...
- by Chomapuraku - at 2009.07.03 18:23:00
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34. Ressurecting Fuel Pellets... - in Player Features and Ideas Discussion [original thread]
i thought it sounded great when i first heard it, but the little details make it less and less attractive you still have to collect fuel from mulitple locations, dedicate factory slots to building the things, and haul them out. it just shifts the...
- by Chomapuraku - at 2009.07.01 18:35:00
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35. dedicated, on-the-fly ISD anti-macro division - ccp response please? - in Player Features and Ideas Discussion [original thread]
i'm not talking about actual players with player accounts. i'm talking about ISD as it is currently operated. they're a volunteer division that basically volunteers for free play time, if i remember correctly. it would just be an additional ISD di...
- by Chomapuraku - at 2009.07.01 02:20:00
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36. dedicated, on-the-fly ISD anti-macro division - ccp response please? - in Player Features and Ideas Discussion [original thread]
how about it? just have a bunch of isd volunteers that move between known macro congregation points and investigate claimed macro activity. give em GM tools to see what the macro's client is doing, then have at them. for instance, one guy posted ...
- by Chomapuraku - at 2009.06.30 16:58:00
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37. grid stretching - link the two jita 4-4 stations!! - in EVE General Discussion [original thread]
they're not that far apart, and with a little work, i know we could see clear from one to the other how bout it? anyone wanna x up for this duty? Originally by: Misanth Being nice doesn't pay off, you should stop listening to the right s...
- by Chomapuraku - at 2009.06.30 16:06:00
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38. new skill => taxi man - in Player Features and Ideas Discussion [original thread]
i'm gonna file this one with the "jump-to-conclusions mat" Originally by: Misanth Being nice doesn't pay off, you should stop listening to the right shoulder parrot . The left one is usually right . so she shouldnt listen to the left ...
- by Chomapuraku - at 2009.06.30 03:29:00
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39. Reinstate freeform contracts, and I'll tell you why. - in Player Features and Ideas Discussion [original thread]
what did freeform contracts add to the game that the other forms of contract don't? it had a higher harm/help ratio than lofty. at least you could use that to pew with your friends in high-sec Originally by: Misanth Being nice doesn't p...
- by Chomapuraku - at 2009.06.30 03:27:00
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40. mostly-combat or combat-only agents for every faction - in Player Features and Ideas Discussion [original thread]
i'm looking at sisters of eve in particular. grinding for standings is a real PITA because of all the hauler missions my real beef is that hauler missions are incredibly boring. the single most tedious aspect of eve (travel) and the mission has t...
- by Chomapuraku - at 2009.06.30 03:07:00
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