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1. BC 5 or cruisers 5? - in EVE New Citizens Q&A [original thread]
BC 5 unlocks command ships but command ships also reqire C 5 of the race in question to fly. So .... yep.
- by Chathe - at 2009.10.08 18:50:00
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2. Learning skills all to V? - in Skill Discussions [original thread]
depends on how long you play the game, and what skills you'll actually be training. Eventually everything will pay off, the question is will you really play the game long enough to reach that point, will you really train that many int / will / ch...
- by Chathe - at 2009.10.07 22:21:00
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3. capacitor stability and - in EVE New Citizens Q&A [original thread]
You need to look at what you're running and the cap of the ship with your cap skills. Example A standard vexor has 1250 gj cap / and recarges to ful over 446 seconds. ~ roughly 2.8 cap / sec Then look at your loads example each of your rails use...
- by Chathe - at 2009.10.01 17:13:00
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4. Guide for Attributes? - in EVE New Citizens Q&A [original thread]
Take a look in the skills forum. The basics. Attributes effect nothing in game but training time to get skills. How they do this : each skill has a primary and secondary attribute. each minute you get your primary atribute + 1/2 your second att...
- by Chathe - at 2009.09.23 14:50:00
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5. Formula for sp/hour????? - in Skill Discussions [original thread]
right The skills are set like this 250 1414 (1164) 8000 (6586) 45255 (37255) 256000 (210745) The ( ) contain the new sp needed for each rank. The other factor is what level the skill is, as an example learning skills are (1) while advanced learn...
- by Chathe - at 2009.09.22 15:56:00
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6. Formula for sp/hour????? - in Skill Discussions [original thread]
so ... just in case you're looking for the way to make this complete. (base stat + basic learning + advanced learning + implant )*( 1+ (learning)*0.2 ) for each base stat. also below 1.6 ? mill sp your rate is * 2 ish
- by Chathe - at 2009.09.21 16:54:00
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7. learning to learn - in EVE New Citizens Q&A [original thread]
Edited by: Chathe on 14/09/2009 17:55:28 Yes, Learning , other learning skills and implants all reduce training times. The lower ranks of the skills pay off very quickly, the higher ranks take a bit to start being " positive " The basic sti...
- by Chathe - at 2009.09.14 17:52:00
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8. need for BC for level 3? - in EVE New Citizens Q&A [original thread]
look up the mission. Alot of l3's could be completed in a dessy. Some l3's almost require a team of BC's to complete. example http://eve-survival.org/wikka.php?wakka=DrivingaWedge3 would be a bit painful in a dessy
- by Chathe - at 2009.09.10 16:38:00
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9. Learning skill - epic fail - in Skill Discussions [original thread]
Quote: My problem is that my two friends have both binned the game. They binned it because they were both experienced MMORPG players who took the time to learn the game mechanics and realised the optimal path to success was to NOT play the g...
- by Chathe - at 2009.09.09 17:12:00
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10. Learning skill - epic fail - in Skill Discussions [original thread]
First off, +5 implants aren't required to play, in fact most folks that are going to burn that ammount of cash are going to have +3's ( with effect ) Max Training skills are not required to play the game, some of them have hugh pay off times bef...
- by Chathe - at 2009.09.08 23:12:00
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11. Presence to Level 5 is (currently) not worth training... - in Skill Discussions [original thread]
Quote: Your numbers of 12.8 days saved seem quite right. However, you should keep in mind that EveMon DOES factor in the 9.97 days you've trained. The benefit is that despite spending an additional 9.97 days training Presence V, you save on ...
- by Chathe - at 2009.09.02 16:05:00
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12. Presence to Level 5 is (currently) not worth training... - in Skill Discussions [original thread]
I think your numbers are a bit off Looking at Eve mon there are 114 levels worth of skills with char as a primary then there are 34 levels worth of skills with char as secondary. So let's look at what this could give you. with learning 5 the rate...
- by Chathe - at 2009.09.01 21:06:00
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13. Learning 5 - worth it? - in Skill Discussions [original thread]
heh so numbers don't lie , but lairs use numbers. So the skinny on the arguement is. Each + to a learning skill gives a fixed return. That return changes the rate you learn a skills by x ammount, each additional learning skill while it does change...
- by Chathe - at 2009.07.23 16:15:00
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14. Learning 5 - worth it? - in Skill Discussions [original thread]
Each learning skill you train will make you train faster.. period .. So you've got a few things to think about 1. the learning skill itself. This is the hardest skill to give an exact answer on as it slides on the value of your training. Example ...
- by Chathe - at 2009.07.22 20:01:00
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15. About to buy a cruiser - in EVE New Citizens Q&A [original thread]
I flew a pile of L2 missions in a maller, with a bank of medium weapons ( pulses ) . The "key" was an afterburner, and a web. That being said I fully agree with drone cruises being the "fastest" way to do most L2 missions. Drone skills will bec...
- by Chathe - at 2009.07.15 15:13:00
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16. More rookie questions! - in EVE New Citizens Q&A [original thread]
Your life will be alot easier if you check out mission reports prior to doing the mission. http://eve-survival.org/wikka.php?wakka=MissionReports is the spot I generally check. For level 1 missions usually they're not all that hard once you sta...
- by Chathe - at 2009.07.07 16:57:00
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17. Learning skills? - in Skill Discussions [original thread]
Overtime it will be worth it, depends on how long you'll be playing the game. For a single skill, with the attribute in primary the break even points is basic : 161.62 days Advanced : 323.23 days
- by Chathe - at 2009.06.30 16:13:00
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18. skill points p/h? - in Skill Discussions [original thread]
Also figure out what you want to do, then remap to that set of attributes.
- by Chathe - at 2009.06.29 20:23:00
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19. Learning Skills - in EVE New Citizens Q&A [original thread]
The reason that folks have different suggestions on how to approach learning skills, is that like all skills in eve it's a linear payout vs a curved skill point requirement. No matter what attribute you change you have a set ammount of time using...
- by Chathe - at 2009.06.25 15:29:00
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20. lvl4 missions & low sec plexes - in EVE New Citizens Q&A [original thread]
50:1 the reason they were doing alot more damage, you were webbed / scrammed ie not moving, making the large class weapons actually hit you for full damage. example I ran a pile of level 4 missions in my prophecy ( amarr BC ) , while waiting on b...
- by Chathe - at 2009.06.24 21:35:00
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